sway/sway/tree/container.c

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C
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#define _POSIX_C_SOURCE 200809L
#include <stdint.h>
#include <stdlib.h>
#include <string.h>
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#include <strings.h>
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#include <wayland-server.h>
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#include <wlr/types/wlr_output_layout.h>
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#include <wlr/types/wlr_wl_shell.h>
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#include "sway/config.h"
#include "sway/tree/container.h"
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#include "sway/input/input-manager.h"
#include "sway/input/seat.h"
#include "sway/tree/layout.h"
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#include "sway/output.h"
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#include "sway/server.h"
#include "sway/tree/view.h"
#include "sway/tree/workspace.h"
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#include "sway/ipc-server.h"
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#include "log.h"
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static list_t *bfs_queue;
static list_t *get_bfs_queue() {
if (!bfs_queue) {
bfs_queue = create_list();
if (!bfs_queue) {
wlr_log(L_ERROR, "could not allocate list for bfs queue");
return NULL;
}
}
bfs_queue->length = 0;
return bfs_queue;
}
static void notify_new_container(struct sway_container *container) {
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wl_signal_emit(&root_container.sway_root->events.new_container, container);
ipc_event_window(container, "new");
}
static struct sway_container *container_create(enum sway_container_type type) {
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// next id starts at 1 because 0 is assigned to root_container in layout.c
static size_t next_id = 1;
struct sway_container *c = calloc(1, sizeof(struct sway_container));
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if (!c) {
return NULL;
}
c->id = next_id++;
c->layout = L_NONE;
c->workspace_layout = L_NONE;
c->type = type;
if (type != C_VIEW) {
c->children = create_list();
}
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wl_signal_init(&c->events.destroy);
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return c;
}
static void container_destroy(struct sway_container *cont) {
if (cont == NULL) {
return;
}
wl_signal_emit(&cont->events.destroy, cont);
if (cont->children) {
// remove children until there are no more, container_destroy calls
// container_remove_child, which removes child from this container
while (cont->children->length) {
container_destroy(cont->children->items[0]);
}
list_free(cont->children);
}
if (cont->marks) {
list_foreach(cont->marks, free);
list_free(cont->marks);
}
if (cont->parent) {
container_remove_child(cont);
}
if (cont->name) {
free(cont->name);
}
free(cont);
}
struct sway_container *container_output_create(
struct sway_output *sway_output) {
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struct wlr_box size;
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wlr_output_effective_resolution(sway_output->wlr_output, &size.width,
&size.height);
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const char *name = sway_output->wlr_output->name;
char identifier[128];
output_get_identifier(identifier, sizeof(identifier), sway_output);
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struct output_config *oc = NULL, *all = NULL;
for (int i = 0; i < config->output_configs->length; ++i) {
struct output_config *cur = config->output_configs->items[i];
if (strcasecmp(name, cur->name) == 0 ||
strcasecmp(identifier, cur->name) == 0) {
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wlr_log(L_DEBUG, "Matched output config for %s", name);
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oc = cur;
}
if (strcasecmp("*", cur->name) == 0) {
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wlr_log(L_DEBUG, "Matched wildcard output config for %s", name);
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all = cur;
}
if (oc && all) {
break;
}
}
if (!oc) {
oc = all;
}
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if (oc && !oc->enabled) {
return NULL;
}
struct sway_container *output = container_create(C_OUTPUT);
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output->sway_output = sway_output;
output->name = strdup(name);
if (output->name == NULL) {
container_destroy(output);
return NULL;
}
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apply_output_config(oc, output);
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container_add_child(&root_container, output);
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// Create workspace
char *ws_name = workspace_next_name(output->name);
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wlr_log(L_DEBUG, "Creating default workspace %s", ws_name);
struct sway_container *ws = container_workspace_create(output, ws_name);
