mirror of
https://github.com/swaywm/sway.git
synced 2024-11-23 00:11:28 +00:00
Fix workspace deletion edge cases
This commit is contained in:
parent
1c50d79e19
commit
49379dd0fc
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@ -104,7 +104,7 @@ struct sway_container *container_workspace_destroy(
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struct sway_container *container_view_destroy(struct sway_container *view);
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void container_destroy(struct sway_container *cont);
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struct sway_container *container_destroy(struct sway_container *cont);
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struct sway_container *container_set_layout(struct sway_container *container,
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enum sway_container_layout layout);
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@ -39,6 +39,8 @@ struct sway_container *container_add_sibling(struct sway_container *parent,
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struct sway_container *container_remove_child(struct sway_container *child);
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struct sway_container *container_reap_empty(struct sway_container *container);
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void container_move_to(struct sway_container* container,
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struct sway_container* destination);
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@ -23,4 +23,6 @@ struct sway_container *workspace_output_prev(struct sway_container *current);
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struct sway_container *workspace_prev(struct sway_container *current);
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bool workspace_is_visible(struct sway_container *ws);
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#endif
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@ -83,10 +83,9 @@ static void handle_destroy(struct wl_listener *listener, void *data) {
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wl_container_of(listener, sway_xdg_surface, destroy);
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wl_list_remove(&sway_xdg_surface->commit.link);
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wl_list_remove(&sway_xdg_surface->destroy.link);
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struct sway_container *parent = container_view_destroy(sway_xdg_surface->view->swayc);
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container_view_destroy(sway_xdg_surface->view->swayc);
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free(sway_xdg_surface->view);
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free(sway_xdg_surface);
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arrange_windows(parent, -1, -1);
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}
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void handle_xdg_shell_v6_surface(struct wl_listener *listener, void *data) {
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@ -109,29 +109,17 @@ static void handle_destroy(struct wl_listener *listener, void *data) {
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wl_list_remove(&sway_surface->destroy.link);
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wl_list_remove(&sway_surface->request_configure.link);
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wl_list_remove(&sway_surface->view->unmanaged_view_link);
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struct sway_container *parent = container_view_destroy(sway_surface->view->swayc);
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if (parent) {
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arrange_windows(parent, -1, -1);
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}
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free(sway_surface->view);
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free(sway_surface);
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container_view_destroy(sway_surface->view->swayc);
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sway_surface->view->swayc = NULL;
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sway_surface->view->surface = NULL;
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}
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static void handle_unmap_notify(struct wl_listener *listener, void *data) {
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struct sway_xwayland_surface *sway_surface =
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wl_container_of(listener, sway_surface, unmap_notify);
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wl_list_remove(&sway_surface->view->unmanaged_view_link);
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wl_list_init(&sway_surface->view->unmanaged_view_link);
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// take it out of the tree
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struct sway_container *parent = container_view_destroy(sway_surface->view->swayc);
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if (parent) {
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arrange_windows(parent, -1, -1);
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}
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container_view_destroy(sway_surface->view->swayc);
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sway_surface->view->swayc = NULL;
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sway_surface->view->surface = NULL;
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}
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@ -82,6 +82,7 @@ sway_sources = files(
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'security.c',
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'tree/container.c',
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'tree/layout.c',
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'tree/output.c',
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'tree/view.c',
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'tree/workspace.c',
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)
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@ -10,12 +10,12 @@
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#include "sway/tree/container.h"
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#include "sway/input/input-manager.h"
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#include "sway/input/seat.h"
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#include "sway/tree/layout.h"
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#include "sway/ipc-server.h"
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#include "sway/output.h"
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#include "sway/server.h"
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#include "sway/tree/layout.h"
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#include "sway/tree/view.h"
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#include "sway/tree/workspace.h"
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#include "sway/ipc-server.h"
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#include "log.h"
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static list_t *bfs_queue;
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@ -58,13 +58,14 @@ static struct sway_container *container_create(enum sway_container_type type) {
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return c;
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}
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void container_destroy(struct sway_container *cont) {
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struct sway_container *container_destroy(struct sway_container *cont) {
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if (cont == NULL) {
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return;
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return NULL;
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}
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wl_signal_emit(&cont->events.destroy, cont);
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struct sway_container *parent = cont->parent;
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if (cont->children) {
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// remove children until there are no more, container_destroy calls
