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scene_graph: Port layer_shell
This commit is contained in:
parent
5b8b505af5
commit
188811f808
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@ -4,53 +4,30 @@
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#include <wlr/types/wlr_compositor.h>
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#include <wlr/types/wlr_compositor.h>
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#include <wlr/types/wlr_layer_shell_v1.h>
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#include <wlr/types/wlr_layer_shell_v1.h>
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enum layer_parent {
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LAYER_PARENT_LAYER,
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LAYER_PARENT_POPUP,
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};
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struct sway_layer_surface {
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struct sway_layer_surface {
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struct wlr_layer_surface_v1 *layer_surface;
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struct wl_list link;
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struct wl_listener destroy;
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struct wl_listener map;
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struct wl_listener map;
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struct wl_listener unmap;
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struct wl_listener unmap;
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struct wl_listener surface_commit;
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struct wl_listener surface_commit;
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struct wl_listener output_destroy;
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struct wl_listener output_destroy;
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struct wl_listener node_destroy;
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struct wl_listener new_popup;
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struct wl_listener new_popup;
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struct wl_listener new_subsurface;
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struct wlr_box geo;
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bool mapped;
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bool mapped;
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struct wlr_box extent;
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enum zwlr_layer_shell_v1_layer layer;
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struct wl_list subsurfaces;
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struct sway_output *output;
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struct wlr_scene_layer_surface_v1 *scene;
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struct wlr_scene_tree *tree;
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struct wlr_scene_tree *popups;
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struct wlr_layer_surface_v1 *layer_surface;
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};
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};
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struct sway_layer_popup {
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struct sway_layer_popup {
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struct wlr_xdg_popup *wlr_popup;
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struct wlr_xdg_popup *wlr_popup;
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enum layer_parent parent_type;
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struct wlr_scene_tree *scene;
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union {
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struct sway_layer_surface *toplevel;
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struct sway_layer_surface *parent_layer;
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struct sway_layer_popup *parent_popup;
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};
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struct wl_listener map;
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struct wl_listener unmap;
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struct wl_listener destroy;
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struct wl_listener destroy;
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struct wl_listener commit;
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struct wl_listener new_popup;
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struct wl_listener new_popup;
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};
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struct sway_layer_subsurface {
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struct wlr_subsurface *wlr_subsurface;
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struct sway_layer_surface *layer_surface;
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struct wl_list link;
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struct wl_listener map;
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struct wl_listener unmap;
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struct wl_listener destroy;
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struct wl_listener commit;
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struct wl_listener commit;
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};
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};
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@ -61,7 +38,4 @@ struct wlr_layer_surface_v1 *toplevel_layer_surface_from_surface(
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void arrange_layers(struct sway_output *output);
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void arrange_layers(struct sway_output *output);
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struct sway_layer_surface *layer_from_wlr_layer_surface_v1(
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struct wlr_layer_surface_v1 *layer_surface);
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#endif
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#endif
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@ -22,8 +22,12 @@ struct sway_output {
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struct sway_node node;
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struct sway_node node;
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struct {
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struct {
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struct wlr_scene_tree *shell_background;
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struct wlr_scene_tree *shell_bottom;
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struct wlr_scene_tree *tiling;
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struct wlr_scene_tree *tiling;
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struct wlr_scene_tree *fullscreen;
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struct wlr_scene_tree *fullscreen;
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struct wlr_scene_tree *shell_top;
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struct wlr_scene_tree *shell_overlay;
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struct wlr_scene_tree *session_lock;
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struct wlr_scene_tree *session_lock;
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} layers;
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} layers;
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@ -39,7 +43,6 @@ struct sway_output {
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struct sway_server *server;
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struct sway_server *server;
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struct wl_list link;
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struct wl_list link;
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struct wl_list shell_layers[4]; // sway_layer_surface::link
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struct wlr_box usable_area;
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struct wlr_box usable_area;
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struct wlr_damage_ring damage_ring;
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struct wlr_damage_ring damage_ring;
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@ -124,8 +127,6 @@ void output_enable(struct sway_output *output);
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void output_disable(struct sway_output *output);
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void output_disable(struct sway_output *output);
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bool output_has_opaque_overlay_layer_surface(struct sway_output *output);
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struct sway_workspace *output_get_active_workspace(struct sway_output *output);
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struct sway_workspace *output_get_active_workspace(struct sway_output *output);
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void output_surface_for_each_surface(struct sway_output *output,
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void output_surface_for_each_surface(struct sway_output *output,
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@ -140,18 +141,6 @@ void output_view_for_each_popup_surface(struct sway_output *output,
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struct sway_view *view, sway_surface_iterator_func_t iterator,
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struct sway_view *view, sway_surface_iterator_func_t iterator,
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void *user_data);
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void *user_data);
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void output_layer_for_each_surface(struct sway_output *output,
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struct wl_list *layer_surfaces, sway_surface_iterator_func_t iterator,
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void *user_data);
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void output_layer_for_each_toplevel_surface(struct sway_output *output,
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struct wl_list *layer_surfaces, sway_surface_iterator_func_t iterator,
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void *user_data);
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void output_layer_for_each_popup_surface(struct sway_output *output,
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struct wl_list *layer_surfaces, sway_surface_iterator_func_t iterator,
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void *user_data);
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#if HAVE_XWAYLAND
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#if HAVE_XWAYLAND
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void output_unmanaged_for_each_surface(struct sway_output *output,
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void output_unmanaged_for_each_surface(struct sway_output *output,
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struct wl_list *unmanaged, sway_surface_iterator_func_t iterator,
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struct wl_list *unmanaged, sway_surface_iterator_func_t iterator,
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@ -15,6 +15,7 @@ enum sway_scene_descriptor_type {
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SWAY_SCENE_DESC_NON_INTERACTIVE,
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SWAY_SCENE_DESC_NON_INTERACTIVE,
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SWAY_SCENE_DESC_CONTAINER,
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SWAY_SCENE_DESC_CONTAINER,
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SWAY_SCENE_DESC_VIEW,
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SWAY_SCENE_DESC_VIEW,
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SWAY_SCENE_DESC_LAYER_SHELL,
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SWAY_SCENE_DESC_DRAG_ICON,
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SWAY_SCENE_DESC_DRAG_ICON,
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};
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};
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@ -40,10 +40,15 @@ struct sway_root {
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struct wlr_scene_tree *layer_tree;
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struct wlr_scene_tree *layer_tree;
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struct {
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struct {
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struct wlr_scene_tree *shell_background;
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struct wlr_scene_tree *shell_bottom;
