mirror of
https://github.com/swaywm/sway.git
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Merge pull request #2826 from RyanDwyer/common-eventloop
Implement common event loop for swaybar and swaylock
This commit is contained in:
commit
53d90dd6a8
179
common/loop.c
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179
common/loop.c
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@ -0,0 +1,179 @@
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#include <limits.h>
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#include <string.h>
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#include <stdbool.h>
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#include <stdlib.h>
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#include <stdio.h>
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#include <poll.h>
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#include <time.h>
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#include <unistd.h>
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#include "list.h"
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#include "log.h"
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#include "loop.h"
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struct loop_fd_event {
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void (*callback)(int fd, short mask, void *data);
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void *data;
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};
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struct loop_timer {
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void (*callback)(void *data);
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void *data;
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struct timespec expiry;
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};
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struct loop {
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struct pollfd *fds;
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int fd_length;
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int fd_capacity;
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list_t *fd_events; // struct loop_fd_event
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list_t *timers; // struct loop_timer
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};
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struct loop *loop_create(void) {
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struct loop *loop = calloc(1, sizeof(struct loop));
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if (!loop) {
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wlr_log(WLR_ERROR, "Unable to allocate memory for loop");
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return NULL;
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}
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loop->fd_capacity = 10;
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loop->fds = malloc(sizeof(struct pollfd) * loop->fd_capacity);
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loop->fd_events = create_list();
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loop->timers = create_list();
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return loop;
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}
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void loop_destroy(struct loop *loop) {
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list_foreach(loop->fd_events, free);
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list_foreach(loop->timers, free);
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list_free(loop->fd_events);
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list_free(loop->timers);
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free(loop->fds);
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free(loop);
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}
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void loop_poll(struct loop *loop) {
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// Calculate next timer in ms
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int ms = INT_MAX;
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if (loop->timers->length) {
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struct timespec now;
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clock_gettime(CLOCK_MONOTONIC, &now);
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for (int i = 0; i < loop->timers->length; ++i) {
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struct loop_timer *timer = loop->timers->items[i];
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int timer_ms = (timer->expiry.tv_sec - now.tv_sec) * 1000;
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timer_ms += (timer->expiry.tv_nsec - now.tv_nsec) / 1000000;
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if (timer_ms < ms) {
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ms = timer_ms;
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}
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}
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}
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if (ms < 0) {
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ms = 0;
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}
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poll(loop->fds, loop->fd_length, ms);
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// Dispatch fds
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for (int i = 0; i < loop->fd_length; ++i) {
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struct pollfd pfd = loop->fds[i];
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struct loop_fd_event *event = loop->fd_events->items[i];
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// Always send these events
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unsigned events = pfd.events | POLLHUP | POLLERR;
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if (pfd.revents & events) {
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event->callback(pfd.fd, pfd.revents, event->data);
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}
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}
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// Dispatch timers
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if (loop->timers->length) {
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struct timespec now;
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clock_gettime(CLOCK_MONOTONIC, &now);
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for (int i = 0; i < loop->timers->length; ++i) {
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struct loop_timer *timer = loop->timers->items[i];
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bool expired = timer->expiry.tv_sec < now.tv_sec ||
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(timer->expiry.tv_sec == now.tv_sec &&
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timer->expiry.tv_nsec < now.tv_nsec);
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if (expired) {
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timer->callback(timer->data);
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loop_remove_timer(loop, timer);
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--i;
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}
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}
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}
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}
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void loop_add_fd(struct loop *loop, int fd, short mask,
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void (*callback)(int fd, short mask, void *data), void *data) {
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struct loop_fd_event *event = calloc(1, sizeof(struct loop_fd_event));
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if (!event) {
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wlr_log(WLR_ERROR, "Unable to allocate memory for event");
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return;
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}
