mirror of
https://github.com/swaywm/sway.git
synced 2024-11-26 01:41:30 +00:00
reload: reset input configs
This resets all input options to their defaults on reload. This also fixes some debug log typos in `input_manager_libinput_config_pointer`.
This commit is contained in:
parent
14cab78612
commit
4696f49ecc
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@ -37,6 +37,10 @@ void input_manager_configure_xcursor(void);
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void input_manager_apply_input_config(struct input_config *input_config);
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void input_manager_reset_input(struct sway_input_device *input_device);
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void input_manager_reset_all_inputs();
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void input_manager_apply_seat_config(struct seat_config *seat_config);
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struct sway_seat *input_manager_get_default_seat(void);
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@ -100,6 +100,9 @@ void seat_add_device(struct sway_seat *seat,
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void seat_configure_device(struct sway_seat *seat,
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struct sway_input_device *device);
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void seat_reset_device(struct sway_seat *seat,
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struct sway_input_device *input_device);
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void seat_remove_device(struct sway_seat *seat,
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struct sway_input_device *device);
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@ -387,6 +387,8 @@ bool load_main_config(const char *file, bool is_active, bool validating) {
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memcpy(&config->swaynag_config_errors,
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&old_config->swaynag_config_errors,
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sizeof(struct swaynag_instance));
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input_manager_reset_all_inputs();
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}
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config->current_config_path = path;
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@ -129,6 +129,24 @@ static void input_manager_libinput_config_keyboard(
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}
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}
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static void input_manager_libinput_reset_keyboard(
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struct sway_input_device *input_device) {
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struct wlr_input_device *wlr_device = input_device->wlr_device;
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struct libinput_device *libinput_device;
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if (!wlr_input_device_is_libinput(wlr_device)) {
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return;
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}
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libinput_device = wlr_libinput_get_device_handle(wlr_device);
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uint32_t send_events =
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libinput_device_config_send_events_get_default_mode(libinput_device);
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wlr_log(WLR_DEBUG, "libinput_reset_keyboard(%s) send_events_set_mode(%d)",
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input_device->identifier, send_events);
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libinput_device_config_send_events_set_mode(libinput_device, send_events);
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}
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static void input_manager_libinput_config_touch(
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struct sway_input_device *input_device) {
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struct wlr_input_device *wlr_device = input_device->wlr_device;
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@ -151,6 +169,24 @@ static void input_manager_libinput_config_touch(
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}
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}
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static void input_manager_libinput_reset_touch(
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struct sway_input_device *input_device) {
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struct wlr_input_device *wlr_device = input_device->wlr_device;
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struct libinput_device *libinput_device;
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if (!wlr_input_device_is_libinput(wlr_device)) {
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return;
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}
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libinput_device = wlr_libinput_get_device_handle(wlr_device);
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uint32_t send_events =
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libinput_device_config_send_events_get_default_mode(libinput_device);
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wlr_log(WLR_DEBUG, "libinput_reset_touch(%s) send_events_set_mode(%d)",
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input_device->identifier, send_events);
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libinput_device_config_send_events_set_mode(libinput_device, send_events);
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}
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static void input_manager_libinput_config_pointer(
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struct sway_input_device *input_device) {
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struct wlr_input_device *wlr_device = input_device->wlr_device;
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@ -180,14 +216,14 @@ static void input_manager_libinput_config_pointer(
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if (ic->drag != INT_MIN) {
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wlr_log(WLR_DEBUG,
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"libinput_config_pointer(%s) tap_set_drag_enabled(%d)",
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ic->identifier, ic->click_method);
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ic->identifier, ic->drag);
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libinput_device_config_tap_set_drag_enabled(libinput_device,
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ic->drag);
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}
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if (ic->drag_lock != INT_MIN) {
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wlr_log(WLR_DEBUG,
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"libinput_config_pointer(%s) tap_set_drag_lock_enabled(%d)",
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ic->identifier, ic->click_method);
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ic->identifier, ic->drag_lock);
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libinput_device_config_tap_set_drag_lock_enabled(libinput_device,
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ic->drag_lock);
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}
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@ -248,12 +284,118 @@ static void input_manager_libinput_config_pointer(
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}
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if (ic->tap_button_map != INT_MIN) {
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wlr_log(WLR_DEBUG, "libinput_config_pointer(%s) tap_set_button_map(%d)",
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ic->identifier, ic->tap);
