2022-04-23 08:27:47 +00:00
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#include "gesture.h"
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#include <math.h>
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#include <stdarg.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include "list.h"
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#include "log.h"
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#include "stringop.h"
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const uint8_t GESTURE_FINGERS_ANY = 0;
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char *gesture_parse(const char *input, struct gesture *output) {
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// Clear output in case of failure
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output->type = GESTURE_TYPE_NONE;
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output->fingers = GESTURE_FINGERS_ANY;
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output->directions = GESTURE_DIRECTION_NONE;
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// Split input type, fingers and directions
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list_t *split = split_string(input, ":");
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if (split->length < 1 || split->length > 3) {
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2023-02-28 15:13:40 +00:00
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return format_str(
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2022-04-23 08:27:47 +00:00
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"expected <gesture>[:<fingers>][:direction], got %s",
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input);
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}
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// Parse gesture type
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if (strcmp(split->items[0], "hold") == 0) {
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output->type = GESTURE_TYPE_HOLD;
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} else if (strcmp(split->items[0], "pinch") == 0) {
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output->type = GESTURE_TYPE_PINCH;
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} else if (strcmp(split->items[0], "swipe") == 0) {
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output->type = GESTURE_TYPE_SWIPE;
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} else {
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2023-02-28 15:13:40 +00:00
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return format_str("expected hold|pinch|swipe, got %s",
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(const char *)split->items[0]);
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2022-04-23 08:27:47 +00:00
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}
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// Parse optional arguments
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if (split->length > 1) {
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char *next = split->items[1];
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// Try to parse as finger count (1-9)
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if (strlen(next) == 1 && '1' <= next[0] && next[0] <= '9') {
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output->fingers = atoi(next);
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// Move to next if available
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next = split->length == 3 ? split->items[2] : NULL;
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} else if (split->length == 3) {
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// Fail here if argument can only be finger count
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return format_str("expected 1-9, got %s", next);
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2022-04-23 08:27:47 +00:00
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}
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// If there is an argument left, try to parse as direction
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if (next) {
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list_t *directions = split_string(next, "+");
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for (int i = 0; i < directions->length; ++i) {
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const char *item = directions->items[i];
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if (strcmp(item, "any") == 0) {
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continue;
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} else if (strcmp(item, "up") == 0) {
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output->directions |= GESTURE_DIRECTION_UP;
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} else if (strcmp(item, "down") == 0) {
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output->directions |= GESTURE_DIRECTION_DOWN;
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} else if (strcmp(item, "left") == 0) {
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output->directions |= GESTURE_DIRECTION_LEFT;
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} else if (strcmp(item, "right") == 0) {
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output->directions |= GESTURE_DIRECTION_RIGHT;
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} else if (strcmp(item, "inward") == 0) {
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output->directions |= GESTURE_DIRECTION_INWARD;
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} else if (strcmp(item, "outward") == 0) {
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output->directions |= GESTURE_DIRECTION_OUTWARD;
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} else if (strcmp(item, "clockwise") == 0) {
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output->directions |= GESTURE_DIRECTION_CLOCKWISE;
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} else if (strcmp(item, "counterclockwise") == 0) {
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output->directions |= GESTURE_DIRECTION_COUNTERCLOCKWISE;
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} else {
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return format_str("expected direction, got %s", item);
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}
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}
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list_free_items_and_destroy(directions);
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}
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} // if optional args
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list_free_items_and_destroy(split);
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return NULL;
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}
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const char *gesture_type_string(enum gesture_type type) {
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switch (type) {
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case GESTURE_TYPE_NONE:
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return "none";
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case GESTURE_TYPE_HOLD:
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return "hold";
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case GESTURE_TYPE_PINCH:
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return "pinch";
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case GESTURE_TYPE_SWIPE:
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return "swipe";
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}
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return NULL;
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}
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const char *gesture_direction_string(enum gesture_direction direction) {
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switch (direction) {
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case GESTURE_DIRECTION_NONE:
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return "none";
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case GESTURE_DIRECTION_UP:
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return "up";
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case GESTURE_DIRECTION_DOWN:
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return "down";
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case GESTURE_DIRECTION_LEFT:
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return "left";
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case GESTURE_DIRECTION_RIGHT:
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return "right";
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case GESTURE_DIRECTION_INWARD:
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return "inward";
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case GESTURE_DIRECTION_OUTWARD:
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return "outward";
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case GESTURE_DIRECTION_CLOCKWISE:
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return "clockwise";
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case GESTURE_DIRECTION_COUNTERCLOCKWISE:
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return "counterclockwise";
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}
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return NULL;
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}
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// Helper to turn combination of directions flags into string representation.
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static char *gesture_directions_to_string(uint32_t directions) {
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char *result = NULL;
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for (uint8_t bit = 0; bit < 32; bit++) {
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uint32_t masked = directions & (1 << bit);
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if (masked) {
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const char *name = gesture_direction_string(masked);
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if (!name) {
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name = "unknown";
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}
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if (!result) {
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result = strdup(name);
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} else {
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char *new = format_str("%s+%s", result, name);
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free(result);
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result = new;
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}
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}
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}
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if(!result) {
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return strdup("any");
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}
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return result;
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}
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char *gesture_to_string(struct gesture *gesture) {
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char *directions = gesture_directions_to_string(gesture->directions);
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char *result = format_str("%s:%u:%s",
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gesture_type_string(gesture->type),
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gesture->fingers, directions);
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free(directions);
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return result;
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}
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bool gesture_check(struct gesture *target, enum gesture_type type, uint8_t fingers) {
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// Check that gesture type matches
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if (target->type != type) {
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return false;
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}
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// Check that finger count matches
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if (target->fingers != GESTURE_FINGERS_ANY && target->fingers != fingers) {
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return false;
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}
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return true;
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}
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bool gesture_match(struct gesture *target, struct gesture *to_match, bool exact) {
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// Check type and fingers
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if (!gesture_check(target, to_match->type, to_match->fingers)) {
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return false;
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}
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// Enforce exact matches ...
