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Fix management of bindings during reload
seat_execute_command needs to check the flags on `binding_copy`, as `binding` will be a dangling pointer after a reload command. handle_keyboard_key needs to set the next_repeat_binding for non-reloads prior to executing the command in case the binding is freed by the reload command.
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@ -329,7 +329,7 @@ void seat_execute_command(struct sway_seat *seat, struct sway_binding *binding)
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binding->command, results->error);
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binding->command, results->error);
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}
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}
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if (binding->flags & BINDING_RELOAD) { // free the binding if we made a copy
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if (binding_copy->flags & BINDING_RELOAD) {
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free_sway_binding(binding_copy);
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free_sway_binding(binding_copy);
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}
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}
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free_cmd_results(results);
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free_cmd_results(results);
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@ -278,12 +278,11 @@ static void handle_keyboard_key(struct wl_listener *listener, void *data) {
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raw_modifiers, false, input_inhibited);
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raw_modifiers, false, input_inhibited);
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if (binding_pressed) {
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if (binding_pressed) {
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seat_execute_command(seat, binding_pressed);
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handled = true;
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if ((binding_pressed->flags & BINDING_RELOAD) == 0) {
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if ((binding_pressed->flags & BINDING_RELOAD) == 0) {
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next_repeat_binding = binding_pressed;
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next_repeat_binding = binding_pressed;
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}
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}
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seat_execute_command(seat, binding_pressed);
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handled = true;
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}
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}
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}
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}
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