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event->callback = callback;
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event->data = data;
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list_add(loop->fd_events, event);
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struct pollfd pfd = {fd, mask, 0};
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if (loop->fd_length == loop->fd_capacity) {
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loop->fd_capacity += 10;
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loop->fds = realloc(loop->fds,
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sizeof(struct pollfd) * loop->fd_capacity);
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}
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loop->fds[loop->fd_length++] = pfd;
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}
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struct loop_timer *loop_add_timer(struct loop *loop, int ms,
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void (*callback)(void *data), void *data) {
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struct loop_timer *timer = calloc(1, sizeof(struct loop_timer));
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if (!timer) {
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wlr_log(WLR_ERROR, "Unable to allocate memory for timer");
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return NULL;
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}
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timer->callback = callback;
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timer->data = data;
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clock_gettime(CLOCK_MONOTONIC, &timer->expiry);
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timer->expiry.tv_sec += ms / 1000;
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long int nsec = (ms % 1000) * 1000000;
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if (timer->expiry.tv_nsec + nsec >= 1000000000) {
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timer->expiry.tv_sec++;
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nsec -= 1000000000;
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}
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timer->expiry.tv_nsec += nsec;
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list_add(loop->timers, timer);
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return timer;
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}
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bool loop_remove_fd(struct loop *loop, int fd) {
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for (int i = 0; i < loop->fd_length; ++i) {
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if (loop->fds[i].fd == fd) {
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free(loop->fd_events->items[i]);
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list_del(loop->fd_events, i);
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loop->fd_length--;
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memmove(&loop->fds[i], &loop->fds[i + 1],
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sizeof(struct pollfd) * (loop->fd_length - i));
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return true;
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}
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}
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return false;
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}
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bool loop_remove_timer(struct loop *loop, struct loop_timer *timer) {
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for (int i = 0; i < loop->timers->length; ++i) {
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if (loop->timers->items[i] == timer) {
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list_del(loop->timers, i);
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free(timer);
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return true;
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}
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}
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return false;
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}
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@ -5,6 +5,7 @@ lib_sway_common = static_library(
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'cairo.c',
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'ipc-client.c',
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'log.c',
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'loop.c',
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'list.c',
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'pango.c',
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'readline.c',
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54
include/loop.h
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54
include/loop.h
Normal file
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#ifndef _SWAY_LOOP_H
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#define _SWAY_LOOP_H
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#include <stdbool.h>
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/**
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* This is an event loop system designed for sway clients, not sway itself.
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*
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* The loop consists of file descriptors and timers. Typically the Wayland
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* display's file descriptor will be one of the fds in the loop.
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*/
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struct loop;
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struct loop_timer;
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/**
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* Create an event loop.
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*/
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struct loop *loop_create(void);
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/**
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* Destroy the event loop (eg. on program termination).
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*/
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void loop_destroy(struct loop *loop);
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/**
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* Poll the event loop. This will block until one of the fds has data.
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*/
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void loop_poll(struct loop *loop);
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/**
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* Add a file descriptor to the loop.
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*/
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void loop_add_fd(struct loop *loop, int fd, short mask,
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void (*func)(int fd, short mask, void *data), void *data);
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/**
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* Add a timer to the loop.
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*
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* When the timer expires, the timer will be removed from the loop and freed.
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*/
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struct loop_timer *loop_add_timer(struct loop *loop, int ms,
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void (*callback)(void *data), void *data);
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/**
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* Remove a file descriptor from the loop.
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*/
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bool loop_remove_fd(struct loop *loop, int fd);
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/**
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* Remove a timer from the loop.