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// container_remove_child, which removes child from this container
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@ -77,13 +78,14 @@ void container_destroy(struct sway_container *cont) {
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list_foreach(cont->marks, free);
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list_free(cont->marks);
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}
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if (cont->parent) {
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if (parent) {
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container_remove_child(cont);
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}
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if (cont->name) {
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free(cont->name);
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}
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free(cont);
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return parent;
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}
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struct sway_container *container_output_create(
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@ -202,95 +204,6 @@ struct sway_container *container_view_create(struct sway_container *sibling,
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return swayc;
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}
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struct sway_container *container_output_destroy(struct sway_container *output) {
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if (!sway_assert(output, "cannot destroy null output")) {
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return NULL;
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}
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if (output->children->length > 0) {
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// TODO save workspaces when there are no outputs.
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// TODO also check if there will ever be no outputs except for exiting
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// program
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if (root_container.children->length > 1) {
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int p = root_container.children->items[0] == output;
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// Move workspace from this output to another output
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while (output->children->length) {
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struct sway_container *child = output->children->items[0];
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container_remove_child(child);
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container_add_child(root_container.children->items[p], child);
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}
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container_sort_workspaces(root_container.children->items[p]);
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arrange_windows(root_container.children->items[p],
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-1, -1);
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}
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}
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wl_list_remove(&output->sway_output->frame.link);
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wl_list_remove(&output->sway_output->destroy.link);
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wl_list_remove(&output->sway_output->mode.link);
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wlr_log(L_DEBUG, "OUTPUT: Destroying output '%s'", output->name);
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container_destroy(output);
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return &root_container;
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}
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struct sway_container *container_workspace_destroy(
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struct sway_container *workspace) {
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if (!sway_assert(workspace, "cannot destroy null workspace")) {
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return NULL;
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}
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// Do not destroy this if it's the last workspace on this output
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struct sway_container *output = container_parent(workspace, C_OUTPUT);
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if (output && output->children->length == 1) {
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return NULL;
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}
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struct sway_container *parent = workspace->parent;
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if (workspace->children->length == 0) {
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// destroy the WS if there are no children (TODO check for floating)
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wlr_log(L_DEBUG, "destroying workspace '%s'", workspace->name);
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ipc_event_workspace(workspace, NULL, "empty");
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} else {
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// Move children to a different workspace on this output
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struct sway_container *new_workspace = NULL;
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// TODO move floating
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for (int i = 0; i < output->children->length; i++) {
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if (output->children->items[i] != workspace) {
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new_workspace = output->children->items[i];
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break;
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}
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}
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wlr_log(L_DEBUG, "moving children to different workspace '%s' -> '%s'",
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workspace->name, new_workspace->name);
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for (int i = 0; i < workspace->children->length; i++) {
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container_move_to(workspace->children->items[i], new_workspace);
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}
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}
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container_destroy(workspace);
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return parent;
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}
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struct sway_container *container_view_destroy(struct sway_container *view) {
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if (!view) {
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return NULL;
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}
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wlr_log(L_DEBUG, "Destroying view '%s'", view->name);
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struct sway_container *parent = view->parent;
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container_destroy(view);
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// TODO WLR: Destroy empty containers
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/*
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if (parent && parent->type == C_CONTAINER) {
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return destroy_container(parent);
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}
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*/
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return parent;
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}
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struct sway_container *container_set_layout(struct sway_container *container,
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enum sway_container_layout layout) {
