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https://github.com/swaywm/sway.git
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Merge pull request #2360 from RyanDwyer/floating-containers
Allow containers to float
This commit is contained in:
commit
53069f1403
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@ -124,6 +124,9 @@ struct sway_container *seat_get_focus(struct sway_seat *seat);
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struct sway_container *seat_get_focus_inactive(struct sway_seat *seat,
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struct sway_container *container);
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struct sway_container *seat_get_focus_inactive_tiling(struct sway_seat *seat,
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struct sway_container *container);
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/**
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* Descend into the focus stack to find the focus-inactive view. Useful for
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* container placement when they change position in the tree.
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@ -297,6 +297,11 @@ void container_notify_subtree_changed(struct sway_container *container);
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*/
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size_t container_titlebar_height(void);
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/**
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* Resize and center the container in its workspace.
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*/
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void container_init_floating(struct sway_container *container);
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void container_set_floating(struct sway_container *container, bool enable);
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void container_set_geometry_from_floating_view(struct sway_container *con);
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@ -340,6 +345,12 @@ void container_end_mouse_operation(struct sway_container *container);
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void container_set_fullscreen(struct sway_container *container, bool enable);
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/**
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* Return true if the container is floating, or a child of a floating split
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* container.
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*/
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bool container_is_floating_or_child(struct sway_container *container);
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/**
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* Return true if the container is fullscreen, or a child of a fullscreen split
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* container.
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@ -234,11 +234,6 @@ void view_get_constraints(struct sway_view *view, double *min_width,
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uint32_t view_configure(struct sway_view *view, double lx, double ly, int width,
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int height);
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/**
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* Center the view in its workspace and build the swayc decorations around it.
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*/
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void view_init_floating(struct sway_view *view);
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/**
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* Configure the view's position and size based on the swayc's position and
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* size, taking borders into consideration.
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@ -17,9 +17,24 @@ struct cmd_results *cmd_floating(int argc, char **argv) {
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}
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struct sway_container *container =
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config->handler_context.current_container;
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if (container->type != C_VIEW) {
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// TODO: This doesn't strictly speaking have to be true
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return cmd_results_new(CMD_INVALID, "float", "Only views can float");
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if (container->type == C_WORKSPACE && container->children->length == 0) {
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return cmd_results_new(CMD_INVALID, "floating",
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"Can't float an empty workspace");
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}
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if (container->type == C_WORKSPACE) {
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// Wrap the workspace's children in a container so we can float it
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struct sway_container *workspace = container;
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container = container_wrap_children(container);
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workspace->layout = L_HORIZ;
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seat_set_focus(config->handler_context.seat, container);
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}
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// If the container is in a floating split container,
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// operate on the split container instead of the child.
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if (container_is_floating_or_child(container)) {
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while (container->parent->layout != L_FLOATING) {
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container = container->parent;
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}
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}
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bool wants_floating;
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@ -35,14 +35,25 @@ static struct cmd_results *focus_mode(struct sway_container *con,
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struct sway_seat *seat, bool floating) {
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struct sway_container *ws = con->type == C_WORKSPACE ?
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con : container_parent(con, C_WORKSPACE);
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struct sway_container *new_focus = ws;
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if (floating) {
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new_focus = ws->sway_workspace->floating;
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if (new_focus->children->length == 0) {
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return cmd_results_new(CMD_SUCCESS, NULL, NULL);
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// If the container is in a floating split container,
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// operate on the split container instead of the child.