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struct wlr_scene_tree *tiling;
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struct wlr_scene_tree *tiling;
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struct wlr_scene_tree *floating;
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struct wlr_scene_tree *floating;
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struct wlr_scene_tree *shell_top;
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struct wlr_scene_tree *fullscreen;
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struct wlr_scene_tree *fullscreen;
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struct wlr_scene_tree *fullscreen_global;
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struct wlr_scene_tree *fullscreen_global;
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struct wlr_scene_tree *shell_overlay;
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struct wlr_scene_tree *popup;
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struct wlr_scene_tree *seat;
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struct wlr_scene_tree *seat;
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struct wlr_scene_tree *session_lock;
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struct wlr_scene_tree *session_lock;
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} layers;
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} layers;
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@ -6,6 +6,7 @@
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#include <wlr/types/wlr_output.h>
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#include <wlr/types/wlr_output.h>
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#include <wlr/types/wlr_subcompositor.h>
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#include <wlr/types/wlr_subcompositor.h>
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#include "log.h"
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#include "log.h"
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#include "sway/scene_descriptor.h"
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#include "sway/desktop/transaction.h"
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#include "sway/desktop/transaction.h"
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#include "sway/input/cursor.h"
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#include "sway/input/cursor.h"
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#include "sway/input/input-manager.h"
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#include "sway/input/input-manager.h"
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@ -16,6 +17,7 @@
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#include "sway/surface.h"
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#include "sway/surface.h"
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#include "sway/tree/arrange.h"
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#include "sway/tree/arrange.h"
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#include "sway/tree/workspace.h"
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#include "sway/tree/workspace.h"
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#include <wlr/types/wlr_scene.h>
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struct wlr_layer_surface_v1 *toplevel_layer_surface_from_surface(
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struct wlr_layer_surface_v1 *toplevel_layer_surface_from_surface(
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struct wlr_surface *surface) {
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struct wlr_surface *surface) {
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@ -50,165 +52,22 @@ struct wlr_layer_surface_v1 *toplevel_layer_surface_from_surface(
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} while (true);
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} while (true);
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}
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}
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static void apply_exclusive(struct wlr_box *usable_area,
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static void arrange_surface(struct sway_output *output, const struct wlr_box *full_area,
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uint32_t anchor, int32_t exclusive,
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struct wlr_box *usable_area, struct wlr_scene_tree *tree) {
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int32_t margin_top, int32_t margin_right,
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struct wlr_scene_node *node;
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int32_t margin_bottom, int32_t margin_left) {
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wl_list_for_each(node, &tree->children, link) {
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if (exclusive <= 0) {
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struct sway_layer_surface *surface = scene_descriptor_try_get(node,
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return;
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SWAY_SCENE_DESC_LAYER_SHELL);
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}
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// surface could be null during destruction
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struct {
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if (!surface) {
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uint32_t singular_anchor;
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continue;
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uint32_t anchor_triplet;
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int *positive_axis;
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int *negative_axis;
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int margin;
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} edges[] = {
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// Top
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{
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.singular_anchor = ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP,
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.anchor_triplet =
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ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT |
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ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT |
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ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP,
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.positive_axis = &usable_area->y,
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.negative_axis = &usable_area->height,
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.margin = margin_top,
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},
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// Bottom
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{
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.singular_anchor = ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM,
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.anchor_triplet =
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ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT |
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ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT |
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ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM,
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.positive_axis = NULL,
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.negative_axis = &usable_area->height,
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.margin = margin_bottom,
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},
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// Left
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{
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.singular_anchor = ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT,
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.anchor_triplet =
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ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT |
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ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP |
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ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM,
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.positive_axis = &usable_area->x,
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.negative_axis = &usable_area->width,
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.margin = margin_left,
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},
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// Right
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{
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.singular_anchor = ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT,
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.anchor_triplet =
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ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT |
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ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP |
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ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM,
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.positive_axis = NULL,
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.negative_axis = &usable_area->width,
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.margin = margin_right,
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},
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};
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for (size_t i = 0; i < sizeof(edges) / sizeof(edges[0]); ++i) {
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if ((anchor == edges[i].singular_anchor || anchor == edges[i].anchor_triplet)
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&& exclusive + edges[i].margin > 0) {
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if (edges[i].positive_axis) {
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*edges[i].positive_axis += exclusive + edges[i].margin;
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}
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if (edges[i].negative_axis) {
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*edges[i].negative_axis -= exclusive + edges[i].margin;
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}
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break;
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}
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}
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}
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}
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static void arrange_layer(struct sway_output *output, struct wl_list *list,
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if (!surface->scene->layer_surface->initialized) {
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struct wlr_box *usable_area, bool exclusive) {
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struct sway_layer_surface *sway_layer;
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struct wlr_box full_area = { 0 };
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wlr_output_effective_resolution(output->wlr_output,
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&full_area.width, &full_area.height);
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wl_list_for_each(sway_layer, list, link) {
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struct wlr_layer_surface_v1 *layer = sway_layer->layer_surface;
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if (!layer->initialized) {
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return;
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return;
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}
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}
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struct wlr_layer_surface_v1_state *state = &layer->current;
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if (exclusive != (state->exclusive_zone > 0)) {
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wlr_scene_layer_surface_v1_configure(surface->scene, full_area, usable_area);
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continue;
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}
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struct wlr_box bounds;
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if (state->exclusive_zone == -1) {
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bounds = full_area;
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} else {
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bounds = *usable_area;
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}
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struct wlr_box box = {
