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Move floating windows to front when focused
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parent
0f14abf512
commit
15dc5286e2
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@ -2,6 +2,7 @@
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#include <stdio.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <stdlib.h>
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#include <string.h>
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#include <string.h>
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#include "log.h"
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list_t *create_list(void) {
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list_t *create_list(void) {
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list_t *list = malloc(sizeof(list_t));
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list_t *list = malloc(sizeof(list_t));
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@ -82,6 +83,20 @@ void list_swap(list_t *list, int src, int dest) {
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list->items[dest] = tmp;
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list->items[dest] = tmp;
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}
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}
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void list_move_to_end(list_t *list, void *item) {
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int i;
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for (i = 0; i < list->length; ++i) {
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if (list->items[i] == item) {
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break;
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}
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}
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if (!sway_assert(i < list->length, "Item not found in list")) {
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return;
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}
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list_del(list, i);
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list_add(list, item);
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}
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static void list_rotate(list_t *list, int from, int to) {
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static void list_rotate(list_t *list, int from, int to) {
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void *tmp = list->items[to];
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void *tmp = list->items[to];
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@ -24,4 +24,6 @@ int list_seq_find(list_t *list, int compare(const void *item, const void *cmp_to
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void list_stable_sort(list_t *list, int compare(const void *a, const void *b));
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void list_stable_sort(list_t *list, int compare(const void *a, const void *b));
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// swap two elements in a list
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// swap two elements in a list
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void list_swap(list_t *list, int src, int dest);
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void list_swap(list_t *list, int src, int dest);
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// move item to end of list
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void list_move_to_end(list_t *list, void *item);
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#endif
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#endif
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@ -666,6 +666,14 @@ void seat_set_focus_warp(struct sway_seat *seat,
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container_damage_whole(container->parent);
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container_damage_whole(container->parent);
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}
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}
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// If we've focused a floating container, bring it to the front.
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// We do this by putting it at the end of the floating list.
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// This must happen for both the pending and current children lists.
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if (container_is_floating(container)) {
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list_move_to_end(container->parent->children, container);
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list_move_to_end(container->parent->current.children, container);
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}
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// clean up unfocused empty workspace on new output
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// clean up unfocused empty workspace on new output
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if (new_output_last_ws) {
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if (new_output_last_ws) {
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if (!workspace_is_visible(new_output_last_ws)
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if (!workspace_is_visible(new_output_last_ws)
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