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if (container_is_floating_or_child(con)) {
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while (con->parent->layout != L_FLOATING) {
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con = con->parent;
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}
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}
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seat_set_focus(seat, seat_get_active_child(seat, new_focus));
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struct sway_container *new_focus = NULL;
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if (floating) {
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new_focus = seat_get_focus_inactive(seat, ws->sway_workspace->floating);
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} else {
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new_focus = seat_get_focus_inactive_tiling(seat, ws);
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}
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if (!new_focus) {
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new_focus = ws;
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}
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seat_set_focus(seat, new_focus);
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return cmd_results_new(CMD_SUCCESS, NULL, NULL);
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}
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@ -97,7 +108,7 @@ struct cmd_results *cmd_focus(int argc, char **argv) {
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} else if (strcmp(argv[0], "tiling") == 0) {
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return focus_mode(con, seat, false);
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} else if (strcmp(argv[0], "mode_toggle") == 0) {
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return focus_mode(con, seat, !container_is_floating(con));
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return focus_mode(con, seat, !container_is_floating_or_child(con));
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}
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if (strcmp(argv[0], "output") == 0) {
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@ -298,10 +298,25 @@ static struct cmd_results *move_to_position(struct sway_container *container,
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}
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static struct cmd_results *move_to_scratchpad(struct sway_container *con) {
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if (con->type != C_CONTAINER && con->type != C_VIEW) {
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if (con->type == C_WORKSPACE && con->children->length == 0) {
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return cmd_results_new(CMD_INVALID, "move",
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"Only views and containers can be moved to the scratchpad");
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"Can't move an empty workspace to the scratchpad");
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}
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if (con->type == C_WORKSPACE) {
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// Wrap the workspace's children in a container
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struct sway_container *workspace = con;
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con = container_wrap_children(con);
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workspace->layout = L_HORIZ;
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}
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// If the container is in a floating split container,
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// operate on the split container instead of the child.
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if (container_is_floating_or_child(con)) {
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while (con->parent->layout != L_FLOATING) {
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con = con->parent;
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}
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}
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if (con->scratchpad) {
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return cmd_results_new(CMD_INVALID, "move",
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"Container is already in the scratchpad");
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@ -19,11 +19,19 @@ struct cmd_results *cmd_scratchpad(int argc, char **argv) {
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}
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if (config->handler_context.using_criteria) {
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struct sway_container *con = config->handler_context.current_container;
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// If the container is in a floating split container,
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// operate on the split container instead of the child.
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if (container_is_floating_or_child(con)) {
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while (con->parent->layout != L_FLOATING) {
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con = con->parent;
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}
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}
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// If using criteria, this command is executed for every container which
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// matches the criteria. If this container isn't in the scratchpad,
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// we'll just silently return a success.
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struct sway_container *con = config->handler_context.current_container;
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wlr_log(WLR_INFO, "cmd_scratchpad(%s)", con->name);
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if (!con->scratchpad) {
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return cmd_results_new(CMD_SUCCESS, NULL, NULL);
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}
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@ -10,10 +10,6 @@
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static struct cmd_results *do_split(int layout) {
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struct sway_container *con = config->handler_context.current_container;
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if (container_is_floating(con)) {
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return cmd_results_new(CMD_FAILURE, "split",
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"Can't split a floating view");
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}
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struct sway_container *parent = container_split(con, layout);
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container_create_notify(parent);
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arrange_windows(parent->parent);
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@ -779,7 +779,7 @@ static void render_floating_container(struct sway_output *soutput,
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}
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render_view(soutput, damage, con, colors);
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} else {
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render_container(soutput, damage, con, false);
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render_container(soutput, damage, con, con->current.focused);
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}
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}
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@ -437,18 +437,22 @@ static void dispatch_cursor_button_floating(struct sway_cursor *cursor,
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seat_pointer_notify_button(seat, time_msec, button, state);
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return;
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}
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struct sway_container *floater = cont;
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while (floater->parent->layout != L_FLOATING) {
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floater = floater->parent;
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}
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struct wlr_keyboard *keyboard = wlr_seat_get_keyboard(seat->wlr_seat);
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bool mod_pressed = keyboard &&
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(wlr_keyboard_get_modifiers(keyboard) & config->floating_mod);
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enum wlr_edges edge = find_resize_edge(cont, cursor);
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enum wlr_edges edge = find_resize_edge(floater, cursor);
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bool over_title = edge == WLR_EDGE_NONE && !surface;
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// Check for beginning move
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uint32_t btn_move = config->floating_mod_inverse ? BTN_RIGHT : BTN_LEFT;
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if (button == btn_move && state == WLR_BUTTON_PRESSED &&
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(mod_pressed || over_title)) {
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seat_begin_move(seat, cont, button);
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seat_begin_move(seat, floater, button);
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return;
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}
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@ -459,12 +463,12 @@ static void dispatch_cursor_button_floating(struct sway_cursor *cursor,
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if ((resizing_via_border || resizing_via_mod) &&
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state == WLR_BUTTON_PRESSED) {
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if (edge == WLR_EDGE_NONE) {
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edge |= cursor->cursor->x > cont->x + cont->width / 2 ?
