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ipc: change {,deco_}rect to match i3
This fixes the `deco_rect` and `rect` properties in the IPC responses to match i3's behavior. `deco_rect` should be relative to the parent node, not the current node. This also takes tabbed and stacked decorations into account and will calculate `deco_rect` for all containers since tabbed and stacked child containers will have decorations. `rect` should exclude the window decorations.
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a6711740bc
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@ -350,6 +350,38 @@ static void ipc_json_describe_workspace(struct sway_workspace *workspace,
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json_object_object_add(object, "floating_nodes", floating_array);
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json_object_object_add(object, "floating_nodes", floating_array);
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}
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}
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static void get_deco_rect(struct sway_container *c, struct wlr_box *deco_rect) {
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enum sway_container_layout parent_layout = container_parent_layout(c);
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if (parent_layout != L_TABBED && parent_layout != L_STACKED &&
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c->current.border != B_NORMAL) {
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deco_rect->x = deco_rect->y = deco_rect->width = deco_rect->height = 0;
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return;
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}
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if (c->parent) {
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deco_rect->x = c->x - c->parent->x;
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deco_rect->y = c->y - c->parent->y;
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} else {
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deco_rect->x = c->x - c->workspace->x;
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deco_rect->y = c->y - c->workspace->y;
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}
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deco_rect->width = c->width;
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deco_rect->height = container_titlebar_height();
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if (parent_layout == L_TABBED) {
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deco_rect->width = c->parent
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? c->parent->width / c->parent->children->length
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: c->workspace->width / c->workspace->tiling->length;
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deco_rect->x += deco_rect->width * container_sibling_index(c);
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} else if (container_parent_layout(c) == L_STACKED) {
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if (!c->view) {
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size_t siblings = container_get_siblings(c)->length;
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deco_rect->y -= deco_rect->height * siblings;
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}
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deco_rect->y += deco_rect->height * container_sibling_index(c);
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}
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}
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static void ipc_json_describe_view(struct sway_container *c, json_object *object) {
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static void ipc_json_describe_view(struct sway_container *c, json_object *object) {
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json_object_object_add(object, "pid", json_object_new_int(c->view->pid));
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json_object_object_add(object, "pid", json_object_new_int(c->view->pid));
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@ -377,15 +409,6 @@ static void ipc_json_describe_view(struct sway_container *c, json_object *object
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json_object_object_add(object, "window_rect", ipc_json_create_rect(&window_box));
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json_object_object_add(object, "window_rect", ipc_json_create_rect(&window_box));
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struct wlr_box deco_box = {0, 0, 0, 0};
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if (c->current.border == B_NORMAL) {
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deco_box.width = c->width;
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deco_box.height = c->content_y - c->y;
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}
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json_object_object_add(object, "deco_rect", ipc_json_create_rect(&deco_box));
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struct wlr_box geometry = {0, 0, c->view->natural_width, c->view->natural_height};
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struct wlr_box geometry = {0, 0, c->view->natural_width, c->view->natural_height};
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json_object_object_add(object, "geometry", ipc_json_create_rect(&geometry));
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json_object_object_add(object, "geometry", ipc_json_create_rect(&geometry));
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@ -465,6 +488,10 @@ static void ipc_json_describe_container(struct sway_container *c, json_object *o
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json_object_new_int(c->current.border_thickness));
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json_object_new_int(c->current.border_thickness));
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json_object_object_add(object, "floating_nodes", json_object_new_array());
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json_object_object_add(object, "floating_nodes", json_object_new_array());
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struct wlr_box deco_box = {0, 0, 0, 0};
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get_deco_rect(c, &deco_box);
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json_object_object_add(object, "deco_rect", ipc_json_create_rect(&deco_box));
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if (c->view) {
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if (c->view) {
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ipc_json_describe_view(c, object);
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ipc_json_describe_view(c, object);
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}
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}
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@ -505,6 +532,12 @@ json_object *ipc_json_describe_node(struct sway_node *node) {
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struct wlr_box box;
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struct wlr_box box;
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node_get_box(node, &box);
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node_get_box(node, &box);
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if (node->type == N_CONTAINER) {
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struct wlr_box deco_rect = {0, 0, 0, 0};
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get_deco_rect(node->sway_container, &deco_rect);
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box.y += deco_rect.height;
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box.height -= deco_rect.height;
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}
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json_object *focus = json_object_new_array();
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json_object *focus = json_object_new_array();
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struct focus_inactive_data data = {
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struct focus_inactive_data data = {
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@ -314,14 +314,15 @@ node and will have the following properties:
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and other special nodes such as the scratchpad
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and other special nodes such as the scratchpad
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|- rect
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|- rect
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: object
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: object
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: The absolute geometry of the node
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: The absolute geometry of the node. The window decorations are excluded from
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this, but borders are included.
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|- window_rect
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|- window_rect
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: object
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: object
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: The geometry of the contents inside the node. The window decorations are
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: The geometry of the contents inside the node. The window decorations are
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excluded from this calculation, but borders are included.
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excluded from this calculation, but borders are included.
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|- deco_rect
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|- deco_rect
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: object
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: object
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: The geometry of the decorations inside the node
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: The geometry of the decorations for the node relative to the parent node
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|- geometry
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|- geometry
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: object
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: object
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: The natural geometry of the contents if it were to size itself
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: The natural geometry of the contents if it were to size itself
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