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// Set each seat's focus if not already set
struct sway_seat *seat = NULL;
wl_list_for_each(seat, &input_manager->seats, link) {
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if (!seat->has_focus) {
sway_seat_set_focus(seat, ws);
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}
}
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free(ws_name);
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notify_new_container(output);
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return output;
}
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struct sway_container *container_workspace_create(
struct sway_container *output, const char *name) {
if (!sway_assert(output,
"container_workspace_create called with null output")) {
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return NULL;
}
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wlr_log(L_DEBUG, "Added workspace %s for output %s", name, output->name);
struct sway_container *workspace = container_create(C_WORKSPACE);
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workspace->x = output->x;
workspace->y = output->y;
workspace->width = output->width;
workspace->height = output->height;
workspace->name = !name ? NULL : strdup(name);
workspace->prev_layout = L_NONE;
workspace->layout = container_get_default_layout(output);
workspace->workspace_layout = container_get_default_layout(output);
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container_add_child(output, workspace);
container_sort_workspaces(output);
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notify_new_container(workspace);
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return workspace;
}
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struct sway_container *container_view_create(struct sway_container *sibling,
struct sway_view *sway_view) {
if (!sway_assert(sibling,
"container_view_create called with NULL sibling/parent")) {
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return NULL;
}
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const char *title = view_get_title(sway_view);
struct sway_container *swayc = container_create(C_VIEW);
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wlr_log(L_DEBUG, "Adding new view %p:%s to container %p %d %s",
swayc, title, sibling, sibling ? sibling->type : 0, sibling->name);
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// Setup values
swayc->sway_view = sway_view;
swayc->name = title ? strdup(title) : NULL;
swayc->width = 0;
swayc->height = 0;
if (sibling->type == C_WORKSPACE) {
// Case of focused workspace, just create as child of it
container_add_child(sibling, swayc);
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} else {
// Regular case, create as sibling of current container
container_add_sibling(sibling, swayc);
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}
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notify_new_container(swayc);
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return swayc;
}
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struct sway_container *container_output_destroy(struct sway_container *output) {
if (!sway_assert(output,
"null output passed to container_output_destroy")) {
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return NULL;
}
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if (output->children->length > 0) {
// TODO save workspaces when there are no outputs.
// TODO also check if there will ever be no outputs except for exiting
// program
if (root_container.children->length > 1) {
int p = root_container.children->items[0] == output;
// Move workspace from this output to another output
while (output->children->length) {
struct sway_container *child = output->children->items[0];
container_remove_child(child);
container_add_child(root_container.children->items[p], child);
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}
container_sort_workspaces(root_container.children->items[p]);
arrange_windows(root_container.children->items[p],
-1, -1);
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}
}
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wl_list_remove(&output->sway_output->frame.link);
wl_list_remove(&output->sway_output->destroy.link);
wl_list_remove(&output->sway_output->mode.link);
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wlr_log(L_DEBUG, "OUTPUT: Destroying output '%s'", output->name);
container_destroy(output);
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return &root_container;
}
struct sway_container *container_view_destroy(struct sway_container *view) {
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if (!view) {
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return NULL;
}
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wlr_log(L_DEBUG, "Destroying view '%s'", view->name);
struct sway_container *parent = view->parent;
container_destroy(view);
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// TODO WLR: Destroy empty containers
/*
if (parent && parent->type == C_CONTAINER) {