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if (container->type == C_WORKSPACE) {
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@ -9,6 +9,7 @@
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#include "sway/tree/container.h"
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#include "sway/tree/layout.h"
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#include "sway/output.h"
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#include "sway/tree/workspace.h"
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#include "sway/tree/view.h"
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#include "sway/input/seat.h"
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#include "sway/ipc-server.h"
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@ -99,42 +100,42 @@ void container_add_child(struct sway_container *parent,
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parent, parent->type, parent->width, parent->height);
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list_add(parent->children, child);
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child->parent = parent;
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// set focus for this container
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/* TODO WLR
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if (parent->type == C_WORKSPACE && child->type == C_VIEW &&
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(parent->workspace_layout == L_TABBED || parent->workspace_layout ==
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L_STACKED)) {
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child = new_container(child, parent->workspace_layout);
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}
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*/
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}
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struct sway_container *container_remove_child(struct sway_container *child) {
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int i;
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struct sway_container *parent = child->parent;
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for (i = 0; i < parent->children->length; ++i) {
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if (parent->children->items[i] == child) {
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list_del(parent->children, i);
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break;
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}
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}
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child->parent = NULL;
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return parent;
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}
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struct sway_container *container_reap_empty(struct sway_container *container) {
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if (!sway_assert(container, "reaping null container")) {
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return NULL;
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}
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while (container->children->length == 0 && container->type == C_CONTAINER) {
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wlr_log(L_DEBUG, "Container: Destroying container '%p'", container);
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wlr_log(L_DEBUG, "reaping %p %s", container, container->name);
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while (container->children->length == 0) {
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if (container->type == C_WORKSPACE) {
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if (!workspace_is_visible(container)) {
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container_workspace_destroy(container);
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}
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break;
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} else if (container->type == C_CONTAINER) {
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struct sway_container *parent = container->parent;
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container_destroy(container);
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container = parent;
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} else {
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container = container->parent;
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}
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}
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return container;
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}
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struct sway_container *container_remove_child(struct sway_container *child) {
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struct sway_container *parent = child->parent;
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for (int i = 0; i < parent->children->length; ++i) {
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if (parent->children->items[i] == child) {
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list_del(parent->children, i);
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break;
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}
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}
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child->parent = NULL;
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return container_reap_empty(parent);
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}
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void container_move_to(struct sway_container* container,
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struct sway_container* destination) {
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if (container == destination
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container->width = container->height = 0;
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struct sway_container *new_parent =
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container_add_sibling(destination, container);
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if (destination->type == C_WORKSPACE) {
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// If the workspace only has one child after adding one, it
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// means that the workspace was just initialized.
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// TODO: Consider floating views in this test
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if (destination->children->length == 1) {
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ipc_event_workspace(NULL, destination, "init");
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}
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}
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old_parent = container_reap_empty(old_parent);
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if (old_parent) {
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arrange_windows(old_parent, -1, -1);
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}
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arrange_windows(new_parent, -1, -1);
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}
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36
sway/tree/output.c
Normal file
36
sway/tree/output.c
Normal file
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@ -0,0 +1,36 @@
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#include "sway/tree/container.h"
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#include "sway/tree/layout.h"
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#include "sway/output.h"
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#include "log.h"
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struct sway_container *container_output_destroy(struct sway_container *output) {
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if (!sway_assert(output, "cannot destroy null output")) {
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return NULL;
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}
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if (output->children->length > 0) {
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// TODO save workspaces when there are no outputs.