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.width = state->desired_width,
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.height = state->desired_height
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};
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// Horizontal axis
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const uint32_t both_horiz = ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT
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if (box.width == 0) {
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box.x = bounds.x;
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} else if ((state->anchor & both_horiz) == both_horiz) {
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box.x = bounds.x + ((bounds.width / 2) - (box.width / 2));
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} else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT)) {
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box.x = bounds.x;
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} else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT)) {
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box.x = bounds.x + (bounds.width - box.width);
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} else {
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box.x = bounds.x + ((bounds.width / 2) - (box.width / 2));
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}
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// Vertical axis
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const uint32_t both_vert = ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP
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if (box.height == 0) {
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box.y = bounds.y;
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} else if ((state->anchor & both_vert) == both_vert) {
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box.y = bounds.y + ((bounds.height / 2) - (box.height / 2));
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} else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP)) {
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box.y = bounds.y;
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} else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM)) {
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box.y = bounds.y + (bounds.height - box.height);
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} else {
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box.y = bounds.y + ((bounds.height / 2) - (box.height / 2));
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}
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// Margin
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if (box.width == 0) {
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box.x += state->margin.left;
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box.width = bounds.width -
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(state->margin.left + state->margin.right);
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} else if ((state->anchor & both_horiz) == both_horiz) {
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// don't apply margins
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} else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT)) {
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box.x += state->margin.left;
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} else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT)) {
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box.x -= state->margin.right;
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}
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if (box.height == 0) {
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box.y += state->margin.top;
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box.height = bounds.height -
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(state->margin.top + state->margin.bottom);
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} else if ((state->anchor & both_vert) == both_vert) {
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// don't apply margins
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} else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP)) {
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box.y += state->margin.top;
|
|
||||||
} else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM)) {
|
|
||||||
box.y -= state->margin.bottom;
|
|
||||||
}
|
|
||||||
if (!sway_assert(box.width >= 0 && box.height >= 0,
|
|
||||||
"Expected layer surface to have positive size")) {
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
// Apply
|
|
||||||
sway_layer->geo = box;
|
|
||||||
apply_exclusive(usable_area, state->anchor, state->exclusive_zone,
|
|
||||||
state->margin.top, state->margin.right,
|
|
||||||
state->margin.bottom, state->margin.left);
|
|
||||||
wlr_layer_surface_v1_configure(layer, box.width, box.height);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -216,83 +75,78 @@ void arrange_layers(struct sway_output *output) {
|
||||||
struct wlr_box usable_area = { 0 };
|
struct wlr_box usable_area = { 0 };
|
||||||
wlr_output_effective_resolution(output->wlr_output,
|
wlr_output_effective_resolution(output->wlr_output,
|
||||||
&usable_area.width, &usable_area.height);
|
&usable_area.width, &usable_area.height);
|
||||||
|
const struct wlr_box full_area = usable_area;
|
||||||
|
|
||||||
// Arrange exclusive surfaces from top->bottom
|
arrange_surface(output, &full_area, &usable_area, output->layers.shell_background);
|
||||||
arrange_layer(output, &output->shell_layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY],
|
arrange_surface(output, &full_area, &usable_area, output->layers.shell_bottom);
|
||||||
&usable_area, true);
|
arrange_surface(output, &full_area, &usable_area, output->layers.shell_top);
|
||||||
arrange_layer(output, &output->shell_layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP],
|
arrange_surface(output, &full_area, &usable_area, output->layers.shell_overlay);
|
||||||
&usable_area, true);
|
|
||||||
arrange_layer(output, &output->shell_layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM],
|
|
||||||
&usable_area, true);
|
|
||||||
arrange_layer(output, &output->shell_layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND],
|
|
||||||
&usable_area, true);
|
|
||||||
|
|
||||||
if (memcmp(&usable_area, &output->usable_area,
|
if (!wlr_box_equal(&usable_area, &output->usable_area)) {
|
||||||
sizeof(struct wlr_box)) != 0) {
|
|
||||||
sway_log(SWAY_DEBUG, "Usable area changed, rearranging output");
|
sway_log(SWAY_DEBUG, "Usable area changed, rearranging output");
|
||||||
memcpy(&output->usable_area, &usable_area, sizeof(struct wlr_box));
|
output->usable_area = usable_area;
|
||||||
arrange_output(output);
|
arrange_output(output);
|
||||||
}
|
}
|
||||||
|
}
|
||||||
// Arrange non-exclusive surfaces from top->bottom
|
|
||||||
arrange_layer(output, &output->shell_layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY],
|
static struct wlr_scene_tree *sway_layer_get_scene(struct sway_output *output,
|
||||||
&usable_area, false);
|
enum zwlr_layer_shell_v1_layer type) {
|
||||||
arrange_layer(output, &output->shell_layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP],
|
switch (type) {
|
||||||
&usable_area, false);
|
case ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND:
|
||||||
arrange_layer(output, &output->shell_layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM],
|
return output->layers.shell_background;
|
||||||
&usable_area, false);
|
case ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM:
|
||||||
arrange_layer(output, &output->shell_layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND],
|
return output->layers.shell_bottom;
|
||||||
&usable_area, false);
|
case ZWLR_LAYER_SHELL_V1_LAYER_TOP:
|
||||||
|
return output->layers.shell_top;
|
||||||
// Find topmost keyboard interactive layer, if such a layer exists
|
case ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY:
|
||||||
uint32_t layers_above_shell[] = {
|
return output->layers.shell_overlay;
|
||||||
ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY,
|
}
|
||||||
ZWLR_LAYER_SHELL_V1_LAYER_TOP,
|
|
||||||
};
|
sway_assert(false, "unreachable");
|
||||||
size_t nlayers = sizeof(layers_above_shell) / sizeof(layers_above_shell[0]);
|
return NULL;
|
||||||
struct sway_layer_surface *layer, *topmost = NULL;
|
}
|
||||||
for (size_t i = 0; i < nlayers; ++i) {
|
|
||||||
wl_list_for_each_reverse(layer,
|
static struct sway_layer_surface *sway_layer_surface_create(
|
||||||
&output->shell_layers[layers_above_shell[i]], link) {
|
struct wlr_scene_layer_surface_v1 *scene) {
|
||||||
if (layer->layer_surface->current.keyboard_interactive &&
|
struct sway_layer_surface *surface = calloc(1, sizeof(*surface));
|
||||||
layer->layer_surface->surface->mapped) {
|
if (!surface) {
|
||||||
topmost = layer;
|
sway_log(SWAY_ERROR, "Could not allocate a scene_layer surface");
|
||||||
break;
|
return NULL;
|
||||||
}
|
}
|
||||||
}
|
|
||||||
if (topmost != NULL) {
|
struct wlr_scene_tree *popups = wlr_scene_tree_create(root->layers.popup);
|
||||||
break;
|
if (!popups) {
|
||||||
}
|
sway_log(SWAY_ERROR, "Could not allocate a scene_layer popup node");
|
||||||
}
|
free(surface);
|
||||||
|
return NULL;
|
||||||
struct sway_seat *seat;
|
}
|
||||||
wl_list_for_each(seat, &server.input->seats, link) {
|
|
||||||
seat->has_exclusive_layer = false;
|
surface->tree = scene->tree;
|
||||||
if (topmost != NULL) {
|
surface->scene = scene;
|
||||||
seat_set_focus_layer(seat, topmost->layer_surface);
|
surface->layer_surface = scene->layer_surface;
|
||||||
} else if (seat->focused_layer &&
|
surface->popups = popups;
|
||||||
seat->focused_layer->current.keyboard_interactive
|
|
||||||
!= ZWLR_LAYER_SURFACE_V1_KEYBOARD_INTERACTIVITY_EXCLUSIVE) {
|
return surface;
|
||||||
seat_set_focus_layer(seat, NULL);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
static struct sway_layer_surface *find_mapped_layer_by_client(
|
static struct sway_layer_surface *find_mapped_layer_by_client(
|
||||||
struct wl_client *client, struct wlr_output *ignore_output) {
|
struct wl_client *client, struct sway_output *ignore_output) {
|
||||||
for (int i = 0; i < root->outputs->length; ++i) {
|
for (int i = 0; i < root->outputs->length; ++i) {
|
||||||
struct sway_output *output = root->outputs->items[i];
|
struct sway_output *output = root->outputs->items[i];
|
||||||
if (output->wlr_output == ignore_output) {
|
if (output == ignore_output) {
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
// For now we'll only check the overlay layer
|
// For now we'll only check the overlay layer
|
||||||
struct sway_layer_surface *lsurface;
|
struct wlr_scene_node *node;
|
||||||
wl_list_for_each(lsurface,
|
wl_list_for_each (node, &output->layers.shell_overlay->children, link) {
|
||||||
&output->shell_layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY], link) {
|
struct sway_layer_surface *surface = scene_descriptor_try_get(node,
|
||||||
struct wl_resource *resource = lsurface->layer_surface->resource;
|
SWAY_SCENE_DESC_LAYER_SHELL);
|
||||||
|
|
||||||
|
struct wlr_layer_surface_v1 *layer_surface = surface->layer_surface;
|
||||||
|
struct wl_resource *resource = layer_surface->resource;
|
||||||
if (wl_resource_get_client(resource) == client
|
if (wl_resource_get_client(resource) == client
|
||||||
&& lsurface->layer_surface->surface->mapped) {
|
&& layer_surface->surface->mapped) {
|
||||||
return lsurface;
|
return surface;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -300,262 +154,144 @@ static struct sway_layer_surface *find_mapped_layer_by_client(
|
||||||
}
|
}
|
||||||
|
|
||||||
static void handle_output_destroy(struct wl_listener *listener, void *data) {
|
static void handle_output_destroy(struct wl_listener *listener, void *data) {
|
||||||
struct sway_layer_surface *sway_layer =
|
struct sway_layer_surface *layer =
|
||||||
wl_container_of(listener, sway_layer, output_destroy);
|
wl_container_of(listener, layer, output_destroy);
|
||||||
|
|
||||||
|
layer->output = NULL;
|
||||||
|
wlr_scene_node_destroy(&layer->scene->tree->node);
|
||||||
|
}
|
||||||
|
|
||||||
|
static void handle_node_destroy(struct wl_listener *listener, void *data) {
|
||||||
|
struct sway_layer_surface *layer =
|
||||||
|
wl_container_of(listener, layer, node_destroy);
|
||||||
|
|
||||||
|
// destroy the scene descriptor straight away if it exists, otherwise
|
||||||
|
// we will try to reflow still considering the destroyed node.
|
||||||
|
scene_descriptor_destroy(&layer->tree->node, SWAY_SCENE_DESC_LAYER_SHELL);
|
||||||
|
|
||||||
// Determine if this layer is being used by an exclusive client. If it is,
|
// Determine if this layer is being used by an exclusive client. If it is,
|
||||||
// try and find another layer owned by this client to pass focus to.
|
// try and find another layer owned by this client to pass focus to.