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edge |= cursor->cursor->x > floater->x + floater->width / 2 ?
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WLR_EDGE_RIGHT : WLR_EDGE_LEFT;
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edge |= cursor->cursor->y > cont->y + cont->height / 2 ?
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edge |= cursor->cursor->y > floater->y + floater->height / 2 ?
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WLR_EDGE_BOTTOM : WLR_EDGE_TOP;
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}
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seat_begin_resize(seat, cont, button, edge);
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seat_begin_resize(seat, floater, button, edge);
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return;
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}
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@ -598,7 +602,7 @@ void dispatch_cursor_button(struct sway_cursor *cursor,
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seat_set_focus_layer(cursor->seat, layer);
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}
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seat_pointer_notify_button(cursor->seat, time_msec, button, state);
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} else if (cont && container_is_floating(cont)) {
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} else if (cont && container_is_floating_or_child(cont)) {
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dispatch_cursor_button_floating(cursor, time_msec, button, state,
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surface, sx, sy, cont);
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} else if (surface && cont && cont->type != C_VIEW) {
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@ -125,12 +125,14 @@ static void seat_send_focus(struct sway_container *con,
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}
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static struct sway_container *seat_get_focus_by_type(struct sway_seat *seat,
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struct sway_container *container, enum sway_container_type type) {
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struct sway_container *container, enum sway_container_type type,
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bool only_tiling) {
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if (container->type == C_VIEW) {
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return container;
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}
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struct sway_container *floating = container->type == C_WORKSPACE ?
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struct sway_container *floating =
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container->type == C_WORKSPACE && !only_tiling ?
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container->sway_workspace->floating : NULL;
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if (container->children->length == 0 &&
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(!floating || floating->children->length == 0)) {
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@ -144,6 +146,10 @@ static struct sway_container *seat_get_focus_by_type(struct sway_seat *seat,
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}
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if (container_has_child(container, current->container)) {
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if (only_tiling &&
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container_is_floating_or_child(current->container)) {
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continue;
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}
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return current->container;
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}
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if (floating && container_has_child(floating, current->container)) {
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@ -170,7 +176,7 @@ void seat_focus_inactive_children_for_each(struct sway_seat *seat,
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struct sway_container *seat_get_focus_inactive_view(struct sway_seat *seat,
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struct sway_container *container) {
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return seat_get_focus_by_type(seat, container, C_VIEW);
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return seat_get_focus_by_type(seat, container, C_VIEW, false);
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}
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static void handle_seat_container_destroy(struct wl_listener *listener,
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@ -185,7 +191,6 @@ static void handle_seat_container_destroy(struct wl_listener *listener,
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bool set_focus =
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focus != NULL &&
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(focus == con || container_has_child(con, focus)) &&
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con->parent && con->parent->children->length > 1 &&
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con->type != C_WORKSPACE;
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seat_container_destroy(seat_con);
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@ -193,7 +198,7 @@ static void handle_seat_container_destroy(struct wl_listener *listener,
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if (set_focus) {
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struct sway_container *next_focus = NULL;
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while (next_focus == NULL) {
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next_focus = seat_get_focus_by_type(seat, parent, C_VIEW);
