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Change button var passed to seat_begin_move
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@ -452,7 +452,7 @@ static void dispatch_cursor_button_floating(struct sway_cursor *cursor,
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uint32_t btn_move = config->floating_mod_inverse ? BTN_RIGHT : BTN_LEFT;
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uint32_t btn_move = config->floating_mod_inverse ? BTN_RIGHT : BTN_LEFT;
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if (button == btn_move && state == WLR_BUTTON_PRESSED &&
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if (button == btn_move && state == WLR_BUTTON_PRESSED &&
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(mod_pressed || over_title)) {
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(mod_pressed || over_title)) {
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seat_begin_move(seat, cont, btn_move);
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seat_begin_move(seat, cont, button);
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return;
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return;
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}
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}
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