Use wlr_keyboard_get_modifiers

This commit is contained in:
Ryan Dwyer 2018-07-19 21:31:10 +10:00
parent dd337127d8
commit 1b3b75a094

View file

@ -480,7 +480,7 @@ static void dispatch_cursor_button_floating(struct sway_cursor *cursor,
struct wlr_keyboard *keyboard = wlr_seat_get_keyboard(seat->wlr_seat);
bool mod_pressed = keyboard &&
(keyboard->modifiers.depressed & config->floating_mod);
(wlr_keyboard_get_modifiers(keyboard) & config->floating_mod);
enum resize_edge edge = find_resize_edge(cont, cursor);
bool over_title = edge == RESIZE_EDGE_NONE && !surface;
@ -501,7 +501,7 @@ static void dispatch_cursor_button_floating(struct sway_cursor *cursor,
seat->operation = OP_RESIZE;
seat->op_container = cont;
seat->op_resize_preserve_ratio = keyboard &&
(keyboard->modifiers.depressed & WLR_MODIFIER_SHIFT);
(wlr_keyboard_get_modifiers(keyboard) & WLR_MODIFIER_SHIFT);
seat->op_resize_edge = resizing_via_mod ?
RESIZE_EDGE_BOTTOM | RESIZE_EDGE_RIGHT : edge;
seat->op_button = button;