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next_focus = seat_get_focus_by_type(seat, parent, C_VIEW, false);
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if (next_focus == NULL && parent->type == C_WORKSPACE) {
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next_focus = parent;
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@ -650,7 +655,7 @@ void seat_set_focus_warp(struct sway_seat *seat,
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struct sway_container *new_output_last_ws = NULL;
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if (last_output && new_output && last_output != new_output) {
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new_output_last_ws =
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seat_get_focus_by_type(seat, new_output, C_WORKSPACE);
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seat_get_focus_by_type(seat, new_output, C_WORKSPACE, false);
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}
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if (container && container->parent) {
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@ -761,10 +766,6 @@ void seat_set_focus_warp(struct sway_seat *seat,
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}
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}
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if (last_focus != NULL) {
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cursor_send_pointer_motion(seat->cursor, 0, true);
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}
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seat->has_focus = (container != NULL);
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update_debug_tree();
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@ -865,7 +866,12 @@ void seat_set_exclusive_client(struct sway_seat *seat,
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struct sway_container *seat_get_focus_inactive(struct sway_seat *seat,
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struct sway_container *container) {
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return seat_get_focus_by_type(seat, container, C_TYPES);
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return seat_get_focus_by_type(seat, container, C_TYPES, false);
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}
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struct sway_container *seat_get_focus_inactive_tiling(struct sway_seat *seat,
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struct sway_container *container) {
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return seat_get_focus_by_type(seat, container, C_TYPES, true);
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}
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struct sway_container *seat_get_active_child(struct sway_seat *seat,
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@ -72,11 +72,7 @@ static void scratchpad_show(struct sway_container *con) {
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if (!wlr_box_contains_point(&workspace_box, center_lx, center_ly)) {
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// Maybe resize it
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if (con->width > ws->width || con->height > ws->height) {
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// TODO: Do this properly once we can float C_CONTAINERs
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if (con->type == C_VIEW) {
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view_init_floating(con->sway_view);
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arrange_windows(con);
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}
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container_init_floating(con);
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}
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// Center it
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@ -85,7 +81,8 @@ static void scratchpad_show(struct sway_container *con) {
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container_floating_move_to(con, new_lx, new_ly);
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}
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seat_set_focus(seat, con);
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arrange_windows(ws);
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seat_set_focus(seat, seat_get_focus_inactive(seat, con));
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container_set_dirty(con->parent);
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}
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@ -113,6 +110,15 @@ void scratchpad_toggle_auto(void) {
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struct sway_container *ws = focus->type == C_WORKSPACE ?
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focus : container_parent(focus, C_WORKSPACE);
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// If the focus is in a floating split container,
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// operate on the split container instead of the child.
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if (container_is_floating_or_child(focus)) {
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while (focus->parent->layout != L_FLOATING) {
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focus = focus->parent;
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}
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}
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// Check if the currently focused window is a scratchpad window and should
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// be hidden again.
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if (focus->scratchpad) {
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@ -410,6 +410,10 @@ struct sway_container *container_flatten(struct sway_container *container) {
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* This function just wraps container_destroy_noreaping(), then does reaping.
