mirror of
https://github.com/swaywm/sway.git
synced 2025-02-07 00:20:44 +00:00
desktop/output: Clear frame_pending even output is disabled
frame_pending should always be cleared once the repaint callback is
fired to ensure that future frame scheduling is not accidentally held
back.
(cherry picked from commit fdc4318ac6
)
This commit is contained in:
parent
597c55cba4
commit
14ac15f0c9
|
@ -262,12 +262,11 @@ static bool output_can_tear(struct sway_output *output) {
|
|||
static int output_repaint_timer_handler(void *data) {
|
||||
struct sway_output *output = data;
|
||||
|
||||
output->wlr_output->frame_pending = false;
|
||||
if (!output->enabled) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
output->wlr_output->frame_pending = false;
|
||||
|
||||
output_configure_scene(output, &root->root_scene->tree.node, 1.0f);
|
||||
|
||||
struct wlr_scene_output_state_options opts = {
|
||||
|
|
Loading…
Reference in a new issue