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Implement output positioning
🎉
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eac0920f49
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@ -86,6 +86,7 @@ swayc_t *new_output(wlc_handle handle) {
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// Find position for it
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// Find position for it
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if (oc && oc->x != -1 && oc->y != -1) {
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if (oc && oc->x != -1 && oc->y != -1) {
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sway_log(L_DEBUG, "Set %s position to %d, %d", name, oc->x, oc->y);
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output->x = oc->x;
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output->x = oc->x;
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output->y = oc->y;
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output->y = oc->y;
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} else {
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} else {
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@ -169,8 +169,6 @@ void arrange_windows(swayc_t *container, double width, double height) {
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for (i = 0; i < container->children->length; ++i) {
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for (i = 0; i < container->children->length; ++i) {
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swayc_t *child = container->children->items[i];
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swayc_t *child = container->children->items[i];
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sway_log(L_DEBUG, "Arranging output at %d", x);
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sway_log(L_DEBUG, "Arranging output at %d", x);
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child->x = x;
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child->y = y;
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arrange_windows(child, -1, -1);
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arrange_windows(child, -1, -1);
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x += child->width;
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x += child->width;
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}
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}
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@ -340,19 +338,79 @@ swayc_t *get_swayc_in_direction(swayc_t *container, enum movement_direction dir)
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// Test if we can even make a difference here
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// Test if we can even make a difference here
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bool can_move = false;
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bool can_move = false;
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int diff = 0;
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int diff = 0;
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if (dir == MOVE_LEFT || dir == MOVE_RIGHT) {
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int i;
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if (parent->layout == L_HORIZ || parent->type == C_ROOT) {
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if (parent->type == C_ROOT) {
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// Find the next output
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int target = -1, max_x = 0, max_y = 0, self = -1;
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sway_log(L_DEBUG, "Moving between outputs");
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for (i = 0; i < parent->children->length; ++i) {
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swayc_t *next = parent->children->items[i];
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if (next == container) {
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self = i;
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sway_log(L_DEBUG, "self is %p %d", next, self);
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continue;
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}
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if (next->type == C_OUTPUT) {
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sway_log(L_DEBUG, "Testing with %p %d (dir %d)", next, i, dir);
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// Check if it's more extreme
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if (dir == MOVE_RIGHT) {
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if (container->x + container->width <= next->x) {
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if (target == -1 || next->x < max_x) {
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target = i;
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max_x = next->x;
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}
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}
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} else if (dir == MOVE_LEFT) {
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sway_log(L_DEBUG, "next->x: %d, next->width: %d, container->x: %d",
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(int)next->x, (int)next->width, (int)container->x);
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if (container->x > next->x + next->width) {
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sway_log(L_DEBUG, "match");
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if (target == -1 || max_x < next->x) {
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sway_log(L_DEBUG, "hit");
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target = i;
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max_x = next->x;
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}
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}
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} else if (dir == MOVE_DOWN) {
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if (container->y + container->height <= next->y) {
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if (target == -1 || next->y < max_y) {
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target = i;
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max_y = next->y;
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}
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}
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} else if (dir == MOVE_UP) {
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if (container->y > next->y + next->height) {
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if (target == -1 || max_y < next->y) {
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target = i;
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max_y = next->y;
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}
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}
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}
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}
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}
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if (target == -1) {
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can_move = false;
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} else {
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can_move = true;
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can_move = true;
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diff = dir == MOVE_LEFT ? -1 : 1;
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diff = target - self;
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}
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}
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} else {
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} else {
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if (parent->layout == L_VERT) {
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if (dir == MOVE_LEFT || dir == MOVE_RIGHT) {
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can_move = true;
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if (parent->layout == L_HORIZ) {
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diff = dir == MOVE_UP ? -1 : 1;
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can_move = true;
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diff = dir == MOVE_LEFT ? -1 : 1;
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}
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} else {
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if (parent->layout == L_VERT) {
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can_move = true;
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diff = dir == MOVE_UP ? -1 : 1;
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}
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}
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}
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}
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}
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if (can_move) {
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if (can_move) {
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int i;
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for (i = 0; i < parent->children->length; ++i) {
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for (i = 0; i < parent->children->length; ++i) {
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swayc_t *child = parent->children->items[i];
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swayc_t *child = parent->children->items[i];
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if (child == container) {
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if (child == container) {
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