Fallback to other output modes if preferred mode fails

Sometimes the preferred mode is not available due to hardware
constraints (e.g. GPU or cable bandwidth limitations). In these
cases it's better to fallback to lower modes than to end up with
a black screen.
This commit is contained in:
Simon Ser 2021-07-30 23:00:10 +02:00
parent f67ed6772c
commit 4cdc4ac63a
1 changed files with 20 additions and 2 deletions

View File

@ -357,8 +357,26 @@ static void queue_output_config(struct output_config *oc,
set_mode(wlr_output, oc->width, oc->height,
oc->refresh_rate, oc->custom_mode == 1);
} else if (!wl_list_empty(&wlr_output->modes)) {
struct wlr_output_mode *mode = wlr_output_preferred_mode(wlr_output);
wlr_output_set_mode(wlr_output, mode);
sway_log(SWAY_DEBUG, "Set preferred mode");
struct wlr_output_mode *preferred_mode =
wlr_output_preferred_mode(wlr_output);
wlr_output_set_mode(wlr_output, preferred_mode);
if (!wlr_output_test(wlr_output)) {
sway_log(SWAY_DEBUG, "Preferred mode rejected, "
"falling back to another mode");
struct wlr_output_mode *mode;
wl_list_for_each(mode, &wlr_output->modes, link) {
if (mode == preferred_mode) {
continue;
}
wlr_output_set_mode(wlr_output, mode);
if (wlr_output_test(wlr_output)) {
break;
}
}
}
}
if (oc && (oc->subpixel != WL_OUTPUT_SUBPIXEL_UNKNOWN || config->reloading)) {