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dont swap floating containers
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@ -293,7 +293,8 @@ void pointer_mode_update(void) {
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case M_TILING | M_DRAGGING:
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// swap current view under pointer with dragged view
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if (pointer_state.view && pointer_state.view->type == C_VIEW
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&& pointer_state.view != initial.ptr) {
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&& pointer_state.view != initial.ptr
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&& !pointer_state.view->is_floating) {
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// Swap them around
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swap_container(pointer_state.view, initial.ptr);
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update_geometry(pointer_state.view);
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