return destroy_container(parent);
}
*/
return parent;
}
struct sway_container *container_set_layout(struct sway_container *container,
enum sway_container_layout layout) {
if (container->type == C_WORKSPACE) {
container->workspace_layout = layout;
if (layout == L_HORIZ || layout == L_VERT) {
container->layout = layout;
}
} else {
container->layout = layout;
}
return container;
}
void container_descendents(struct sway_container *root,
enum sway_container_type type,
void (*func)(struct sway_container *item, void *data), void *data) {
for (int i = 0; i < root->children->length; ++i) {
struct sway_container *item = root->children->items[i];
if (item->type == type) {
func(item, data);
}
if (item->children && item->children->length) {
container_descendents(item, type, func, data);
}
}
}
struct sway_container *container_find(struct sway_container *container,
bool (*test)(struct sway_container *view, void *data), void *data) {
if (!container->children) {
return NULL;
}
// TODO: floating windows
for (int i = 0; i < container->children->length; ++i) {
struct sway_container *child = container->children->items[i];
if (test(child, data)) {
return child;
} else {
struct sway_container *res = container_find(child, test, data);
if (res) {
return res;
}
}
}
return NULL;
}
struct sway_container *container_parent(struct sway_container *container,
enum sway_container_type type) {
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if (!sway_assert(container, "container is NULL")) {
return NULL;
}
if (!sway_assert(type < C_TYPES && type >= C_ROOT, "invalid type")) {
return NULL;
}
do {
container = container->parent;
} while (container && container->type != type);
return container;
}
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struct sway_container *container_at(struct sway_container *parent,
double lx, double ly,
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struct wlr_surface **surface, double *sx, double *sy) {
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list_t *queue = get_bfs_queue();
if (!queue) {
return NULL;
}
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list_add(queue, parent);
struct sway_container *swayc = NULL;
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while (queue->length) {
swayc = queue->items[0];
list_del(queue, 0);
if (swayc->type == C_VIEW) {
struct sway_view *sview = swayc->sway_view;
struct sway_container *soutput = container_parent(swayc, C_OUTPUT);
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struct wlr_box *output_box =
wlr_output_layout_get_box(
root_container.sway_root->output_layout,
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soutput->sway_output->wlr_output);
double ox = lx - output_box->x;
double oy = ly - output_box->y;
double view_sx = ox - swayc->x;
double view_sy = oy - swayc->y;
int width = swayc->sway_view->surface->current->width;
int height = swayc->sway_view->surface->current->height;
switch (sview->type) {
case SWAY_WL_SHELL_VIEW:
break;
case SWAY_XDG_SHELL_V6_VIEW:
// the top left corner of the sway container is the
// coordinate of the top left corner of the window geometry
view_sx += sview->wlr_xdg_surface_v6->geometry.x;
view_sy += sview->wlr_xdg_surface_v6->geometry.y;
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// check for popups
double popup_sx, popup_sy;
struct wlr_xdg_surface_v6 *popup =
wlr_xdg_surface_v6_popup_at(sview->wlr_xdg_surface_v6,
view_sx, view_sy, &popup_sx, &popup_sy);
if (popup) {
*sx = view_sx - popup_sx;
*sy = view_sy - popup_sy;
*surface = popup->surface;
return swayc;
}
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break;
case SWAY_XWAYLAND_VIEW:
break;
default:
break;
}
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// check for subsurfaces
double sub_x, sub_y;
struct wlr_subsurface *subsurface =
wlr_surface_subsurface_at(sview->surface,
view_sx, view_sy, &sub_x, &sub_y);
if (subsurface) {
*sx = view_sx - sub_x;
*sy = view_sy - sub_y;
*surface = subsurface->surface;
return swayc;
}
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if (view_sx > 0 && view_sx < width &&
view_sy > 0 && view_sy < height &&
pixman_region32_contains_point(
&sview->surface->current->input,
view_sx, view_sy, NULL)) {
*sx = view_sx;
*sy = view_sy;
*surface = swayc->sway_view->surface;
return swayc;
}
} else {
list_cat(queue, swayc->children);
}
}
return NULL;
}
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void container_for_each_descendent(struct sway_container *con,
void (*f)(struct sway_container *con, void *data), void *data) {
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list_t *queue = get_bfs_queue();
if (!queue) {
return;
}
if (queue == NULL) {
wlr_log(L_ERROR, "could not allocate list");
return;
}
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list_add(queue, con);
struct sway_container *current = NULL;
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while (queue->length) {
current = queue->items[0];
list_del(queue, 0);
f(current, data);
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// TODO floating containers
list_cat(queue, current->children);
}
}