|
||||||
struct sway_seat *seat = input_manager_get_default_seat();
|
struct sway_seat *seat = input_manager_get_default_seat();
|
||||||
struct wl_client *client =
|
struct wl_client *client =
|
||||||
wl_resource_get_client(sway_layer->layer_surface->resource);
|
wl_resource_get_client(layer->layer_surface->resource);
|
||||||
|
if (!server.session_lock.lock) {
|
||||||
if (!server.session_lock.locked) {
|
struct sway_layer_surface *consider_layer =
|
||||||
struct sway_layer_surface *layer =
|
find_mapped_layer_by_client(client, layer->output);
|
||||||
find_mapped_layer_by_client(client, sway_layer->layer_surface->output);
|
if (consider_layer) {
|
||||||
if (layer) {
|
seat_set_focus_layer(seat, consider_layer->layer_surface);
|
||||||
seat_set_focus_layer(seat, layer->layer_surface);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
wlr_layer_surface_v1_destroy(sway_layer->layer_surface);
|
if (layer->output) {
|
||||||
|
arrange_layers(layer->output);
|
||||||
|
transaction_commit_dirty();
|
||||||
|
}
|
||||||
|
|
||||||
|
wlr_scene_node_destroy(&layer->popups->node);
|
||||||
|
|
||||||
|
wl_list_remove(&layer->map.link);
|
||||||
|
wl_list_remove(&layer->unmap.link);
|
||||||
|
wl_list_remove(&layer->surface_commit.link);
|
||||||
|
wl_list_remove(&layer->node_destroy.link);
|
||||||
|
wl_list_remove(&layer->output_destroy.link);
|
||||||
|
|
||||||
|
free(layer);
|
||||||
}
|
}
|
||||||
|
|
||||||
static void handle_surface_commit(struct wl_listener *listener, void *data) {
|
static void handle_surface_commit(struct wl_listener *listener, void *data) {
|
||||||
struct sway_layer_surface *layer =
|
struct sway_layer_surface *surface =
|
||||||
wl_container_of(listener, layer, surface_commit);
|
wl_container_of(listener, surface, surface_commit);
|
||||||
struct wlr_layer_surface_v1 *layer_surface = layer->layer_surface;
|
|
||||||
struct wlr_output *wlr_output = layer_surface->output;
|
|
||||||
sway_assert(wlr_output, "wlr_layer_surface_v1 has null output");
|
|
||||||
struct sway_output *output = wlr_output->data;
|
|
||||||
|
|
||||||
if (layer_surface->initial_commit) {
|
struct wlr_layer_surface_v1 *layer_surface = surface->layer_surface;
|
||||||
surface_enter_output(layer_surface->surface, output);
|
if (!layer_surface->initialized) {
|
||||||
} else if (!layer_surface->initialized) {
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
struct wlr_box old_extent = layer->extent;
|
uint32_t committed = layer_surface->current.committed;
|
||||||
|
if (committed & WLR_LAYER_SURFACE_V1_STATE_LAYER) {
|
||||||
bool layer_changed = false;
|
enum zwlr_layer_shell_v1_layer layer_type = layer_surface->current.layer;
|
||||||
if (layer_surface->initial_commit || layer_surface->current.committed != 0
|
struct wlr_scene_tree *output_layer = sway_layer_get_scene(
|
||||||
|| layer->mapped != layer_surface->surface->mapped) {
|
surface->output, layer_type);
|
||||||
layer->mapped = layer_surface->surface->mapped;
|
wlr_scene_node_reparent(&surface->scene->tree->node, output_layer);
|
||||||
layer_changed = layer->layer != layer_surface->current.layer;
|
|
||||||
if (layer_changed) {
|
|
||||||
wl_list_remove(&layer->link);
|
|
||||||
wl_list_insert(&output->shell_layers[layer_surface->current.layer],
|
|
||||||
&layer->link);
|
|
||||||
layer->layer = layer_surface->current.layer;
|
|
||||||
}
|
|
||||||
arrange_layers(output);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
wlr_surface_get_extends(layer_surface->surface, &layer->extent);
|
if (layer_surface->initial_commit || committed || layer_surface->surface->mapped != surface->mapped) {
|
||||||
layer->extent.x += layer->geo.x;
|
surface->mapped = layer_surface->surface->mapped;
|
||||||
layer->extent.y += layer->geo.y;
|
arrange_layers(surface->output);
|
||||||
|
transaction_commit_dirty();
|
||||||
bool extent_changed =
|
|
||||||
memcmp(&old_extent, &layer->extent, sizeof(struct wlr_box)) != 0;
|
|
||||||
if (extent_changed || layer_changed) {
|
|
||||||
old_extent.x += output->lx;
|
|
||||||
old_extent.y += output->ly;
|
|
||||||
output_damage_box(output, &old_extent);
|
|
||||||
output_damage_surface(output, layer->geo.x, layer->geo.y,
|
|
||||||
layer_surface->surface, true);
|
|
||||||
} else {
|
|
||||||
output_damage_surface(output, layer->geo.x, layer->geo.y,
|
|
||||||
layer_surface->surface, false);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
transaction_commit_dirty();
|
int lx, ly;
|
||||||
}
|
wlr_scene_node_coords(&surface->scene->tree->node, &lx, &ly);
|
||||||
|
wlr_scene_node_set_position(&surface->popups->node, lx, ly);
|
||||||
static void layer_subsurface_destroy(struct sway_layer_subsurface *subsurface);
|
|
||||||
|
|
||||||
static void handle_destroy(struct wl_listener *listener, void *data) {
|
|
||||||
struct sway_layer_surface *sway_layer =
|
|
||||||
wl_container_of(listener, sway_layer, destroy);
|
|
||||||
sway_log(SWAY_DEBUG, "Layer surface destroyed (%s)",
|
|
||||||
sway_layer->layer_surface->namespace);
|
|
||||||
|
|
||||||
struct sway_layer_subsurface *subsurface, *subsurface_tmp;
|
|
||||||
wl_list_for_each_safe(subsurface, subsurface_tmp, &sway_layer->subsurfaces, link) {
|
|
||||||
layer_subsurface_destroy(subsurface);
|
|
||||||
}
|
|
||||||
|
|
||||||
wl_list_remove(&sway_layer->link);
|
|
||||||
wl_list_remove(&sway_layer->destroy.link);
|
|
||||||
wl_list_remove(&sway_layer->map.link);
|
|
||||||
wl_list_remove(&sway_layer->unmap.link);
|
|
||||||
wl_list_remove(&sway_layer->surface_commit.link);
|
|
||||||
wl_list_remove(&sway_layer->new_popup.link);
|
|
||||||
wl_list_remove(&sway_layer->new_subsurface.link);
|
|
||||||
|
|
||||||
struct wlr_output *wlr_output = sway_layer->layer_surface->output;
|
|
||||||
sway_assert(wlr_output, "wlr_layer_surface_v1 has null output");
|
|
||||||
struct sway_output *output = wlr_output->data;
|
|
||||||
arrange_layers(output);
|
|
||||||
transaction_commit_dirty();
|
|
||||||
wl_list_remove(&sway_layer->output_destroy.link);
|
|
||||||
sway_layer->layer_surface->output = NULL;
|
|
||||||
|
|
||||||
free(sway_layer);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
static void handle_map(struct wl_listener *listener, void *data) {
|
static void handle_map(struct wl_listener *listener, void *data) {
|
||||||
struct sway_layer_surface *sway_layer = wl_container_of(listener,
|
struct sway_layer_surface *surface = wl_container_of(listener,
|
||||||
sway_layer, map);
|
surface, map);
|
||||||
struct wlr_output *wlr_output = sway_layer->layer_surface->output;
|
|
||||||
sway_assert(wlr_output, "wlr_layer_surface_v1 has null output");
|
struct wlr_layer_surface_v1 *layer_surface =
|
||||||
struct sway_output *output = wlr_output->data;
|
surface->scene->layer_surface;
|
||||||
output_damage_surface(output, sway_layer->geo.x, sway_layer->geo.y,
|
|
||||||
sway_layer->layer_surface->surface, true);
|
// focus on new surface
|
||||||
|
if (layer_surface->current.keyboard_interactive &&
|
||||||
|
(layer_surface->current.layer == ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY ||
|
||||||
|
layer_surface->current.layer == ZWLR_LAYER_SHELL_V1_LAYER_TOP)) {
|
||||||
|
struct sway_seat *seat;
|
||||||
|
wl_list_for_each(seat, &server.input->seats, link) {
|
||||||
|
// but only if the currently focused layer has a lower precedence
|
||||||
|
if (!seat->focused_layer ||
|
||||||
|
seat->focused_layer->current.layer >= layer_surface->current.layer) {
|
||||||
|
seat_set_focus_layer(seat, layer_surface);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
arrange_layers(surface->output);