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*/
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struct sway_container *container_destroy(struct sway_container *con) {
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if (con->is_fullscreen) {
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struct sway_container *ws = container_parent(con, C_WORKSPACE);
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ws->sway_workspace->fullscreen = NULL;
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}
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struct sway_container *parent = container_destroy_noreaping(con);
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if (!parent) {
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@ -948,37 +952,100 @@ size_t container_titlebar_height() {
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return config->font_height + TITLEBAR_V_PADDING * 2;
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}
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void container_init_floating(struct sway_container *con) {
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if (!sway_assert(con->type == C_VIEW || con->type == C_CONTAINER,
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"Expected a view or container")) {
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return;
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}
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struct sway_container *ws = container_parent(con, C_WORKSPACE);
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int min_width, min_height;
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int max_width, max_height;
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if (config->floating_minimum_width == -1) { // no minimum
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min_width = 0;
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} else if (config->floating_minimum_width == 0) { // automatic
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min_width = 75;
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} else {
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min_width = config->floating_minimum_width;
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}
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if (config->floating_minimum_height == -1) { // no minimum
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min_height = 0;
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} else if (config->floating_minimum_height == 0) { // automatic
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min_height = 50;
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} else {
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min_height = config->floating_minimum_height;
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}
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if (config->floating_maximum_width == -1) { // no maximum
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max_width = INT_MAX;
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} else if (config->floating_maximum_width == 0) { // automatic
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max_width = ws->width * 0.6666;
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} else {
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max_width = config->floating_maximum_width;
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}
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if (config->floating_maximum_height == -1) { // no maximum
|
||||
max_height = INT_MAX;
|
||||
} else if (config->floating_maximum_height == 0) { // automatic
|
||||
max_height = ws->height * 0.6666;
|
||||
} else {
|
||||
max_height = config->floating_maximum_height;
|
||||
}
|
||||
|
||||
if (con->type == C_CONTAINER) {
|
||||
con->width = max_width;
|
||||
con->height = max_height;
|
||||
con->x = ws->x + (ws->width - con->width) / 2;
|
||||
con->y = ws->y + (ws->height - con->height) / 2;
|
||||
} else {
|
||||
struct sway_view *view = con->sway_view;
|
||||
view->width = fmax(min_width, fmin(view->natural_width, max_width));
|
||||
view->height = fmax(min_height, fmin(view->natural_height, max_height));
|
||||
view->x = ws->x + (ws->width - view->width) / 2;
|
||||
view->y = ws->y + (ws->height - view->height) / 2;
