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Use assigned workspace name for output
Instead of relying on bindings being configured, primarily source new workspace names from workspace-output assignments. Fixes #2435
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parent
146cc0a441
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18e425eda6
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@ -120,6 +120,8 @@ static void workspace_name_from_binding(const struct sway_binding * binding,
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name = argsep(&cmdlist, ",;");
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name = argsep(&cmdlist, ",;");
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}
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}
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// TODO: support "move container to workspace" bindings as well
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if (strcmp("workspace", cmd) == 0 && name) {
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if (strcmp("workspace", cmd) == 0 && name) {
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char *_target = strdup(name);
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char *_target = strdup(name);
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_target = do_var_replacement(_target);
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_target = do_var_replacement(_target);
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@ -189,8 +191,8 @@ static void workspace_name_from_binding(const struct sway_binding * binding,
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char *workspace_next_name(const char *output_name) {
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char *workspace_next_name(const char *output_name) {
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wlr_log(WLR_DEBUG, "Workspace: Generating new workspace name for output %s",
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wlr_log(WLR_DEBUG, "Workspace: Generating new workspace name for output %s",
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output_name);
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output_name);
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// Scan all workspace bindings to find the next available workspace name,
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// Scan for available workspace names by looking through output-workspace
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// if none are found/available then default to a number
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// assignments primarily, falling back to bindings and numbers.
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struct sway_mode *mode = config->current_mode;
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struct sway_mode *mode = config->current_mode;
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int order = INT_MAX;
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int order = INT_MAX;
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@ -203,6 +205,15 @@ char *workspace_next_name(const char *output_name) {
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workspace_name_from_binding(mode->keycode_bindings->items[i],
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workspace_name_from_binding(mode->keycode_bindings->items[i],
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output_name, &order, &target);
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output_name, &order, &target);
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}
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}
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for (int i = 0; i < config->workspace_outputs->length; ++i) {
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// Unlike with bindings, this does not guarantee order
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const struct workspace_output *wso = config->workspace_outputs->items[i];
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if (strcmp(wso->output, output_name) == 0
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&& workspace_by_name(wso->workspace) == NULL) {
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free(target);
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target = strdup(wso->workspace);
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}
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}
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if (target != NULL) {
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if (target != NULL) {
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return target;
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return target;
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}
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}
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