|
||||||
|
}
|
||||||
|
|
||||||
cursor_rebase_all();
|
cursor_rebase_all();
|
||||||
}
|
}
|
||||||
|
|
||||||
static void handle_unmap(struct wl_listener *listener, void *data) {
|
static void handle_unmap(struct wl_listener *listener, void *data) {
|
||||||
struct sway_layer_surface *sway_layer = wl_container_of(
|
struct sway_layer_surface *surface = wl_container_of(
|
||||||
listener, sway_layer, unmap);
|
listener, surface, unmap);
|
||||||
struct sway_seat *seat;
|
struct sway_seat *seat;
|
||||||
wl_list_for_each(seat, &server.input->seats, link) {
|
wl_list_for_each(seat, &server.input->seats, link) {
|
||||||
if (seat->focused_layer == sway_layer->layer_surface) {
|
if (seat->focused_layer == surface->layer_surface) {
|
||||||
seat_set_focus_layer(seat, NULL);
|
seat_set_focus_layer(seat, NULL);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
cursor_rebase_all();
|
cursor_rebase_all();
|
||||||
|
|
||||||
struct wlr_output *wlr_output = sway_layer->layer_surface->output;
|
|
||||||
sway_assert(wlr_output, "wlr_layer_surface_v1 has null output");
|
|
||||||
struct sway_output *output = wlr_output->data;
|
|
||||||
output_damage_surface(output, sway_layer->geo.x, sway_layer->geo.y,
|
|
||||||
sway_layer->layer_surface->surface, true);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
static void subsurface_damage(struct sway_layer_subsurface *subsurface,
|
static void popup_handle_destroy(struct wl_listener *listener, void *data) {
|
||||||
bool whole) {
|
struct sway_layer_popup *popup =
|
||||||
struct sway_layer_surface *layer = subsurface->layer_surface;
|
wl_container_of(listener, popup, destroy);
|
||||||
struct wlr_output *wlr_output = layer->layer_surface->output;
|
|
||||||
sway_assert(wlr_output, "wlr_layer_surface_v1 has null output");
|
|
||||||
struct sway_output *output = wlr_output->data;
|
|
||||||
int ox = subsurface->wlr_subsurface->current.x + layer->geo.x;
|
|
||||||
int oy = subsurface->wlr_subsurface->current.y + layer->geo.y;
|
|
||||||
output_damage_surface(
|
|
||||||
output, ox, oy, subsurface->wlr_subsurface->surface, whole);
|
|
||||||
}
|
|
||||||
|
|
||||||
static void subsurface_handle_unmap(struct wl_listener *listener, void *data) {
|
wl_list_remove(&popup->destroy.link);
|
||||||
struct sway_layer_subsurface *subsurface =
|
wl_list_remove(&popup->new_popup.link);
|
||||||
wl_container_of(listener, subsurface, unmap);
|
wl_list_remove(&popup->commit.link);
|
||||||
subsurface_damage(subsurface, true);
|
free(popup);
|
||||||
}
|
|
||||||
|
|
||||||
static void subsurface_handle_map(struct wl_listener *listener, void *data) {
|
|
||||||
struct sway_layer_subsurface *subsurface =
|
|
||||||
wl_container_of(listener, subsurface, map);
|
|
||||||
subsurface_damage(subsurface, true);
|
|
||||||
}
|
|
||||||
|
|
||||||
static void subsurface_handle_commit(struct wl_listener *listener, void *data) {
|
|
||||||
struct sway_layer_subsurface *subsurface =
|
|
||||||
wl_container_of(listener, subsurface, commit);
|
|
||||||
subsurface_damage(subsurface, false);
|
|
||||||
}
|
|
||||||
|
|
||||||
static void layer_subsurface_destroy(struct sway_layer_subsurface *subsurface) {
|
|
||||||
wl_list_remove(&subsurface->link);
|
|
||||||
wl_list_remove(&subsurface->map.link);
|
|
||||||
wl_list_remove(&subsurface->unmap.link);
|
|
||||||
wl_list_remove(&subsurface->destroy.link);
|
|
||||||
wl_list_remove(&subsurface->commit.link);
|
|
||||||
free(subsurface);
|
|
||||||
}
|
|
||||||
|
|
||||||
static void subsurface_handle_destroy(struct wl_listener *listener,
|
|
||||||
void *data) {
|
|
||||||
struct sway_layer_subsurface *subsurface =
|
|
||||||
wl_container_of(listener, subsurface, destroy);
|
|
||||||
layer_subsurface_destroy(subsurface);
|
|
||||||
}
|
|
||||||
|
|
||||||
static struct sway_layer_subsurface *create_subsurface(
|
|
||||||
struct wlr_subsurface *wlr_subsurface,
|
|
||||||
struct sway_layer_surface *layer_surface) {
|
|
||||||
struct sway_layer_subsurface *subsurface =
|
|
||||||
calloc(1, sizeof(struct sway_layer_subsurface));
|
|
||||||
if (subsurface == NULL) {
|
|
||||||
return NULL;
|
|
||||||
}
|
|
||||||
|
|
||||||
subsurface->wlr_subsurface = wlr_subsurface;
|
|
||||||
subsurface->layer_surface = layer_surface;
|
|
||||||
wl_list_insert(&layer_surface->subsurfaces, &subsurface->link);
|
|
||||||
|
|
||||||
subsurface->map.notify = subsurface_handle_map;
|
|
||||||
wl_signal_add(&wlr_subsurface->surface->events.map, &subsurface->map);
|
|
||||||
subsurface->unmap.notify = subsurface_handle_unmap;
|
|
||||||
wl_signal_add(&wlr_subsurface->surface->events.unmap, &subsurface->unmap);
|
|
||||||
subsurface->destroy.notify = subsurface_handle_destroy;
|
|
||||||
wl_signal_add(&wlr_subsurface->events.destroy, &subsurface->destroy);
|
|
||||||
subsurface->commit.notify = subsurface_handle_commit;
|
|
||||||
wl_signal_add(&wlr_subsurface->surface->events.commit, &subsurface->commit);
|
|
||||||
|
|
||||||
return subsurface;
|
|
||||||
}
|
|
||||||
|
|
||||||
static void handle_new_subsurface(struct wl_listener *listener, void *data) {
|
|
||||||
struct sway_layer_surface *sway_layer_surface =
|
|
||||||
wl_container_of(listener, sway_layer_surface, new_subsurface);
|
|
||||||
struct wlr_subsurface *wlr_subsurface = data;
|
|
||||||
create_subsurface(wlr_subsurface, sway_layer_surface);
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
static struct sway_layer_surface *popup_get_layer(
|
|
||||||
struct sway_layer_popup *popup) {
|
|
||||||
while (popup->parent_type == LAYER_PARENT_POPUP) {
|
|
||||||
popup = popup->parent_popup;
|
|
||||||
}
|
|
||||||
return popup->parent_layer;
|
|
||||||
}
|
|
||||||
|
|
||||||
static void popup_damage(struct sway_layer_popup *layer_popup, bool whole) {
|
|
||||||
struct wlr_xdg_popup *popup = layer_popup->wlr_popup;
|
|
||||||
struct wlr_surface *surface = popup->base->surface;
|
|
||||||
int popup_sx = popup->current.geometry.x - popup->base->current.geometry.x;
|
|
||||||
int popup_sy = popup->current.geometry.y - popup->base->current.geometry.y;
|
|
||||||
int ox = popup_sx, oy = popup_sy;
|
|
||||||
struct sway_layer_surface *layer;
|
|
||||||
while (true) {
|
|
||||||
if (layer_popup->parent_type == LAYER_PARENT_POPUP) {
|
|
||||||
layer_popup = layer_popup->parent_popup;
|
|
||||||
ox += layer_popup->wlr_popup->current.geometry.x;
|
|
||||||
oy += layer_popup->wlr_popup->current.geometry.y;
|
|
||||||
} else {
|
|
||||||
layer = layer_popup->parent_layer;
|
|
||||||
ox += layer->geo.x;
|
|
||||||
oy += layer->geo.y;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
struct wlr_output *wlr_output = layer->layer_surface->output;
|
|
||||||
sway_assert(wlr_output, "wlr_layer_surface_v1 has null output");
|
|
||||||
struct sway_output *output = wlr_output->data;
|
|
||||||
output_damage_surface(output, ox, oy, surface, whole);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
static void popup_unconstrain(struct sway_layer_popup *popup) {
|
static void popup_unconstrain(struct sway_layer_popup *popup) {
|
||||||
struct sway_layer_surface *layer = popup_get_layer(popup);
|
|
||||||
struct wlr_xdg_popup *wlr_popup = popup->wlr_popup;
|
struct wlr_xdg_popup *wlr_popup = popup->wlr_popup;
|
||||||
|
struct sway_output *output = popup->toplevel->output;
|
||||||
|
|
||||||
struct wlr_output *wlr_output = layer->layer_surface->output;
|
// if a client tries to create a popup while we are in the process of destroying
|
||||||
sway_assert(wlr_output, "wlr_layer_surface_v1 has null output");
|
// its output, don't crash.