|
||||
|
||||
// If the view's border is B_NONE then these properties are ignored.
|
||||
view->border_top = view->border_bottom = true;
|
||||
view->border_left = view->border_right = true;
|
||||
|
||||
container_set_geometry_from_floating_view(view->swayc);
|
||||
}
|
||||
}
|
||||
|
||||
void container_set_floating(struct sway_container *container, bool enable) {
|
||||
if (container_is_floating(container) == enable) {
|
||||
return;
|
||||
}
|
||||
|
||||
struct sway_container *workspace = container_parent(container, C_WORKSPACE);
|
||||
struct sway_seat *seat = input_manager_current_seat(input_manager);
|
||||
struct sway_container *workspace = container_parent(container, C_WORKSPACE);
|
||||
|
||||
if (enable) {
|
||||
container_remove_child(container);
|
||||
container_add_child(workspace->sway_workspace->floating, container);
|
||||
container_init_floating(container);
|
||||
if (container->type == C_VIEW) {
|
||||
view_init_floating(container->sway_view);
|
||||
view_set_tiled(container->sway_view, false);
|
||||
}
|
||||
seat_set_focus(seat, seat_get_focus_inactive(seat, container));
|
||||
container_reap_empty_recursive(workspace);
|
||||
} else {
|
||||
// Returning to tiled
|
||||
if (container->scratchpad) {
|
||||
scratchpad_remove_container(container);
|
||||
}
|
||||
container_remove_child(container);
|
||||
container_add_child(workspace, container);
|
||||
struct sway_container *reference =
|
||||
seat_get_focus_inactive_tiling(seat, workspace);
|
||||
if (reference->type == C_VIEW) {
|
||||
reference = reference->parent;
|
||||
}
|
||||
container_add_child(reference, container);
|
||||
container->width = container->parent->width;
|
||||
container->height = container->parent->height;
|
||||
if (container->type == C_VIEW) {
|
||||
view_set_tiled(container->sway_view, true);
|
||||
}
|
||||
container->is_sticky = false;
|
||||
container_reap_empty_recursive(workspace->sway_workspace->floating);
|
||||
}
|
||||
|
||||
container_end_mouse_operation(container);
|
||||
|
@ -1198,6 +1265,17 @@ void container_set_fullscreen(struct sway_container *container, bool enable) {
|
|||
ipc_event_window(container, "fullscreen_mode");
|
||||
}
|
||||
|
||||
bool container_is_floating_or_child(struct sway_container *container) {
|
||||
do {
|
||||
if (container->parent && container->parent->layout == L_FLOATING) {
|
||||
return true;
|
||||
}
|
||||
container = container->parent;
|
||||
} while (container && container->type != C_WORKSPACE);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool container_is_fullscreen_or_child(struct sway_container *container) {
|
||||
do {
|
||||
if (container->is_fullscreen) {
|
||||
|
|
|
@ -387,9 +387,11 @@ void container_move(struct sway_container *container,
|
|||
// If moving a fullscreen view, only consider outputs
|
||||
if (container->is_fullscreen) {
|
||||
current = container_parent(container, C_OUTPUT);
|
||||
} else if (container_is_fullscreen_or_child(container)) {
|
||||
} else if (container_is_fullscreen_or_child(container) ||
|
||||
container_is_floating_or_child(container)) {
|
||||
// If we've fullscreened a split container, only allow the child to move
|
||||
// around within the fullscreen parent.
|
||||
// Same with floating a split container.
|
||||
struct sway_container *ws = container_parent(container, C_WORKSPACE);
|
||||
top = ws->sway_workspace->fullscreen;
|
||||
}
|
||||
|
@ -465,6 +467,9 @@ void container_move(struct sway_container *container,
|
|||
if ((index == parent->children->length - 1 && offs > 0)
|
||||
|| (index == 0 && offs < 0)) {
|
||||
if (current->parent == container->parent) {
|
||||
if (parent->parent->layout == L_FLOATING) {
|
||||
return;
|
||||
}
|
||||
if (!parent->is_fullscreen &&
|
||||
(parent->layout == L_TABBED ||
|
||||
parent->layout == L_STACKED)) {
|
||||
|
@ -488,10 +493,14 @@ void container_move(struct sway_container *container,
|
|||
sibling = parent->children->items[index + offs];
|
||||
wlr_log(WLR_DEBUG, "Selecting sibling id:%zd", sibling->id);
|
||||
}
|
||||
} else if (!parent->is_fullscreen && (parent->layout == L_TABBED ||
|
||||
} else if (!parent->is_fullscreen &&
|
||||
parent->parent->layout != L_FLOATING &&
|
||||
(parent->layout == L_TABBED ||
|
||||
parent->layout == L_STACKED)) {
|
||||
