swaybar: set opaque region

When the background color is fully opaque, set the surface's opaque
region to the whole surface.
This commit is contained in:
Simon Ser 2022-03-14 17:44:49 +01:00 committed by Simon Zeni
parent dd8b6f5e68
commit 3dffe7f3a6

View file

@ -831,6 +831,15 @@ void render_frame(struct swaybar_output *output) {
wl_surface_damage(output->surface, 0, 0, wl_surface_damage(output->surface, 0, 0,
output->width, output->height); output->width, output->height);
uint32_t bg_alpha = ctx.background_color & 0xFF;
if (bg_alpha == 0xFF) {
struct wl_region *region =
wl_compositor_create_region(output->bar->compositor);
wl_region_add(region, 0, 0, INT32_MAX, INT32_MAX);
wl_surface_set_opaque_region(output->surface, region);
wl_region_destroy(region);
}
struct wl_callback *frame_callback = wl_surface_frame(output->surface); struct wl_callback *frame_callback = wl_surface_frame(output->surface);
wl_callback_add_listener(frame_callback, &output_frame_listener, output); wl_callback_add_listener(frame_callback, &output_frame_listener, output);
output->frame_scheduled = true; output->frame_scheduled = true;