mirror of
https://github.com/swaywm/sway.git
synced 2024-11-21 23:41:27 +00:00
text_input: don't destroy scene_node twice
This commit is contained in:
parent
829c75b9c9
commit
469411d484
|
@ -293,10 +293,6 @@ static void input_popup_update(struct sway_input_popup *popup) {
|
|||
return;
|
||||
}
|
||||
|
||||
wlr_scene_node_destroy(&popup->scene_tree->node);
|
||||
wlr_scene_node_destroy(popup->desc.relative);
|
||||
popup->scene_tree = NULL;
|
||||
|
||||
bool cursor_rect = text_input->input->current.features
|
||||
& WLR_TEXT_INPUT_V3_FEATURE_CURSOR_RECTANGLE;
|
||||
struct wlr_surface *focused_surface = text_input->input->focused_surface;
|
||||
|
|
Loading…
Reference in a new issue