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*/
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bool loop_remove_timer(struct loop *loop, struct loop_timer *timer);
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#endif
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@ -8,6 +8,7 @@
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struct swaybar_config;
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struct swaybar_output;
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struct swaybar_workspace;
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struct loop;
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struct swaybar_pointer {
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struct wl_pointer *pointer;
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@ -66,6 +67,8 @@ struct swaybar {
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struct swaybar_pointer pointer;
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struct status_line *status;
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struct loop *eventloop;
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int ipc_event_socketfd;
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int ipc_socketfd;
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@ -1,26 +0,0 @@
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#ifndef _SWAYBAR_EVENT_LOOP_H
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#define _SWAYBAR_EVENT_LOOP_H
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#include <stdbool.h>
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#include <time.h>
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void add_event(int fd, short mask,
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void(*cb)(int fd, short mask, void *data),
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void *data);
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// Not guaranteed to notify cb immediately
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void add_timer(timer_t timer,
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void(*cb)(timer_t timer, void *data),
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void *data);
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// Returns false if nothing exists, true otherwise
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bool remove_event(int fd);
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// Returns false if nothing exists, true otherwise
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bool remove_timer(timer_t timer);
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// Blocks and returns after sending callbacks
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void event_loop_poll(void);
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void init_event_loop(void);
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#endif
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@ -14,6 +14,8 @@ enum status_protocol {
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};
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struct status_line {
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struct swaybar *bar;
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pid_t pid;
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int read_fd, write_fd;
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FILE *read, *write;
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@ -54,6 +54,10 @@ struct swaylock_password {
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};
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struct swaylock_state {
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struct loop *eventloop;
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struct loop_timer *clear_indicator_timer; // clears the indicator
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struct loop_timer *clear_password_timer; // clears the password buffer
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struct loop_timer *verify_password_timer;
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struct wl_display *display;
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struct wl_compositor *compositor;
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struct zwlr_layer_shell_v1 *layer_shell;
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@ -18,7 +18,6 @@
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#endif
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#include "swaybar/bar.h"
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#include "swaybar/config.h"
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#include "swaybar/event_loop.h"
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#include "swaybar/i3bar.h"
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#include "swaybar/ipc.h"
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#include "swaybar/status_line.h"
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@ -26,6 +25,7 @@
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#include "ipc-client.h"
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#include "list.h"
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#include "log.h"
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#include "loop.h"
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#include "pool-buffer.h"
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#include "wlr-layer-shell-unstable-v1-client-protocol.h"
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#include "xdg-output-unstable-v1-client-protocol.h"