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if (exact && target->directions != to_match->directions) {
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return false;
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}
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// ... or ensure all target directions are matched
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return (target->directions & to_match->directions) == target->directions;
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}
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bool gesture_equal(struct gesture *a, struct gesture *b) {
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return a->type == b->type
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&& a->fingers == b->fingers
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&& a->directions == b->directions;
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}
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// Return count of set bits in directions bit field.
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static uint8_t gesture_directions_count(uint32_t directions) {
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uint8_t count = 0;
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for (; directions; directions >>= 1) {
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count += directions & 1;
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}
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return count;
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}
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// Compare direction bit count of two direction.
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static int8_t gesture_directions_compare(uint32_t a, uint32_t b) {
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return gesture_directions_count(a) - gesture_directions_count(b);
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}
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// Compare two direction based on their direction bit count
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int8_t gesture_compare(struct gesture *a, struct gesture *b) {
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return gesture_directions_compare(a->directions, b->directions);
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}
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void gesture_tracker_begin(struct gesture_tracker *tracker,
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enum gesture_type type, uint8_t fingers) {
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tracker->type = type;
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tracker->fingers = fingers;
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tracker->dx = 0.0;
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tracker->dy = 0.0;
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tracker->scale = 1.0;
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tracker->rotation = 0.0;
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sway_log(SWAY_DEBUG, "begin tracking %s:%u:? gesture",
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gesture_type_string(type), fingers);
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}
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bool gesture_tracker_check(struct gesture_tracker *tracker, enum gesture_type type) {
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return tracker->type == type;
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}
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void gesture_tracker_update(struct gesture_tracker *tracker,
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double dx, double dy, double scale, double rotation) {
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if (tracker->type == GESTURE_TYPE_HOLD) {
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sway_assert(false, "hold does not update.");
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return;
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}
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tracker->dx += dx;
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tracker->dy += dy;
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if (tracker->type == GESTURE_TYPE_PINCH) {
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tracker->scale = scale;
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tracker->rotation += rotation;
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}
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sway_log(SWAY_DEBUG, "update tracking %s:%u:? gesture: %f %f %f %f",
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gesture_type_string(tracker->type),
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tracker->fingers,
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tracker->dx, tracker->dy,
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tracker->scale, tracker->rotation);
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}
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void gesture_tracker_cancel(struct gesture_tracker *tracker) {
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sway_log(SWAY_DEBUG, "cancel tracking %s:%u:? gesture",
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gesture_type_string(tracker->type), tracker->fingers);
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tracker->type = GESTURE_TYPE_NONE;
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}
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struct gesture *gesture_tracker_end(struct gesture_tracker *tracker) {
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struct gesture *result = calloc(1, sizeof(struct gesture));
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// Ignore gesture under some threshold
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// TODO: Make configurable
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const double min_rotation = 5;
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const double min_scale_delta = 0.1;
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// Determine direction
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switch(tracker->type) {
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// Gestures with scale and rotation
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case GESTURE_TYPE_PINCH:
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if (tracker->rotation > min_rotation) {
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result->directions |= GESTURE_DIRECTION_CLOCKWISE;
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}
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if (tracker->rotation < -min_rotation) {
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result->directions |= GESTURE_DIRECTION_COUNTERCLOCKWISE;
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}
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if (tracker->scale > (1.0 + min_scale_delta)) {
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result->directions |= GESTURE_DIRECTION_OUTWARD;
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}
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if (tracker->scale < (1.0 - min_scale_delta)) {
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result->directions |= GESTURE_DIRECTION_INWARD;
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}
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__attribute__ ((fallthrough));
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// Gestures with dx and dy
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case GESTURE_TYPE_SWIPE:
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if (fabs(tracker->dx) > fabs(tracker->dy)) {
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if (tracker->dx > 0) {
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result->directions |= GESTURE_DIRECTION_RIGHT;
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} else {
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result->directions |= GESTURE_DIRECTION_LEFT;
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}
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} else {
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if (tracker->dy > 0) {
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result->directions |= GESTURE_DIRECTION_DOWN;
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} else {
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result->directions |= GESTURE_DIRECTION_UP;
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}
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}
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// Gesture without any direction
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case GESTURE_TYPE_HOLD:
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break;
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// Not tracking any gesture
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case GESTURE_TYPE_NONE:
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sway_assert(false, "Not tracking any gesture.");
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return result;
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}
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result->type = tracker->type;
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result->fingers = tracker->fingers;
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char *description = gesture_to_string(result);
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sway_log(SWAY_DEBUG, "end tracking gesture: %s", description);
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free(description);
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tracker->type = GESTURE_TYPE_NONE;
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return result;
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}
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