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ic->identifier, ic->tap_button_map);
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libinput_device_config_tap_set_button_map(libinput_device,
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ic->tap_button_map);
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}
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}
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static void input_manager_libinput_reset_pointer(
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struct sway_input_device *input_device) {
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struct wlr_input_device *wlr_device = input_device->wlr_device;
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if (!wlr_input_device_is_libinput(wlr_device)) {
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return;
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}
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struct libinput_device *libinput_device =
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wlr_libinput_get_device_handle(wlr_device);
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enum libinput_config_accel_profile accel_profile =
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libinput_device_config_accel_get_default_profile(libinput_device);
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wlr_log(WLR_DEBUG, "libinput_reset_pointer(%s) accel_set_profile(%d)",
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input_device->identifier, accel_profile);
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libinput_device_config_accel_set_profile(libinput_device, accel_profile);
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enum libinput_config_click_method click_method =
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libinput_device_config_click_get_default_method(libinput_device);
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wlr_log(WLR_DEBUG, "libinput_reset_pointer(%s) click_set_method(%d)",
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input_device->identifier, click_method);
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libinput_device_config_click_set_method(libinput_device, click_method);
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enum libinput_config_drag_state drag =
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libinput_device_config_tap_get_default_drag_enabled(libinput_device);
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wlr_log(WLR_DEBUG, "libinput_reset_pointer(%s) tap_set_drag_enabled(%d)",
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input_device->identifier, drag);
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libinput_device_config_tap_set_drag_enabled(libinput_device, drag);
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enum libinput_config_drag_lock_state drag_lock =
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libinput_device_config_tap_get_default_drag_lock_enabled(
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libinput_device);
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wlr_log(WLR_DEBUG,
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"libinput_reset_pointer(%s) tap_set_drag_lock_enabled(%d)",
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input_device->identifier, drag_lock);
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libinput_device_config_tap_set_drag_lock_enabled(libinput_device,
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drag_lock);
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enum libinput_config_dwt_state dwt =
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libinput_device_config_dwt_get_default_enabled(libinput_device);
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wlr_log(WLR_DEBUG, "libinput_reset_pointer(%s) dwt_set_enabled(%d)",
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input_device->identifier, dwt);
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libinput_device_config_dwt_set_enabled(libinput_device, dwt);
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int left_handed =
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libinput_device_config_left_handed_get_default(libinput_device);
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wlr_log(WLR_DEBUG,
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"libinput_reset_pointer(%s) left_handed_set_enabled(%d)",
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input_device->identifier, left_handed);
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libinput_device_config_left_handed_set(libinput_device, left_handed);
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enum libinput_config_middle_emulation_state middle_emulation =
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libinput_device_config_middle_emulation_get_default_enabled(
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libinput_device);
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wlr_log(WLR_DEBUG,
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"libinput_reset_pointer(%s) middle_emulation_set_enabled(%d)",
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input_device->identifier, middle_emulation);
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libinput_device_config_middle_emulation_set_enabled(libinput_device,
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middle_emulation);
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int natural_scroll =
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libinput_device_config_scroll_get_default_natural_scroll_enabled(
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libinput_device);
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wlr_log(WLR_DEBUG,
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"libinput_reset_pointer(%s) natural_scroll_set_enabled(%d)",
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input_device->identifier, natural_scroll);
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libinput_device_config_scroll_set_natural_scroll_enabled(
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libinput_device, natural_scroll);
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double pointer_accel =
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libinput_device_config_accel_get_default_speed(libinput_device);
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wlr_log(WLR_DEBUG, "libinput_reset_pointer(%s) accel_set_speed(%f)",
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input_device->identifier, pointer_accel);
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libinput_device_config_accel_set_speed(libinput_device, pointer_accel);
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uint32_t scroll_button =
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libinput_device_config_scroll_get_default_button(libinput_device);
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wlr_log(WLR_DEBUG, "libinput_reset_pointer(%s) scroll_set_button(%d)",
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input_device->identifier, scroll_button);
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libinput_device_config_scroll_set_button(libinput_device, scroll_button);
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enum libinput_config_scroll_method scroll_method =
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libinput_device_config_scroll_get_default_method(libinput_device);
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wlr_log(WLR_DEBUG, "libinput_reset_pointer(%s) scroll_set_method(%d)",
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input_device->identifier, scroll_method);
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libinput_device_config_scroll_set_method(libinput_device, scroll_method);
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uint32_t send_events =
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libinput_device_config_send_events_get_default_mode(libinput_device);
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wlr_log(WLR_DEBUG, "libinput_reset_pointer(%s) send_events_set_mode(%d)",
