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unify container destroy functions
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b4c5f79725
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@ -133,8 +133,6 @@ struct sway_container *container_destroy(struct sway_container *container);
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// TODO make me private
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struct sway_container *container_finish(struct sway_container *cont);
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struct sway_container *container_output_destroy(struct sway_container *container);
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struct sway_container *container_close(struct sway_container *container);
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// TODO move to layout.c
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@ -127,7 +127,7 @@ void apply_output_config(struct output_config *oc, struct sway_container *output
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if (oc && oc->enabled == 0) {
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wlr_output_layout_remove(root_container.sway_root->output_layout,
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wlr_output);
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container_output_destroy(output);
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container_destroy(output);
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return;
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}
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@ -338,12 +338,12 @@ void output_damage_whole_view(struct sway_output *output,
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static void damage_handle_destroy(struct wl_listener *listener, void *data) {
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struct sway_output *output =
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wl_container_of(listener, output, damage_destroy);
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container_output_destroy(output->swayc);
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container_destroy(output->swayc);
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}
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static void handle_destroy(struct wl_listener *listener, void *data) {
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struct sway_output *output = wl_container_of(listener, output, destroy);
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container_output_destroy(output->swayc);
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container_destroy(output->swayc);
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}
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static void handle_mode(struct wl_listener *listener, void *data) {
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@ -109,6 +109,43 @@ struct sway_container *container_finish(struct sway_container *cont) {
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free(cont);
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return parent;
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}
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static struct sway_container *container_output_destroy(struct sway_container *output) {
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if (!sway_assert(output, "cannot destroy null output")) {
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return NULL;
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}
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if (output->children->length > 0) {
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// TODO save workspaces when there are no outputs.
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// TODO also check if there will ever be no outputs except for exiting
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// program
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if (root_container.children->length > 1) {
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int p = root_container.children->items[0] == output;
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// Move workspace from this output to another output
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while (output->children->length) {
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struct sway_container *child = output->children->items[0];
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container_remove_child(child);
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container_add_child(root_container.children->items[p], child);
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}
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container_sort_workspaces(root_container.children->items[p]);
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arrange_windows(root_container.children->items[p],
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-1, -1);
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}
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}
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wl_list_remove(&output->sway_output->destroy.link);
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wl_list_remove(&output->sway_output->mode.link);
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wl_list_remove(&output->sway_output->transform.link);
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wl_list_remove(&output->sway_output->scale.link);
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wl_list_remove(&output->sway_output->damage_destroy.link);
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wl_list_remove(&output->sway_output->damage_frame.link);
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wlr_log(L_DEBUG, "OUTPUT: Destroying output '%s'", output->name);
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container_finish(output);
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return &root_container;
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}
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static struct sway_container *container_workspace_destroy(
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struct sway_container *workspace) {
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if (!sway_assert(workspace, "cannot destroy null workspace")) {
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@ -4,42 +4,6 @@
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#include "sway/output.h"
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#include "log.h"
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struct sway_container *container_output_destroy(struct sway_container *output) {
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if (!sway_assert(output, "cannot destroy null output")) {
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return NULL;
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}
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if (output->children->length > 0) {
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// TODO save workspaces when there are no outputs.
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// TODO also check if there will ever be no outputs except for exiting
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// program
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if (root_container.children->length > 1) {
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int p = root_container.children->items[0] == output;
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// Move workspace from this output to another output
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while (output->children->length) {
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struct sway_container *child = output->children->items[0];
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container_remove_child(child);
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container_add_child(root_container.children->items[p], child);
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}
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container_sort_workspaces(root_container.children->items[p]);
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arrange_windows(root_container.children->items[p],
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-1, -1);
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}
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}
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wl_list_remove(&output->sway_output->destroy.link);
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wl_list_remove(&output->sway_output->mode.link);
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wl_list_remove(&output->sway_output->transform.link);
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wl_list_remove(&output->sway_output->scale.link);
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wl_list_remove(&output->sway_output->damage_destroy.link);
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wl_list_remove(&output->sway_output->damage_frame.link);
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wlr_log(L_DEBUG, "OUTPUT: Destroying output '%s'", output->name);
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container_destroy(output);
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return &root_container;
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}
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struct sway_container *output_by_name(const char *name) {
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for (int i = 0; i < root_container.children->length; ++i) {
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struct sway_container *output = root_container.children->items[i];
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