|
||||||
struct sway_output *output = wlr_output->data;
|
if (!output) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
int lx, ly;
|
||||||
|
wlr_scene_node_coords(&popup->toplevel->scene->tree->node, &lx, &ly);
|
||||||
|
|
||||||
// the output box expressed in the coordinate system of the toplevel parent
|
// the output box expressed in the coordinate system of the toplevel parent
|
||||||
// of the popup
|
// of the popup
|
||||||
struct wlr_box output_toplevel_sx_box = {
|
struct wlr_box output_toplevel_sx_box = {
|
||||||
.x = -layer->geo.x,
|
.x = output->lx - lx,
|
||||||
.y = -layer->geo.y,
|
.y = output->ly - ly,
|
||||||
.width = output->width,
|
.width = output->width,
|
||||||
.height = output->height,
|
.height = output->height,
|
||||||
};
|
};
|
||||||
|
@ -563,63 +299,38 @@ static void popup_unconstrain(struct sway_layer_popup *popup) {
|
||||||
wlr_xdg_popup_unconstrain_from_box(wlr_popup, &output_toplevel_sx_box);
|
wlr_xdg_popup_unconstrain_from_box(wlr_popup, &output_toplevel_sx_box);
|
||||||
}
|
}
|
||||||
|
|
||||||
static void popup_handle_map(struct wl_listener *listener, void *data) {
|
|
||||||
struct sway_layer_popup *popup = wl_container_of(listener, popup, map);
|
|
||||||
struct sway_layer_surface *layer = popup_get_layer(popup);
|
|
||||||
struct wlr_output *wlr_output = layer->layer_surface->output;
|
|
||||||
sway_assert(wlr_output, "wlr_layer_surface_v1 has null output");
|
|
||||||
surface_enter_output(popup->wlr_popup->base->surface, wlr_output->data);
|
|
||||||
popup_damage(popup, true);
|
|
||||||
}
|
|
||||||
|
|
||||||
static void popup_handle_unmap(struct wl_listener *listener, void *data) {
|
|
||||||
struct sway_layer_popup *popup = wl_container_of(listener, popup, unmap);
|
|
||||||
popup_damage(popup, true);
|
|
||||||
}
|
|
||||||
|
|
||||||
static void popup_handle_commit(struct wl_listener *listener, void *data) {
|
static void popup_handle_commit(struct wl_listener *listener, void *data) {
|
||||||
struct sway_layer_popup *popup = wl_container_of(listener, popup, commit);
|
struct sway_layer_popup *popup = wl_container_of(listener, popup, commit);
|
||||||
if (popup->wlr_popup->base->initial_commit) {
|
if (popup->wlr_popup->base->initial_commit) {
|
||||||
popup_unconstrain(popup);
|
popup_unconstrain(popup);
|
||||||
}
|
}
|
||||||
popup_damage(popup, false);
|
|
||||||
}
|
|
||||||
|
|
||||||
static void popup_handle_destroy(struct wl_listener *listener, void *data) {
|
|
||||||
struct sway_layer_popup *popup =
|
|
||||||
wl_container_of(listener, popup, destroy);
|
|
||||||
|
|
||||||
wl_list_remove(&popup->map.link);
|
|
||||||
wl_list_remove(&popup->unmap.link);
|
|
||||||
wl_list_remove(&popup->destroy.link);
|
|
||||||
wl_list_remove(&popup->commit.link);
|
|
||||||
free(popup);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
static void popup_handle_new_popup(struct wl_listener *listener, void *data);
|
static void popup_handle_new_popup(struct wl_listener *listener, void *data);
|
||||||
|
|
||||||
static struct sway_layer_popup *create_popup(struct wlr_xdg_popup *wlr_popup,
|
static struct sway_layer_popup *create_popup(struct wlr_xdg_popup *wlr_popup,
|
||||||
enum layer_parent parent_type, void *parent) {
|
struct sway_layer_surface *toplevel, struct wlr_scene_tree *parent) {
|
||||||
struct sway_layer_popup *popup =
|
struct sway_layer_popup *popup = calloc(1, sizeof(*popup));
|
||||||
calloc(1, sizeof(struct sway_layer_popup));
|
|
||||||
if (popup == NULL) {
|
if (popup == NULL) {
|
||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
popup->toplevel = toplevel;
|
||||||
popup->wlr_popup = wlr_popup;
|
popup->wlr_popup = wlr_popup;
|
||||||
popup->parent_type = parent_type;
|
popup->scene = wlr_scene_xdg_surface_create(parent,
|
||||||
popup->parent_layer = parent;
|
wlr_popup->base);
|
||||||
|
|
||||||
|
if (!popup->scene) {
|
||||||
|
free(popup);
|
||||||
|
return NULL;
|
||||||
|
}
|
||||||
|
|
||||||
popup->map.notify = popup_handle_map;
|
|
||||||
wl_signal_add(&wlr_popup->base->surface->events.map, &popup->map);
|
|
||||||
popup->unmap.notify = popup_handle_unmap;
|
|
||||||
wl_signal_add(&wlr_popup->base->surface->events.unmap, &popup->unmap);
|
|
||||||
popup->destroy.notify = popup_handle_destroy;
|
popup->destroy.notify = popup_handle_destroy;
|
||||||
wl_signal_add(&wlr_popup->base->events.destroy, &popup->destroy);
|
wl_signal_add(&wlr_popup->base->events.destroy, &popup->destroy);
|
||||||
popup->commit.notify = popup_handle_commit;
|
|
||||||
wl_signal_add(&wlr_popup->base->surface->events.commit, &popup->commit);
|
|
||||||
popup->new_popup.notify = popup_handle_new_popup;
|
popup->new_popup.notify = popup_handle_new_popup;
|
||||||
wl_signal_add(&wlr_popup->base->events.new_popup, &popup->new_popup);
|
wl_signal_add(&wlr_popup->base->events.new_popup, &popup->new_popup);
|
||||||
|
popup->commit.notify = popup_handle_commit;
|
||||||
|
wl_signal_add(&wlr_popup->base->surface->events.commit, &popup->commit);
|
||||||
|
|
||||||
return popup;
|
return popup;
|
||||||
}
|
}
|
||||||
|
@ -628,19 +339,14 @@ static void popup_handle_new_popup(struct wl_listener *listener, void *data) {
|
||||||
struct sway_layer_popup *sway_layer_popup =
|
struct sway_layer_popup *sway_layer_popup =
|
||||||
wl_container_of(listener, sway_layer_popup, new_popup);
|
wl_container_of(listener, sway_layer_popup, new_popup);
|
||||||
struct wlr_xdg_popup *wlr_popup = data;
|
struct wlr_xdg_popup *wlr_popup = data;
|
||||||
create_popup(wlr_popup, LAYER_PARENT_POPUP, sway_layer_popup);
|
create_popup(wlr_popup, sway_layer_popup->toplevel, sway_layer_popup->scene);
|
||||||
}
|
}
|
||||||
|
|
||||||
static void handle_new_popup(struct wl_listener *listener, void *data) {
|
static void handle_new_popup(struct wl_listener *listener, void *data) {
|
||||||
struct sway_layer_surface *sway_layer_surface =
|
struct sway_layer_surface *sway_layer_surface =
|
||||||
wl_container_of(listener, sway_layer_surface, new_popup);
|
wl_container_of(listener, sway_layer_surface, new_popup);
|
||||||
struct wlr_xdg_popup *wlr_popup = data;
|
struct wlr_xdg_popup *wlr_popup = data;
|
||||||
create_popup(wlr_popup, LAYER_PARENT_LAYER, sway_layer_surface);
|
create_popup(wlr_popup, sway_layer_surface, sway_layer_surface->popups);
|
||||||
}
|
|
||||||
|
|
||||||
struct sway_layer_surface *layer_from_wlr_layer_surface_v1(
|
|
||||||
struct wlr_layer_surface_v1 *layer_surface) {
|
|
||||||
return layer_surface->data;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void handle_layer_shell_surface(struct wl_listener *listener, void *data) {
|
void handle_layer_shell_surface(struct wl_listener *listener, void *data) {
|
||||||
|
@ -672,10 +378,6 @@ void handle_layer_shell_surface(struct wl_listener *listener, void *data) {
|
||||||
sway_log(SWAY_ERROR,
|
sway_log(SWAY_ERROR,
|
||||||
"no output to auto-assign layer surface '%s' to",
|
"no output to auto-assign layer surface '%s' to",
|
||||||
layer_surface->namespace);
|
layer_surface->namespace);
|
||||||
// Note that layer_surface->output can be NULL
|
|
||||||
// here, but none of our destroy callbacks are
|
|
||||||
// registered yet so we don't have to make them
|
|
||||||
// handle that case.