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input_device->identifier, send_events);
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libinput_device_config_send_events_set_mode(libinput_device, send_events);
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enum libinput_config_tap_state tap =
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libinput_device_config_tap_get_default_enabled(libinput_device);
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wlr_log(WLR_DEBUG, "libinput_reset_pointer(%s) tap_set_enabled(%d)",
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input_device->identifier, tap);
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libinput_device_config_tap_set_enabled(libinput_device, tap);
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enum libinput_config_tap_button_map tap_button_map =
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libinput_device_config_tap_get_button_map(libinput_device);
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wlr_log(WLR_DEBUG, "libinput_reset_pointer(%s) tap_set_button_map(%d)",
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input_device->identifier, tap_button_map);
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libinput_device_config_tap_set_button_map(libinput_device, tap_button_map);
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}
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static void handle_device_destroy(struct wl_listener *listener, void *data) {
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struct wlr_input_device *device = data;
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@ -466,6 +608,30 @@ void input_manager_apply_input_config(struct input_config *input_config) {
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}
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}
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void input_manager_reset_input(struct sway_input_device *input_device) {
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if (input_device->wlr_device->type == WLR_INPUT_DEVICE_POINTER ||
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input_device->wlr_device->type == WLR_INPUT_DEVICE_TABLET_TOOL) {
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input_manager_libinput_reset_pointer(input_device);
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} else if (input_device->wlr_device->type == WLR_INPUT_DEVICE_KEYBOARD) {
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input_manager_libinput_reset_keyboard(input_device);
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} else if (input_device->wlr_device->type == WLR_INPUT_DEVICE_TOUCH) {
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input_manager_libinput_reset_touch(input_device);
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}
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struct sway_seat *seat = NULL;
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wl_list_for_each(seat, &server.input->seats, link) {
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seat_reset_device(seat, input_device);
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}
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}
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void input_manager_reset_all_inputs() {
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struct sway_input_device *input_device = NULL;
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wl_list_for_each(input_device, &server.input->devices, link) {
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input_manager_reset_input(input_device);
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}
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}
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void input_manager_apply_seat_config(struct seat_config *seat_config) {
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wlr_log(WLR_DEBUG, "applying seat config for seat %s", seat_config->name);
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if (strcmp(seat_config->name, "*") == 0) {
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@ -405,6 +405,14 @@ static void seat_update_capabilities(struct sway_seat *seat) {
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}
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}
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static void seat_reset_input_config(struct sway_seat *seat,
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struct sway_seat_device *sway_device) {
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wlr_log(WLR_DEBUG, "Resetting output mapping for input device %s",
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sway_device->input_device->identifier);
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wlr_cursor_map_input_to_output(seat->cursor->cursor,
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sway_device->input_device->wlr_device, NULL);
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}
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static void seat_apply_input_config(struct sway_seat *seat,
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struct sway_seat_device *sway_device) {
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const char *mapped_to_output = NULL;
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@ -522,6 +530,35 @@ void seat_configure_device(struct sway_seat *seat,
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}
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}
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void seat_reset_device(struct sway_seat *seat,
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struct sway_input_device *input_device) {
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struct sway_seat_device *seat_device = seat_get_device(seat, input_device);
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if (!seat_device) {
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return;
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}
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switch (input_device->wlr_device->type) {
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case WLR_INPUT_DEVICE_POINTER:
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seat_reset_input_config(seat, seat_device);
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break;
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case WLR_INPUT_DEVICE_KEYBOARD:
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sway_keyboard_configure(seat_device->keyboard);
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break;
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case WLR_INPUT_DEVICE_TOUCH:
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seat_reset_input_config(seat, seat_device);
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break;
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case WLR_INPUT_DEVICE_TABLET_TOOL:
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seat_reset_input_config(seat, seat_device);
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break;
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case WLR_INPUT_DEVICE_TABLET_PAD:
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wlr_log(WLR_DEBUG, "TODO: reset tablet pad");
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break;
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case WLR_INPUT_DEVICE_SWITCH:
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wlr_log(WLR_DEBUG, "TODO: reset switch device");
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break;
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}
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}
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void seat_add_device(struct sway_seat *seat,
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struct sway_input_device *input_device) {
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if (seat_get_device(seat, input_device)) {
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