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@ -573,7 +573,7 @@ static void set_bar_dirty(struct swaybar *bar) {
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bool bar_setup(struct swaybar *bar, const char *socket_path) {
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bar_init(bar);
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init_event_loop();
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bar->eventloop = loop_create();
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bar->ipc_socketfd = ipc_open_socket(socket_path);
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bar->ipc_event_socketfd = ipc_open_socket(socket_path);
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@ -582,6 +582,7 @@ bool bar_setup(struct swaybar *bar, const char *socket_path) {
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}
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if (bar->config->status_command) {
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bar->status = status_line_init(bar->config->status_command);
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bar->status->bar = bar;
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}
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bar->display = wl_display_connect(NULL);
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@ -646,21 +647,23 @@ static void status_in(int fd, short mask, void *data) {
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if (mask & (POLLHUP | POLLERR)) {
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status_error(bar->status, "[error reading from status command]");
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set_bar_dirty(bar);
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remove_event(fd);
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loop_remove_fd(bar->eventloop, fd);
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} else if (status_handle_readable(bar->status)) {
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set_bar_dirty(bar);
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}
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}
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void bar_run(struct swaybar *bar) {
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add_event(wl_display_get_fd(bar->display), POLLIN, display_in, bar);
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add_event(bar->ipc_event_socketfd, POLLIN, ipc_in, bar);
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loop_add_fd(bar->eventloop, wl_display_get_fd(bar->display), POLLIN,
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display_in, bar);
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loop_add_fd(bar->eventloop, bar->ipc_event_socketfd, POLLIN, ipc_in, bar);
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if (bar->status) {
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add_event(bar->status->read_fd, POLLIN, status_in, bar);
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loop_add_fd(bar->eventloop, bar->status->read_fd, POLLIN,
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status_in, bar);
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}
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while (1) {
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wl_display_flush(bar->display);
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event_loop_poll();
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loop_poll(bar->eventloop);
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}
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}
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|
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|
@ -1,156 +0,0 @@
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#define _XOPEN_SOURCE 700
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#include <stdlib.h>
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#include <stdbool.h>
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#include <string.h>
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#include <strings.h>
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#include <poll.h>
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#include <time.h>
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#include "swaybar/event_loop.h"
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#include "list.h"
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struct event_item {
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void (*cb)(int fd, short mask, void *data);
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void *data;
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};
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struct timer_item {
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timer_t timer;
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void (*cb)(timer_t timer, void *data);
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void *data;
|
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};
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|
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static struct {
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// The order of each must be kept consistent
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struct { /* pollfd array */
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struct pollfd *items;
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int capacity;
