Implement focus mode_toggle

This commit is contained in:
emersion 2018-07-08 22:56:25 +01:00
parent ebcdce457a
commit 48c98b676f
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GPG key ID: 0FDE7BE0E88F5E48

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@ -1,10 +1,12 @@
#include <strings.h>
#include <wlr/util/log.h>
#include "log.h"
#include "sway/commands.h"
#include "sway/input/input-manager.h"
#include "sway/input/seat.h"
#include "sway/tree/arrange.h"
#include "sway/tree/view.h"
#include "sway/commands.h"
#include "sway/tree/workspace.h"
static bool parse_movement_direction(const char *name,
enum movement_direction *out) {
@ -27,6 +29,21 @@ static bool parse_movement_direction(const char *name,
return true;
}
static struct cmd_results *focus_mode(struct sway_container *con,
struct sway_seat *seat, bool floating) {
struct sway_container *ws = con->type == C_WORKSPACE ?
con : container_parent(con, C_WORKSPACE);
struct sway_container *new_focus = ws;
if (floating) {
new_focus = ws->sway_workspace->floating;
if (new_focus->children->length == 0) {
return cmd_results_new(CMD_SUCCESS, NULL, NULL);
}
}
seat_set_focus(seat, seat_get_active_child(seat, new_focus));
return cmd_results_new(CMD_SUCCESS, NULL, NULL);
}
struct cmd_results *cmd_focus(int argc, char **argv) {
struct sway_container *con = config->handler_context.current_container;
struct sway_seat *seat = config->handler_context.seat;
@ -40,11 +57,20 @@ struct cmd_results *cmd_focus(int argc, char **argv) {
return cmd_results_new(CMD_SUCCESS, NULL, NULL);
}
// TODO mode_toggle
if (strcmp(argv[0], "floating") == 0) {
return focus_mode(con, seat, true);
} else if (strcmp(argv[0], "tiling") == 0) {
return focus_mode(con, seat, false);
} else if (strcmp(argv[0], "mode_toggle") == 0) {
return focus_mode(con, seat, !container_is_floating(con));
}
// TODO: focus output <direction|name>
enum movement_direction direction = 0;
if (!parse_movement_direction(argv[0], &direction)) {
return cmd_results_new(CMD_INVALID, "focus",
"Expected 'focus <direction|parent|child|mode_toggle>' or 'focus output <direction|name>'");
"Expected 'focus <direction|parent|child|mode_toggle|floating|tiling>' "
"or 'focus output <direction|name>'");
}
struct sway_container *next_focus = container_get_in_direction(