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desktop/transaction: Deactivate workspace on inactive outputs
If the output is not active, it might not have a valid geometry to arrange for. Outputs do not gain a geometry until modeset, so if an output is connected with a configuration present to disable it, it will not have a geometry. If the output has a past workspace restored, this will be attemtped arranged to fit a 0x0 rectangle, which asserts when trying to sort out borders. Consider the workspace activated only if the output itself is active to get the scene nodes disabled.
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@ -559,7 +559,7 @@ static void arrange_output(struct sway_output *output, int width, int height) {
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for (int i = 0; i < output->current.workspaces->length; i++) {
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struct sway_workspace *child = output->current.workspaces->items[i];
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bool activated = output->current.active_workspace == child;
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bool activated = output->current.active_workspace == child && output->wlr_output->enabled;
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wlr_scene_node_reparent(&child->layers.tiling->node, output->layers.tiling);
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wlr_scene_node_reparent(&child->layers.fullscreen->node, output->layers.fullscreen);
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