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int length;
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} fds;
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list_t *items; /* event_item list */
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// Timer list
|
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list_t *timers;
|
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} event_loop;
|
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|
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void add_timer(timer_t timer,
|
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void(*cb)(timer_t timer, void *data),
|
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void *data) {
|
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|
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struct timer_item *item = malloc(sizeof(struct timer_item));
|
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item->timer = timer;
|
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item->cb = cb;
|
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item->data = data;
|
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|
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list_add(event_loop.timers, item);
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}
|
||||
|
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void add_event(int fd, short mask,
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void(*cb)(int fd, short mask, void *data), void *data) {
|
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|
||||
struct pollfd pollfd = {
|
||||
fd,
|
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mask,
|
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0,
|
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};
|
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|
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// Resize
|
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if (event_loop.fds.length == event_loop.fds.capacity) {
|
||||
event_loop.fds.capacity += 10;
|
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event_loop.fds.items = realloc(event_loop.fds.items,
|
||||
sizeof(struct pollfd) * event_loop.fds.capacity);
|
||||
}
|
||||
|
||||
event_loop.fds.items[event_loop.fds.length++] = pollfd;
|
||||
|
||||
struct event_item *item = malloc(sizeof(struct event_item));
|
||||
item->cb = cb;
|
||||
item->data = data;
|
||||
|
||||
list_add(event_loop.items, item);
|
||||
|
||||
return;
|
||||
}
|
||||
|
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bool remove_event(int fd) {
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/*
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* Instead of removing events immediately, we mark them for deletion
|
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* and clean them up later. This is so we can call remove_event inside
|
||||
* an event callback safely.
|
||||
*/
|
||||
for (int i = 0; i < event_loop.fds.length; ++i) {
|
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if (event_loop.fds.items[i].fd == fd) {
|
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event_loop.fds.items[i].fd = -1;
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return true;
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||||
}
|
||||
}
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return false;
|
||||
}
|
||||
|
||||
static int timer_item_timer_cmp(const void *_timer_item, const void *_timer) {
|
||||
const struct timer_item *timer_item = _timer_item;
|
||||
const timer_t *timer = _timer;
|
||||
if (timer_item->timer == *timer) {
|
||||
return 0;
|
||||
} else {
|
||||
return -1;
|
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}
|
||||
}
|
||||
bool remove_timer(timer_t timer) {
|
||||
int index = list_seq_find(event_loop.timers, timer_item_timer_cmp, &timer);
|
||||
if (index != -1) {
|
||||
free(event_loop.timers->items[index]);
|
||||
list_del(event_loop.timers, index);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
void event_loop_poll(void) {
|
||||
poll(event_loop.fds.items, event_loop.fds.length, -1);
|
||||
|
||||
for (int i = 0; i < event_loop.fds.length; ++i) {
|
||||
struct pollfd pfd = event_loop.fds.items[i];
|
||||
struct event_item *item = (struct event_item *)event_loop.items->items[i];
|
||||
|
||||
// Always send these events
|
||||
unsigned events = pfd.events | POLLHUP | POLLERR;
|
||||
|
||||
if (pfd.revents & events) {
|
||||
item->cb(pfd.fd, pfd.revents, item->data);
|
||||
}
|
||||
}
|
||||
|
||||
// Cleanup removed events
|
||||
int end = 0;
|
||||
int length = event_loop.fds.length;
|
||||
for (int i = 0; i < length; ++i) {
|
||||
if (event_loop.fds.items[i].fd == -1) {
|
||||
free(event_loop.items->items[i]);
|
||||
list_del(event_loop.items, i);
|
||||
--event_loop.fds.length;
|
||||
} else if (end != i) {
|
||||
event_loop.fds.items[end++] = event_loop.fds.items[i];
|
||||
} else {
|
||||
end = i + 1;
|
||||
}
|
||||
}
|
||||
|
||||
// check timers
|
||||
// not tested, but seems to work
|
||||
for (int i = 0; i < event_loop.timers->length; ++i) {
|
||||
struct timer_item *item = event_loop.timers->items[i];
|
||||
int overrun = timer_getoverrun(item->timer);
|
||||
if (overrun && overrun != -1) {
|
||||
item->cb(item->timer, item->data);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void init_event_loop(void) {
|
||||
event_loop.fds.length = 0;
|
||||
event_loop.fds.capacity = 10;
|
||||
event_loop.fds.items = malloc(
|
||||
