mirror of
https://github.com/swaywm/sway.git
synced 2024-11-23 08:21:28 +00:00
Use swayc rather than wlr_output when rendering
This commit is contained in:
parent
3b1db30a5e
commit
02d385e06f
|
@ -124,8 +124,8 @@ static void output_view_for_each_surface(struct sway_view *view,
|
||||||
struct root_geometry *geo, wlr_surface_iterator_func_t iterator,
|
struct root_geometry *geo, wlr_surface_iterator_func_t iterator,
|
||||||
void *user_data) {
|
void *user_data) {
|
||||||
struct render_data *data = user_data;
|
struct render_data *data = user_data;
|
||||||
geo->x = view->x - data->output->wlr_output->lx;
|
geo->x = view->x - data->output->swayc->x;
|
||||||
geo->y = view->y - data->output->wlr_output->ly;
|
geo->y = view->y - data->output->swayc->y;
|
||||||
geo->width = view->surface->current->width;
|
geo->width = view->surface->current->width;
|
||||||
geo->height = view->surface->current->height;
|
geo->height = view->surface->current->height;
|
||||||
geo->rotation = 0; // TODO
|
geo->rotation = 0; // TODO
|
||||||
|
@ -453,10 +453,9 @@ static void render_titlebar(struct sway_output *output,
|
||||||
struct wlr_box texture_box;
|
struct wlr_box texture_box;
|
||||||
wlr_texture_get_size(marks_texture,
|
wlr_texture_get_size(marks_texture,
|
||||||
&texture_box.width, &texture_box.height);
|
&texture_box.width, &texture_box.height);
|
||||||
texture_box.x =
|
texture_box.x = (x - output->swayc->x + width - TITLEBAR_H_PADDING)
|
||||||
(x - output->wlr_output->lx + width - TITLEBAR_H_PADDING)
|
|
||||||
* output_scale - texture_box.width;
|
* output_scale - texture_box.width;
|
||||||
texture_box.y = (y - output->wlr_output->ly + TITLEBAR_V_PADDING)
|
texture_box.y = (y - output->swayc->y + TITLEBAR_V_PADDING)
|
||||||
* output_scale;
|
* output_scale;
|
||||||
|
|
||||||
float matrix[9];
|
float matrix[9];
|
||||||
|
@ -478,9 +477,9 @@ static void render_titlebar(struct sway_output *output,
|
||||||
struct wlr_box texture_box;
|
struct wlr_box texture_box;
|
||||||
wlr_texture_get_size(title_texture,
|
wlr_texture_get_size(title_texture,
|
||||||
&texture_box.width, &texture_box.height);
|
&texture_box.width, &texture_box.height);
|
||||||
texture_box.x = (x - output->wlr_output->lx + TITLEBAR_H_PADDING)
|
texture_box.x = (x - output->swayc->x + TITLEBAR_H_PADDING)
|
||||||
* output_scale;
|
* output_scale;
|
||||||
texture_box.y = (y - output->wlr_output->ly + TITLEBAR_V_PADDING)
|
texture_box.y = (y - output->swayc->y + TITLEBAR_V_PADDING)
|
||||||
* output_scale;
|
* output_scale;
|
||||||
|
|
||||||
float matrix[9];
|
float matrix[9];
|
||||||
|
|
Loading…
Reference in a new issue