Basic fixes to floating movement

This commit is contained in:
Luminarys 2015-08-18 17:45:26 -05:00
parent e6d83206bd
commit 3e950c2b1c

View file

@ -337,6 +337,7 @@ static bool handle_pointer_motion(wlc_handle handle, uint32_t time, const struct
} }
// Do checks to determine if proper keys are being held // Do checks to determine if proper keys are being held
swayc_t *view = active_workspace->focused; swayc_t *view = active_workspace->focused;
uint32_t edge = 0;
if (m1_held && view) { if (m1_held && view) {
if (view->is_floating) { if (view->is_floating) {
while (keys_pressed[i++]) { while (keys_pressed[i++]) {
@ -348,7 +349,6 @@ static bool handle_pointer_motion(wlc_handle handle, uint32_t time, const struct
view->x += dx; view->x += dx;
view->y += dy; view->y += dy;
changed_floating = true;
break; break;
} }
} }
@ -366,25 +366,30 @@ static bool handle_pointer_motion(wlc_handle handle, uint32_t time, const struct
int midway_x = view->x + view->width/2; int midway_x = view->x + view->width/2;
int midway_y = view->y + view->height/2; int midway_y = view->y + view->height/2;
if (dx < 0) { if (dx < 0) {
changed_floating = true; changed_floating = true;
if (mouse_origin.x > midway_x) { if (mouse_origin.x > midway_x) {
sway_log(L_INFO, "Downsizing view to the left"); sway_log(L_INFO, "Downsizing view to the left");
view->width += dx; view->width += dx;
edge = WLC_RESIZE_EDGE_RIGHT;
} else { } else {
sway_log(L_INFO, "Upsizing view to the left"); sway_log(L_INFO, "Upsizing view to the left");
view->x += dx; view->x += dx;
view->width -= dx; view->width -= dx;
edge = WLC_RESIZE_EDGE_LEFT;
} }
} else if (dx > 0){ } else if (dx > 0){
changed_floating = true; changed_floating = true;
if (mouse_origin.x > midway_x) { if (mouse_origin.x > midway_x) {
sway_log(L_INFO, "Upsizing to the right"); sway_log(L_INFO, "Upsizing to the right");
view->width += dx; view->width += dx;
edge = WLC_RESIZE_EDGE_RIGHT;
} else { } else {
sway_log(L_INFO, "Downsizing to the right"); sway_log(L_INFO, "Downsizing to the right");
view->x += dx; view->x += dx;
view->width -= dx; view->width -= dx;
edge = WLC_RESIZE_EDGE_LEFT;
} }
} }
@ -393,20 +398,25 @@ static bool handle_pointer_motion(wlc_handle handle, uint32_t time, const struct
if (mouse_origin.y > midway_y) { if (mouse_origin.y > midway_y) {
sway_log(L_INFO, "Downsizing view to the top"); sway_log(L_INFO, "Downsizing view to the top");
view->height += dy; view->height += dy;
edge += WLC_RESIZE_EDGE_BOTTOM;
} else { } else {
sway_log(L_INFO, "Upsizing the view to the top"); sway_log(L_INFO, "Upsizing the view to the top");
view->y += dy; view->y += dy;
view->height -= dy; view->height -= dy;
edge += WLC_RESIZE_EDGE_TOP;
} }
} else if (dy > 0) { } else if (dy > 0) {
changed_floating = true; changed_floating = true;
if (mouse_origin.y > midway_y) { if (mouse_origin.y > midway_y) {
sway_log(L_INFO, "Upsizing to the bottom"); sway_log(L_INFO, "Upsizing to the bottom");
view->height += dy; view->height += dy;
edge += WLC_RESIZE_EDGE_BOTTOM;
} else { } else {
edge = WLC_RESIZE_EDGE_BOTTOM;
sway_log(L_INFO, "Downsizing to the bottom"); sway_log(L_INFO, "Downsizing to the bottom");
view->y += dy; view->y += dy;
view->height -= dy; view->height -= dy;
edge += WLC_RESIZE_EDGE_TOP;
} }
} }
break; break;
@ -424,7 +434,17 @@ static bool handle_pointer_motion(wlc_handle handle, uint32_t time, const struct
prev_handle = handle; prev_handle = handle;
prev_pos = mouse_origin; prev_pos = mouse_origin;
if (changed_floating) { if (changed_floating) {
arrange_windows(view, -1, -1); struct wlc_geometry geometry = {
.origin = {
.x = view->x,
.y = view->y
},
.size = {
.w = view->width,
.h = view->height
}
};
wlc_view_set_geometry(view->handle, edge, &geometry);
return true; return true;
} }
return false; return false;