|
|
||||||
wlr_layer_surface_v1_destroy(layer_surface);
|
wlr_layer_surface_v1_destroy(layer_surface);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
@ -684,37 +386,51 @@ void handle_layer_shell_surface(struct wl_listener *listener, void *data) {
|
||||||
layer_surface->output = output->wlr_output;
|
layer_surface->output = output->wlr_output;
|
||||||
}
|
}
|
||||||
|
|
||||||
struct sway_layer_surface *sway_layer =
|
struct sway_output *output = layer_surface->output->data;
|
||||||
calloc(1, sizeof(struct sway_layer_surface));
|
|
||||||
if (!sway_layer) {
|
enum zwlr_layer_shell_v1_layer layer_type = layer_surface->pending.layer;
|
||||||
|
struct wlr_scene_tree *output_layer = sway_layer_get_scene(
|
||||||
|
output, layer_type);
|
||||||
|
struct wlr_scene_layer_surface_v1 *scene_surface =
|
||||||
|
wlr_scene_layer_surface_v1_create(output_layer, layer_surface);
|
||||||
|
if (!scene_surface) {
|
||||||
|
sway_log(SWAY_ERROR, "Could not allocate a layer_surface_v1");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
wl_list_init(&sway_layer->subsurfaces);
|
struct sway_layer_surface *surface =
|
||||||
|
sway_layer_surface_create(scene_surface);
|
||||||
|
if (!surface) {
|
||||||
|
wlr_layer_surface_v1_destroy(layer_surface);
|
||||||
|
|
||||||
sway_layer->surface_commit.notify = handle_surface_commit;
|
sway_log(SWAY_ERROR, "Could not allocate a sway_layer_surface");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!scene_descriptor_assign(&scene_surface->tree->node,
|
||||||
|
SWAY_SCENE_DESC_LAYER_SHELL, surface)) {
|
||||||
|
sway_log(SWAY_ERROR, "Failed to allocate a layer surface descriptor");
|
||||||
|
// destroying the layer_surface will also destroy its corresponding
|
||||||
|
// scene node
|
||||||
|
wlr_layer_surface_v1_destroy(layer_surface);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
surface->output = output;
|
||||||
|
|
||||||
|
surface->surface_commit.notify = handle_surface_commit;
|
||||||
wl_signal_add(&layer_surface->surface->events.commit,
|
wl_signal_add(&layer_surface->surface->events.commit,
|
||||||
&sway_layer->surface_commit);
|
&surface->surface_commit);
|
||||||
|
surface->map.notify = handle_map;
|
||||||
|
wl_signal_add(&layer_surface->surface->events.map, &surface->map);
|
||||||
|
surface->unmap.notify = handle_unmap;
|
||||||
|
wl_signal_add(&layer_surface->surface->events.unmap, &surface->unmap);
|
||||||
|
surface->new_popup.notify = handle_new_popup;
|
||||||
|
wl_signal_add(&layer_surface->events.new_popup, &surface->new_popup);
|
||||||
|
|
||||||
sway_layer->destroy.notify = handle_destroy;
|
surface->output_destroy.notify = handle_output_destroy;
|
||||||
wl_signal_add(&layer_surface->events.destroy, &sway_layer->destroy);
|
wl_signal_add(&output->events.disable, &surface->output_destroy);
|
||||||
sway_layer->map.notify = handle_map;
|
|
||||||
wl_signal_add(&layer_surface->surface->events.map, &sway_layer->map);
|
|
||||||
sway_layer->unmap.notify = handle_unmap;
|
|
||||||
wl_signal_add(&layer_surface->surface->events.unmap, &sway_layer->unmap);
|
|
||||||
sway_layer->new_popup.notify = handle_new_popup;
|
|
||||||
wl_signal_add(&layer_surface->events.new_popup, &sway_layer->new_popup);
|
|
||||||
sway_layer->new_subsurface.notify = handle_new_subsurface;
|
|
||||||
wl_signal_add(&layer_surface->surface->events.new_subsurface,
|
|
||||||
&sway_layer->new_subsurface);
|
|
||||||
|
|
||||||
sway_layer->layer_surface = layer_surface;
|
surface->node_destroy.notify = handle_node_destroy;
|
||||||
layer_surface->data = sway_layer;
|
wl_signal_add(&scene_surface->tree->node.events.destroy, &surface->node_destroy);
|
||||||
|
|
||||||
struct sway_output *output = layer_surface->output->data;
|
|
||||||
sway_layer->output_destroy.notify = handle_output_destroy;
|
|
||||||
wl_signal_add(&output->events.disable, &sway_layer->output_destroy);
|
|
||||||
|
|
||||||
wl_list_insert(&output->shell_layers[layer_surface->pending.layer],
|
|
||||||
&sway_layer->link);
|
|
||||||
}
|
}
|
||||||
|
|
|
@ -182,66 +182,6 @@ void output_view_for_each_popup_surface(struct sway_output *output,
|
||||||
view_for_each_popup_surface(view, output_for_each_surface_iterator, &data);
|
view_for_each_popup_surface(view, output_for_each_surface_iterator, &data);
|
||||||
}
|
}
|
||||||
|
|
||||||
void output_layer_for_each_surface(struct sway_output *output,
|
|
||||||
struct wl_list *layer_surfaces, sway_surface_iterator_func_t iterator,
|
|
||||||
void *user_data) {
|
|
||||||
struct sway_layer_surface *layer_surface;
|
|
||||||
wl_list_for_each(layer_surface, layer_surfaces, link) {
|
|
||||||
struct wlr_layer_surface_v1 *wlr_layer_surface_v1 =
|
|
||||||
layer_surface->layer_surface;
|
|
||||||
struct wlr_surface *surface = wlr_layer_surface_v1->surface;
|
|
||||||
struct surface_iterator_data data = {
|
|
||||||
.user_iterator = iterator,
|
|
||||||
.user_data = user_data,
|
|
||||||
.output = output,
|
|
||||||
.view = NULL,
|
|
||||||
.ox = layer_surface->geo.x,
|
|
||||||
.oy = layer_surface->geo.y,
|
|
||||||
.width = surface->current.width,
|
|
||||||
.height = surface->current.height,
|
|
||||||
};
|
|
||||||
wlr_layer_surface_v1_for_each_surface(wlr_layer_surface_v1,
|
|
||||||
output_for_each_surface_iterator, &data);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void output_layer_for_each_toplevel_surface(struct sway_output *output,
|
|
||||||
struct wl_list *layer_surfaces, sway_surface_iterator_func_t iterator,
|
|
||||||
void *user_data) {
|
|
||||||
struct sway_layer_surface *layer_surface;
|
|
||||||
wl_list_for_each(layer_surface, layer_surfaces, link) {
|
|
||||||
struct wlr_layer_surface_v1 *wlr_layer_surface_v1 =
|
|
||||||
layer_surface->layer_surface;
|
|
||||||
output_surface_for_each_surface(output, wlr_layer_surface_v1->surface,
|
|
||||||
layer_surface->geo.x, layer_surface->geo.y, iterator,
|
|
||||||
user_data);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
void output_layer_for_each_popup_surface(struct sway_output *output,
|
|
||||||
struct wl_list *layer_surfaces, sway_surface_iterator_func_t iterator,
|
|
||||||
void *user_data) {
|
|
||||||
struct sway_layer_surface *layer_surface;
|
|
||||||
wl_list_for_each(layer_surface, layer_surfaces, link) {
|
|
||||||
struct wlr_layer_surface_v1 *wlr_layer_surface_v1 =
|
|
||||||
layer_surface->layer_surface;
|
|
||||||
struct wlr_surface *surface = wlr_layer_surface_v1->surface;
|
|
||||||
struct surface_iterator_data data = {
|
|
||||||
.user_iterator = iterator,
|
|
||||||
.user_data = user_data,
|
|
||||||
.output = output,
|
|
||||||
.view = NULL,
|
|
||||||
.ox = layer_surface->geo.x,
|
|
||||||
.oy = layer_surface->geo.y,
|
|
||||||
.width = surface->current.width,
|
|
||||||
.height = surface->current.height,
|
|
||||||
};
|
|
||||||
wlr_layer_surface_v1_for_each_popup_surface(wlr_layer_surface_v1,
