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Fix focus mode_toggle from a child of a floating container
Also fixes a crash when unfloating a window. It needs to add it back to the tiling tree as a sibling rather than a child, because the reference container might be a view.
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@ -35,6 +35,15 @@ static struct cmd_results *focus_mode(struct sway_container *con,
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struct sway_seat *seat, bool floating) {
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struct sway_seat *seat, bool floating) {
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struct sway_container *ws = con->type == C_WORKSPACE ?
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struct sway_container *ws = con->type == C_WORKSPACE ?
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con : container_parent(con, C_WORKSPACE);
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con : container_parent(con, C_WORKSPACE);
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// If the container is in a floating split container,
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// operate on the split container instead of the child.
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if (container_is_floating_or_child(con)) {
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while (con->parent->layout != L_FLOATING) {
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con = con->parent;
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}
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}
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struct sway_container *new_focus = NULL;
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struct sway_container *new_focus = NULL;
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if (floating) {
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if (floating) {
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new_focus = seat_get_focus_inactive(seat, ws->sway_workspace->floating);
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new_focus = seat_get_focus_inactive(seat, ws->sway_workspace->floating);
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@ -99,7 +108,7 @@ struct cmd_results *cmd_focus(int argc, char **argv) {
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} else if (strcmp(argv[0], "tiling") == 0) {
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} else if (strcmp(argv[0], "tiling") == 0) {
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return focus_mode(con, seat, false);
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return focus_mode(con, seat, false);
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} else if (strcmp(argv[0], "mode_toggle") == 0) {
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} else if (strcmp(argv[0], "mode_toggle") == 0) {
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return focus_mode(con, seat, !container_is_floating(con));
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return focus_mode(con, seat, !container_is_floating_or_child(con));
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}
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}
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if (strcmp(argv[0], "output") == 0) {
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if (strcmp(argv[0], "output") == 0) {
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@ -1033,7 +1033,7 @@ void container_set_floating(struct sway_container *container, bool enable) {
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struct sway_container *sibling =
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struct sway_container *sibling =
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seat_get_focus_inactive_tiling(seat, workspace);
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seat_get_focus_inactive_tiling(seat, workspace);
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container_remove_child(container);
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container_remove_child(container);
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container_add_child(sibling, container);
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container_add_sibling(sibling, container);
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container->width = container->parent->width;
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container->width = container->parent->width;
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container->height = container->parent->height;
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container->height = container->parent->height;
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if (container->type == C_VIEW) {
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if (container->type == C_VIEW) {
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