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// TODO also check if there will ever be no outputs except for exiting
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// program
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if (root_container.children->length > 1) {
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int p = root_container.children->items[0] == output;
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// Move workspace from this output to another output
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while (output->children->length) {
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struct sway_container *child = output->children->items[0];
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container_remove_child(child);
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container_add_child(root_container.children->items[p], child);
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}
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container_sort_workspaces(root_container.children->items[p]);
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arrange_windows(root_container.children->items[p],
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-1, -1);
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}
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}
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wl_list_remove(&output->sway_output->frame.link);
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wl_list_remove(&output->sway_output->destroy.link);
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wl_list_remove(&output->sway_output->mode.link);
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wlr_log(L_DEBUG, "OUTPUT: Destroying output '%s'", output->name);
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container_destroy(output);
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return &root_container;
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}
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@ -3,6 +3,7 @@
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#include "sway/tree/container.h"
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#include "sway/tree/layout.h"
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#include "sway/tree/view.h"
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#include "log.h"
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const char *view_get_title(struct sway_view *view) {
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if (view->iface.get_prop) {
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@ -94,3 +95,13 @@ void view_update_outputs(struct sway_view *view, const struct wlr_box *before) {
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}
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}
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}
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struct sway_container *container_view_destroy(struct sway_container *view) {
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if (!view) {
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return NULL;
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}
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wlr_log(L_DEBUG, "Destroying view '%s'", view->name);
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struct sway_container *parent = container_destroy(view);
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arrange_windows(parent, -1, -1);
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return parent;
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}
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@ -6,9 +6,10 @@
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#include <stdio.h>
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#include <strings.h>
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#include "stringop.h"
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#include "sway/tree/container.h"
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#include "sway/input/input-manager.h"
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#include "sway/input/seat.h"
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#include "sway/ipc-server.h"
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#include "sway/tree/container.h"
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#include "sway/tree/workspace.h"
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#include "log.h"
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#include "util.h"
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@ -202,7 +203,48 @@ struct sway_container *workspace_create(const char *name) {
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sway_seat_get_focus_inactive(seat, &root_container);
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parent = focus;
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parent = container_parent(parent, C_OUTPUT);
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return container_workspace_create(parent, name);
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struct sway_container *new_ws = container_workspace_create(parent, name);
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ipc_event_workspace(NULL, new_ws, "init");
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return new_ws;
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}
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struct sway_container *container_workspace_destroy(
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struct sway_container *workspace) {
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if (!sway_assert(workspace, "cannot destroy null workspace")) {
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return NULL;
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}
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// Do not destroy this if it's the last workspace on this output
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struct sway_container *output = container_parent(workspace, C_OUTPUT);
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if (output && output->children->length == 1) {
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return NULL;
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}
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struct sway_container *parent = workspace->parent;
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if (workspace->children->length == 0) {
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// destroy the WS if there are no children (TODO check for floating)
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wlr_log(L_DEBUG, "destroying workspace '%s'", workspace->name);
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ipc_event_workspace(workspace, NULL, "empty");
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} else {
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// Move children to a different workspace on this output
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struct sway_container *new_workspace = NULL;
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// TODO move floating
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for (int i = 0; i < output->children->length; i++) {
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if (output->children->items[i] != workspace) {
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new_workspace = output->children->items[i];
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break;
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}
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}
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wlr_log(L_DEBUG, "moving children to different workspace '%s' -> '%s'",
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workspace->name, new_workspace->name);
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for (int i = 0; i < workspace->children->length; i++) {
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container_move_to(workspace->children->items[i], new_workspace);
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}
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}
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container_destroy(workspace);
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return parent;
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}
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/**
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@ -343,3 +385,13 @@ bool workspace_switch(struct sway_container *workspace) {
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arrange_windows(output, -1, -1);
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return true;
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}
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bool workspace_is_visible(struct sway_container *ws) {
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struct sway_container *output = container_parent(ws, C_OUTPUT);
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struct sway_seat *seat = input_manager_current_seat(input_manager);
|
||||
struct sway_container *focus = sway_seat_get_focus_inactive(seat, output);
|
||||
if (focus->type != C_WORKSPACE) {
|
||||
focus = container_parent(focus, C_WORKSPACE);
|
||||
}
|
||||
return focus == ws;
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue