Force fullscreen views to be fully opaque

This commit is contained in:
Brian Ashworth 2018-05-28 13:55:38 -04:00
parent 96d575b252
commit 205a1732cf
1 changed files with 4 additions and 4 deletions

View File

@ -307,11 +307,11 @@ static void premultiply_alpha(float color[4], float opacity) {
}
static void render_view_surfaces(struct sway_view *view,
struct sway_output *output, pixman_region32_t *damage) {
struct sway_output *output, pixman_region32_t *damage, float alpha) {
struct render_data data = {
.output = output,
.damage = damage,
.alpha = view->swayc->alpha,
.alpha = alpha,
};
output_view_for_each_surface(
view, &data.root_geo, render_surface_iterator, &data);
@ -323,7 +323,7 @@ static void render_view_surfaces(struct sway_view *view,
static void render_view(struct sway_output *output, pixman_region32_t *damage,
struct sway_container *con, struct border_colors *colors) {
struct sway_view *view = con->sway_view;
render_view_surfaces(view, output, damage);
render_view_surfaces(view, output, damage, view->swayc->alpha);
struct wlr_box box;
float output_scale = output->wlr_output->scale;
@ -810,7 +810,7 @@ static void render_output(struct sway_output *output, struct timespec *when,
// TODO: handle views smaller than the output
render_view_surfaces(
workspace->sway_workspace->fullscreen, output, damage);
workspace->sway_workspace->fullscreen, output, damage, 1.0f);
if (workspace->sway_workspace->fullscreen->type == SWAY_VIEW_XWAYLAND) {
render_unmanaged(output, damage,