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input/seatop_default: consider fullscreen views to have no edges
Previously, `find_edge` on a single fullscreen view would occasionally return an edge rather than `WLR_EDGE_NONE`. This would trigger entry into `seatop_resize_tiling`, which doesn't have meaning for a fullscreen view. The result was that the fullscreen container hitbox was considered to be that of where it'd be if it were tiling, so most clicks would not go through. Fixes #5792.
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@ -73,6 +73,9 @@ static enum wlr_edges find_edge(struct sway_container *cont,
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cont->border == B_CSD) {
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cont->border == B_CSD) {
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return WLR_EDGE_NONE;
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return WLR_EDGE_NONE;
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}
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}
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if (cont->fullscreen_mode) {
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return WLR_EDGE_NONE;
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}
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enum wlr_edges edge = 0;
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enum wlr_edges edge = 0;
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if (cursor->cursor->x < cont->x + cont->border_thickness) {
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if (cursor->cursor->x < cont->x + cont->border_thickness) {
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