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commands: allow tiled containers to be stickied
This also stops stickied containers from losing its sticky status when it is tiled, allowing it to be immediately stickied when floated again.
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@ -45,7 +45,7 @@ struct cmd_results *cmd_floating(int argc, char **argv) {
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"Cannot set floating status on a hidden scratchpad container");
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}
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bool wants_floating =
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bool wants_floating =
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parse_boolean(argv[0], container_is_floating(container));
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container_set_floating(container, wants_floating);
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@ -22,14 +22,9 @@ struct cmd_results *cmd_sticky(int argc, char **argv) {
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return cmd_results_new(CMD_FAILURE, "No current container");
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};
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if (!container_is_floating(container)) {
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return cmd_results_new(CMD_FAILURE,
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"Can't set sticky on a tiled container");
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}
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container->is_sticky = parse_boolean(argv[0], container->is_sticky);
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if (container->is_sticky &&
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if (container->is_sticky && container_is_floating_or_child(container) &&
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(!container->scratchpad || container->workspace)) {
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// move container to active workspace
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struct sway_workspace *active_workspace =
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@ -708,7 +708,6 @@ void container_set_floating(struct sway_container *container, bool enable) {
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container->border = container->saved_border;
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}
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}
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container->is_sticky = false;
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}
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container_end_mouse_operation(container);
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