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Add missing transaction commits to seatop_default
Every seat_set_focus* should be followed by a transaction_commit_dirty. In cases where the focus change is followed by a seatop_begin* this is not needed, as transaction_commit_dirty is then called by the seatop_begin* function. Fixes #6034
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@ -232,6 +232,7 @@ static void handle_tablet_tool_tip(struct sway_seat *seat,
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wlr_layer_surface_v1_from_wlr_surface(surface);
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wlr_layer_surface_v1_from_wlr_surface(surface);
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if (layer->current.keyboard_interactive) {
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if (layer->current.keyboard_interactive) {
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seat_set_focus_layer(seat, layer);
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seat_set_focus_layer(seat, layer);
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transaction_commit_dirty();
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}
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}
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} else if (cont) {
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} else if (cont) {
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bool is_floating_or_child = container_is_floating_or_child(cont);
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bool is_floating_or_child = container_is_floating_or_child(cont);
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@ -269,6 +270,7 @@ static void handle_tablet_tool_tip(struct sway_seat *seat,
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struct wlr_xwayland *xwayland = server.xwayland.wlr_xwayland;
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struct wlr_xwayland *xwayland = server.xwayland.wlr_xwayland;
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wlr_xwayland_set_seat(xwayland, seat->wlr_seat);
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wlr_xwayland_set_seat(xwayland, seat->wlr_seat);
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seat_set_focus_surface(seat, xsurface->surface, false);
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seat_set_focus_surface(seat, xsurface->surface, false);
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transaction_commit_dirty();
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}
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}
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}
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}
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#endif
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#endif
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@ -357,6 +359,7 @@ static void handle_button(struct sway_seat *seat, uint32_t time_msec,
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if (node && node->type == N_WORKSPACE) {
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if (node && node->type == N_WORKSPACE) {
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if (state == WLR_BUTTON_PRESSED) {
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if (state == WLR_BUTTON_PRESSED) {
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seat_set_focus(seat, node);
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seat_set_focus(seat, node);
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transaction_commit_dirty();
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}
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}
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seat_pointer_notify_button(seat, time_msec, button, state);
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seat_pointer_notify_button(seat, time_msec, button, state);
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return;
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return;
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@ -368,6 +371,7 @@ static void handle_button(struct sway_seat *seat, uint32_t time_msec,
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wlr_layer_surface_v1_from_wlr_surface(surface);
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wlr_layer_surface_v1_from_wlr_surface(surface);
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if (layer->current.keyboard_interactive) {
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if (layer->current.keyboard_interactive) {
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seat_set_focus_layer(seat, layer);
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seat_set_focus_layer(seat, layer);
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transaction_commit_dirty();
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}
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}
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seat_pointer_notify_button(seat, time_msec, button, state);
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seat_pointer_notify_button(seat, time_msec, button, state);
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return;
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return;
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@ -488,6 +492,7 @@ static void handle_button(struct sway_seat *seat, uint32_t time_msec,
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if (cont && state == WLR_BUTTON_PRESSED) {
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if (cont && state == WLR_BUTTON_PRESSED) {
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node = seat_get_focus_inactive(seat, &cont->node);
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node = seat_get_focus_inactive(seat, &cont->node);
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seat_set_focus(seat, node);
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seat_set_focus(seat, node);
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transaction_commit_dirty();
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seat_pointer_notify_button(seat, time_msec, button, state);
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seat_pointer_notify_button(seat, time_msec, button, state);
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return;
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return;
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}
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}
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@ -502,6 +507,7 @@ static void handle_button(struct sway_seat *seat, uint32_t time_msec,
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struct wlr_xwayland *xwayland = server.xwayland.wlr_xwayland;
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struct wlr_xwayland *xwayland = server.xwayland.wlr_xwayland;
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wlr_xwayland_set_seat(xwayland, seat->wlr_seat);
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wlr_xwayland_set_seat(xwayland, seat->wlr_seat);
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seat_set_focus_surface(seat, xsurface->surface, false);
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seat_set_focus_surface(seat, xsurface->surface, false);
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transaction_commit_dirty();
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seat_pointer_notify_button(seat, time_msec, button, state);
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seat_pointer_notify_button(seat, time_msec, button, state);
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return;
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return;
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}
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}
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@ -718,6 +724,7 @@ static void handle_pointer_axis(struct sway_seat *seat,
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// Use the focused child of the tabbed/stacked container, not the
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// Use the focused child of the tabbed/stacked container, not the
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// container the user scrolled on.
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// container the user scrolled on.
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seat_set_focus(seat, new_focus);
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seat_set_focus(seat, new_focus);
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transaction_commit_dirty();
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handled = true;
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handled = true;
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}
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}
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}
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}
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