mirror of
https://github.com/swaywm/sway.git
synced 2024-11-23 08:21:28 +00:00
Merge pull request #1907 from emersion/backend-input-mapping
Default to backend-wise input device mapping, if any
This commit is contained in:
commit
029c9b1796
|
@ -263,18 +263,27 @@ struct sway_seat *seat_create(struct sway_input_manager *input,
|
||||||
|
|
||||||
static void seat_apply_input_config(struct sway_seat *seat,
|
static void seat_apply_input_config(struct sway_seat *seat,
|
||||||
struct sway_seat_device *sway_device) {
|
struct sway_seat_device *sway_device) {
|
||||||
|
const char *mapped_to_output = NULL;
|
||||||
|
|
||||||
struct input_config *ic = input_device_get_config(
|
struct input_config *ic = input_device_get_config(
|
||||||
sway_device->input_device);
|
sway_device->input_device);
|
||||||
if (!ic) {
|
if (ic != NULL) {
|
||||||
return;
|
wlr_log(L_DEBUG, "Applying input config to %s",
|
||||||
}
|
|
||||||
wlr_log(L_DEBUG, "Applying input config to %s",
|
|
||||||
sway_device->input_device->identifier);
|
sway_device->input_device->identifier);
|
||||||
if (ic->mapped_to_output) {
|
|
||||||
|
mapped_to_output = ic->mapped_to_output;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (mapped_to_output == NULL) {
|
||||||
|
mapped_to_output = sway_device->input_device->wlr_device->output_name;
|
||||||
|
}
|
||||||
|
if (mapped_to_output != NULL) {
|
||||||
|
wlr_log(L_DEBUG, "Mapping input device %s to output %s",
|
||||||
|
sway_device->input_device->identifier, mapped_to_output);
|
||||||
struct sway_container *output = NULL;
|
struct sway_container *output = NULL;
|
||||||
for (int i = 0; i < root_container.children->length; ++i) {
|
for (int i = 0; i < root_container.children->length; ++i) {
|
||||||
struct sway_container *_output = root_container.children->items[i];
|
struct sway_container *_output = root_container.children->items[i];
|
||||||
if (strcasecmp(_output->name, ic->mapped_to_output) == 0) {
|
if (strcasecmp(_output->name, mapped_to_output) == 0) {
|
||||||
output = _output;
|
output = _output;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in a new issue