move_out_of_tabs_stacks(container, current, move_dir, offs);
|
||||
return;
|
||||
} else if (parent->parent->layout == L_FLOATING) {
|
||||
return;
|
||||
} else {
|
||||
wlr_log(WLR_DEBUG, "Moving up to find a parallel container");
|
||||
current = current->parent;
|
||||
|
@ -717,10 +726,6 @@ struct sway_container *container_get_in_direction(
|
|||
enum movement_direction dir) {
|
||||
struct sway_container *parent = container->parent;
|
||||
|
||||
if (container_is_floating(container)) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if (dir == MOVE_CHILD) {
|
||||
return seat_get_focus_inactive(seat, container);
|
||||
}
|
||||
|
@ -732,7 +737,7 @@ struct sway_container *container_get_in_direction(
|
|||
parent = container->parent;
|
||||
} else {
|
||||
if (dir == MOVE_PARENT) {
|
||||
if (parent->type == C_OUTPUT) {
|
||||
if (parent->type == C_OUTPUT || container_is_floating(container)) {
|
||||
return NULL;
|
||||
} else {
|
||||
return parent;
|
||||
|
|
|
@ -168,55 +168,6 @@ uint32_t view_configure(struct sway_view *view, double lx, double ly, int width,
|
|||
return 0;
|
||||
}
|
||||
|
||||
void view_init_floating(struct sway_view *view) {
|
||||
struct sway_container *ws = container_parent(view->swayc, C_WORKSPACE);
|
||||
int min_width, min_height;
|
||||
int max_width, max_height;
|
||||
|
||||
if (config->floating_minimum_width == -1) { // no minimum
|
||||
min_width = 0;
|
||||
} else if (config->floating_minimum_width == 0) { // automatic
|
||||
min_width = 75;
|
||||
} else {
|
||||
min_width = config->floating_minimum_width;
|
||||
}
|
||||
|
||||
if (config->floating_minimum_height == -1) { // no minimum
|
||||
min_height = 0;
|
||||
} else if (config->floating_minimum_height == 0) { // automatic
|
||||
min_height = 50;
|
||||
} else {
|
||||
min_height = config->floating_minimum_height;
|
||||
}
|
||||
|
||||
if (config->floating_maximum_width == -1) { // no maximum
|
||||
max_width = INT_MAX;
|
||||
} else if (config->floating_maximum_width == 0) { // automatic
|
||||
max_width = ws->width * 0.6666;
|
||||
} else {
|
||||
max_width = config->floating_maximum_width;
|
||||
}
|
||||
|
||||
if (config->floating_maximum_height == -1) { // no maximum
|
||||
max_height = INT_MAX;
|
||||
} else if (config->floating_maximum_height == 0) { // automatic
|
||||
max_height = ws->height * 0.6666;
|
||||
} else {
|
||||
max_height = config->floating_maximum_height;
|
||||
}
|
||||
|
||||
view->width = fmax(min_width, fmin(view->natural_width, max_width));
|
||||
view->height = fmax(min_height, fmin(view->natural_height, max_height));
|
||||
view->x = ws->x + (ws->width - view->width) / 2;
|
||||
view->y = ws->y + (ws->height - view->height) / 2;
|
||||
|
||||
// If the view's border is B_NONE then these properties are ignored.
|
||||
view->border_top = view->border_bottom = true;
|
||||
view->border_left = view->border_right = true;
|
||||
|
||||
container_set_geometry_from_floating_view(view->swayc);
|
||||
}
|
||||
|
||||
void view_autoconfigure(struct sway_view *view) {
|
||||
if (!sway_assert(view->swayc,
|
||||
"Called view_autoconfigure() on a view without a swayc")) {
|
||||
|
@ -626,10 +577,8 @@ void view_unmap(struct sway_view *view) {
|
|||
struct sway_container *ws = container_parent(view->swayc, C_WORKSPACE);
|
||||
|
||||
struct sway_container *parent;
|
||||
if (view->swayc->is_fullscreen) {
|
||||
ws->sway_workspace->fullscreen = NULL;
|
||||
if (container_is_fullscreen_or_child(view->swayc)) {
|
||||
parent = container_destroy(view->swayc);
|
||||
|
||||
arrange_windows(ws->parent);
|
||||
} else {
|
||||
parent = container_destroy(view->swayc);
|
||||
|
@ -1050,11 +999,14 @@ void view_update_marks_textures(struct sway_view *view) {
|
|||
}
|
||||
|
||||
bool view_is_visible(struct sway_view *view) {
|
||||
if (!view->swayc || view->swayc->destroying || !view->swayc->parent) {
|
||||
if (!view->swayc || view->swayc->destroying) {
|
||||
return false;
|
||||
}
|
||||
struct sway_container *workspace =
|
||||
container_parent(view->swayc, C_WORKSPACE);
|
||||
if (!workspace) {
|
||||
return false;
|
||||
}
|
||||
// Determine if view is nested inside a floating container which is sticky.
|
||||
// A simple floating view will have this ancestry:
|
||||
// C_VIEW -> floating -> workspace
|
||||
|
|
Loading…
Reference in a new issue