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Destroy empty workspaces in output_evacuate
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@ -128,14 +128,19 @@ static void output_evacuate(struct sway_container *output) {
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while (output->children->length) {
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while (output->children->length) {
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struct sway_container *workspace = output->children->items[0];
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struct sway_container *workspace = output->children->items[0];
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container_remove_child(workspace);
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if (workspace_is_empty(workspace)) {
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workspace_begin_destroy(workspace);
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continue;
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}
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struct sway_container *new_output =
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struct sway_container *new_output =
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workspace_output_get_highest_available(workspace, output);
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workspace_output_get_highest_available(workspace, output);
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if (!new_output) {
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if (!new_output) {
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new_output = fallback_output;
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new_output = fallback_output;
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}
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}
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container_remove_child(workspace);
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if (new_output) {
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if (new_output) {
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workspace_output_add_priority(workspace, new_output);
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workspace_output_add_priority(workspace, new_output);
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container_add_child(new_output, workspace);
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container_add_child(new_output, workspace);
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