|
|
||||||
output_for_each_surface_iterator, &data);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
#if HAVE_XWAYLAND
|
#if HAVE_XWAYLAND
|
||||||
void output_unmanaged_for_each_surface(struct sway_output *output,
|
void output_unmanaged_for_each_surface(struct sway_output *output,
|
||||||
struct wl_list *unmanaged, sway_surface_iterator_func_t iterator,
|
struct wl_list *unmanaged, sway_surface_iterator_func_t iterator,
|
||||||
|
@ -282,31 +222,6 @@ struct sway_workspace *output_get_active_workspace(struct sway_output *output) {
|
||||||
return focus->sway_workspace;
|
return focus->sway_workspace;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool output_has_opaque_overlay_layer_surface(struct sway_output *output) {
|
|
||||||
struct sway_layer_surface *sway_layer_surface;
|
|
||||||
wl_list_for_each(sway_layer_surface,
|
|
||||||
&output->shell_layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY], link) {
|
|
||||||
struct wlr_surface *wlr_surface = sway_layer_surface->layer_surface->surface;
|
|
||||||
pixman_box32_t output_box = {
|
|
||||||
.x2 = output->width,
|
|
||||||
.y2 = output->height,
|
|
||||||
};
|
|
||||||
pixman_region32_t surface_opaque_box;
|
|
||||||
pixman_region32_init(&surface_opaque_box);
|
|
||||||
pixman_region32_copy(&surface_opaque_box, &wlr_surface->opaque_region);
|
|
||||||
pixman_region32_translate(&surface_opaque_box,
|
|
||||||
sway_layer_surface->geo.x, sway_layer_surface->geo.y);
|
|
||||||
pixman_region_overlap_t contains =
|
|
||||||
pixman_region32_contains_rectangle(&surface_opaque_box, &output_box);
|
|
||||||
pixman_region32_fini(&surface_opaque_box);
|
|
||||||
|
|
||||||
if (contains == PIXMAN_REGION_IN) {
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
struct send_frame_done_data {
|
struct send_frame_done_data {
|
||||||
struct timespec when;
|
struct timespec when;
|
||||||
int msec_until_refresh;
|
int msec_until_refresh;
|
||||||
|
|
|
@ -94,6 +94,12 @@ struct sway_node *node_at_coords(
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (scene_descriptor_try_get(current, SWAY_SCENE_DESC_LAYER_SHELL)) {
|
||||||
|
// We don't want to feed through the current workspace on
|
||||||
|
// layer shells
|
||||||
|
return NULL;
|
||||||
|
}
|
||||||
|
|
||||||
if (!current->parent) {
|
if (!current->parent) {
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
|
@ -93,8 +93,12 @@ static void destroy_scene_layers(struct sway_output *output) {
|
||||||
scene_node_disown_children(output->layers.tiling);
|
scene_node_disown_children(output->layers.tiling);
|
||||||
scene_node_disown_children(output->layers.fullscreen);
|
scene_node_disown_children(output->layers.fullscreen);
|
||||||
|
|
||||||
|
wlr_scene_node_destroy(&output->layers.shell_background->node);
|
||||||
|
wlr_scene_node_destroy(&output->layers.shell_bottom->node);
|
||||||
wlr_scene_node_destroy(&output->layers.tiling->node);
|
wlr_scene_node_destroy(&output->layers.tiling->node);
|
||||||
wlr_scene_node_destroy(&output->layers.fullscreen->node);
|
wlr_scene_node_destroy(&output->layers.fullscreen->node);
|
||||||
|
wlr_scene_node_destroy(&output->layers.shell_top->node);
|
||||||
|
wlr_scene_node_destroy(&output->layers.shell_overlay->node);
|
||||||
wlr_scene_node_destroy(&output->layers.session_lock->node);
|
wlr_scene_node_destroy(&output->layers.session_lock->node);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -103,8 +107,12 @@ struct sway_output *output_create(struct wlr_output *wlr_output) {
|
||||||
node_init(&output->node, N_OUTPUT, output);
|
node_init(&output->node, N_OUTPUT, output);
|
||||||
|
|
||||||
bool failed = false;
|
bool failed = false;
|
||||||
|
output->layers.shell_background = alloc_scene_tree(root->staging, &failed);
|
||||||
|
output->layers.shell_bottom = alloc_scene_tree(root->staging, &failed);
|
||||||
output->layers.tiling = alloc_scene_tree(root->staging, &failed);
|
output->layers.tiling = alloc_scene_tree(root->staging, &failed);
|
||||||
output->layers.fullscreen = alloc_scene_tree(root->staging, &failed);
|
output->layers.fullscreen = alloc_scene_tree(root->staging, &failed);
|
||||||
|
output->layers.shell_top = alloc_scene_tree(root->staging, &failed);
|
||||||
|
output->layers.shell_overlay = alloc_scene_tree(root->staging, &failed);
|
||||||
output->layers.session_lock = alloc_scene_tree(root->staging, &failed);
|
output->layers.session_lock = alloc_scene_tree(root->staging, &failed);
|
||||||
|
|
||||||
if (!failed) {
|
if (!failed) {
|
||||||
|
@ -136,11 +144,6 @@ struct sway_output *output_create(struct wlr_output *wlr_output) {
|
||||||
output->workspaces = create_list();
|
output->workspaces = create_list();
|
||||||
output->current.workspaces = create_list();
|
output->current.workspaces = create_list();
|
||||||
|
|
||||||
size_t len = sizeof(output->shell_layers) / sizeof(output->shell_layers[0]);
|
|
||||||
for (size_t i = 0; i < len; ++i) {
|
|
||||||
wl_list_init(&output->shell_layers[i]);
|
|
||||||
}
|
|
||||||
|
|
||||||
return output;
|
return output;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -47,10 +47,15 @@ struct sway_root *root_create(struct wl_display *wl_display) {
|
||||||
root->staging = alloc_scene_tree(&root_scene->tree, &failed);
|
root->staging = alloc_scene_tree(&root_scene->tree, &failed);
|
||||||
root->layer_tree = alloc_scene_tree(&root_scene->tree, &failed);
|
root->layer_tree = alloc_scene_tree(&root_scene->tree, &failed);
|
||||||
|
|
||||||
|
root->layers.shell_background = alloc_scene_tree(root->layer_tree, &failed);
|
||||||
|
root->layers.shell_bottom = alloc_scene_tree(root->layer_tree, &failed);
|
||||||
root->layers.tiling = alloc_scene_tree(root->layer_tree, &failed);
|
root->layers.tiling = alloc_scene_tree(root->layer_tree, &failed);
|
||||||
root->layers.floating = alloc_scene_tree(root->layer_tree, &failed);
|
root->layers.floating = alloc_scene_tree(root->layer_tree, &failed);
|
||||||
|
root->layers.shell_top = alloc_scene_tree(root->layer_tree, &failed);
|
||||||
root->layers.fullscreen = alloc_scene_tree(root->layer_tree, &failed);
|
root->layers.fullscreen = alloc_scene_tree(root->layer_tree, &failed);
|
||||||
root->layers.fullscreen_global = alloc_scene_tree(root->layer_tree, &failed);
|
root->layers.fullscreen_global = alloc_scene_tree(root->layer_tree, &failed);
|
||||||
|
root->layers.shell_overlay = alloc_scene_tree(root->layer_tree, &failed);
|
||||||
|
root->layers.popup = alloc_scene_tree(root->layer_tree, &failed);
|
||||||
root->layers.seat = alloc_scene_tree(root->layer_tree, &failed);
|
root->layers.seat = alloc_scene_tree(root->layer_tree, &failed);
|
||||||
root->layers.session_lock = alloc_scene_tree(root->layer_tree, &failed);
|
root->layers.session_lock = alloc_scene_tree(root->layer_tree, &failed);
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue