Use WLR_MODIFIER_SHIFT

This commit is contained in:
Ryan Dwyer 2018-07-18 17:40:53 +10:00
parent 9fbe13b9be
commit 3aadf944ae

View file

@ -515,7 +515,7 @@ static void dispatch_cursor_button_floating(struct sway_cursor *cursor,
seat->operation = OP_RESIZE; seat->operation = OP_RESIZE;
seat->op_container = cont; seat->op_container = cont;
seat->op_resize_preserve_ratio = keyboard && seat->op_resize_preserve_ratio = keyboard &&
(keyboard->modifiers.depressed & 1); // Shift (keyboard->modifiers.depressed & WLR_MODIFIER_SHIFT);
seat->op_resize_edge = edge; seat->op_resize_edge = edge;
seat->op_button = button; seat->op_button = button;
seat->op_ref_lx = cursor->cursor->x; seat->op_ref_lx = cursor->cursor->x;