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output: Restore previous max_render_time behavior
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@ -426,7 +426,7 @@ static void send_frame_done_iterator(struct sway_output *output, struct sway_vie
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int delay = data->msec_until_refresh - output->max_render_time
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- view_max_render_time;
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if ((output->max_render_time == 0 && view_max_render_time == 0) || delay < 1) {
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if (output->max_render_time == 0 || view_max_render_time == 0 || delay < 1) {
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wlr_surface_send_frame_done(surface, &data->when);
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} else {
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struct sway_surface *sway_surface = surface->data;
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