event_loop.fds.capacity * sizeof(struct pollfd));
|
||||
event_loop.items = create_list();
|
||||
event_loop.timers = create_list();
|
||||
}
|
|
@ -2,7 +2,6 @@ executable(
|
|||
'swaybar', [
|
||||
'bar.c',
|
||||
'config.c',
|
||||
'event_loop.c',
|
||||
'i3bar.c',
|
||||
'ipc.c',
|
||||
'main.c',
|
||||
|
|
|
@ -7,16 +7,16 @@
|
|||
#include <stdio.h>
|
||||
#include <unistd.h>
|
||||
#include <wlr/util/log.h>
|
||||
#include "loop.h"
|
||||
#include "swaybar/bar.h"
|
||||
#include "swaybar/config.h"
|
||||
#include "swaybar/i3bar.h"
|
||||
#include "swaybar/event_loop.h"
|
||||
#include "swaybar/status_line.h"
|
||||
#include "readline.h"
|
||||
|
||||
static void status_line_close_fds(struct status_line *status) {
|
||||
if (status->read_fd != -1) {
|
||||
remove_event(status->read_fd);
|
||||
loop_remove_fd(status->bar->eventloop, status->read_fd);
|
||||
close(status->read_fd);
|
||||
status->read_fd = -1;
|
||||
}
|
||||
|
|
|
@ -21,6 +21,7 @@
|
|||
#include "pool-buffer.h"
|
||||
#include "cairo.h"
|
||||
#include "log.h"
|
||||
#include "loop.h"
|
||||
#include "readline.h"
|
||||
#include "stringop.h"
|
||||
#include "util.h"
|
||||
|
@ -844,6 +845,10 @@ static int load_config(char *path, struct swaylock_state *state,
|
|||
|
||||
static struct swaylock_state state;
|
||||
|
||||
static void display_in(int fd, short mask, void *data) {
|
||||
wl_display_dispatch(state.display);
|
||||
}
|
||||
|
||||
int main(int argc, char **argv) {
|
||||
wlr_log_init(WLR_DEBUG, NULL);
|
||||
initialize_pw_backend();
|
||||
|
@ -946,9 +951,14 @@ int main(int argc, char **argv) {
|
|||
daemonize();
|
||||
}
|
||||
|
||||
state.eventloop = loop_create();
|
||||
loop_add_fd(state.eventloop, wl_display_get_fd(state.display), POLL_IN,
|
||||
display_in, NULL);
|
||||
|
||||
state.run_display = true;
|
||||
while (wl_display_dispatch(state.display) != -1 && state.run_display) {
|
||||
// This space intentionally left blank
|
||||
while (state.run_display) {
|
||||
wl_display_flush(state.display);
|
||||
loop_poll(state.eventloop);
|
||||
}
|
||||
|
||||
free(state.args.font);
|
||||
|
|
|
@ -8,6 +8,7 @@
|
|||
#include <xkbcommon/xkbcommon.h>
|
||||
#include "swaylock/swaylock.h"
|
||||
#include "swaylock/seat.h"
|
||||
#include "loop.h"
|
||||
#include "unicode.h"
|
||||
|
||||
void clear_password_buffer(struct swaylock_password *pw) {
|
||||
|
@ -39,6 +40,43 @@ static void append_ch(struct swaylock_password *pw, uint32_t codepoint) {
|
|||
pw->len += utf8_size;
|
||||
}
|
||||
|
||||
static void clear_indicator(void *data) {
|
||||
struct swaylock_state *state = data;
|
||||
state->clear_indicator_timer = NULL;
|
||||
state->auth_state = AUTH_STATE_IDLE;
|
||||
damage_state(state);
|
||||
}
|
||||
|
||||
static void schedule_indicator_clear(struct swaylock_state *state) {
|
||||
if (state->clear_indicator_timer) {
|
||||
loop_remove_timer(state->eventloop, state->clear_indicator_timer);
|
||||
}
|
||||
state->clear_indicator_timer = loop_add_timer(
|
||||
state->eventloop, 3000, clear_indicator, state);
|
||||
}
|
||||
|
||||
static void clear_password(void *data) {
|
||||
struct swaylock_state *state = data;
|
||||
state->clear_password_timer = NULL;
|
||||
state->auth_state = AUTH_STATE_CLEAR;
|
||||
clear_password_buffer(&state->password);
|
||||
damage_state(state);
|
||||
schedule_indicator_clear(state);
|
||||
}
|
||||
|
||||
static void schedule_password_clear(struct swaylock_state *state) {
|
||||
if (state->clear_password_timer) {
|
||||
loop_remove_timer(state->eventloop, state->clear_password_timer);
|
||||
}
|
||||
state->clear_password_timer = loop_add_timer(
|
||||
state->eventloop, 10000, clear_password, state);
|
||||
}
|
||||
|
||||
static void handle_preverify_timeout(void *data) {
|
||||
struct swaylock_state *state = data;
|
||||
state->verify_password_timer = NULL;
|
||||
}
|
||||
|
||||
void swaylock_handle_key(struct swaylock_state *state,
|
||||
xkb_keysym_t keysym, uint32_t codepoint) {
|
||||
switch (keysym) {
|
||||
|
@ -50,7 +88,18 @@ void swaylock_handle_key(struct swaylock_state *state,
|
|||
|
||||
state->auth_state = AUTH_STATE_VALIDATING;
|
||||
damage_state(state);
|
||||
while (wl_display_dispatch(state->display) != -1 && state->run_display) {
|
||||
|
||||
// We generally want to wait until all surfaces are showing the
|
||||
// "verifying" state before we go and verify the password, because
|
||||
// verifying it is a blocking operation. However, if the surface is on
|
||||
// an output with DPMS off then it won't update, so we set a timer.
|
||||
state->verify_password_timer = loop_add_timer(
|
||||
state->eventloop, 50, handle_preverify_timeout, state);
|
||||
|
||||
while (state->run_display && state->verify_password_timer) {
|
||||
wl_display_flush(state->display);
|
||||
loop_poll(state->eventloop);
|
||||
|
||||
bool ok = 1;
|
||||
struct swaylock_surface *surface;
|
||||
wl_list_for_each(surface, &state->surfaces, link) {
|
||||
|
@ -70,6 +119,7 @@ void swaylock_handle_key(struct swaylock_state *state,
|
|||
}
|
||||
state->auth_state = AUTH_STATE_INVALID;
|
||||
damage_state(state);
|
||||
schedule_indicator_clear(state);
|
||||
break;
|
||||
case XKB_KEY_Delete:
|
||||
case XKB_KEY_BackSpace:
|
||||
|
@ -79,11 +129,14 @@ void swaylock_handle_key(struct swaylock_state *state,
|
|||
state->auth_state = AUTH_STATE_CLEAR;
|
||||
}
|
||||
damage_state(state);
|
||||
schedule_indicator_clear(state);
|
||||
schedule_password_clear(state);
|
||||
break;
|
||||
case XKB_KEY_Escape:
|
||||
clear_password_buffer(&state->password);
|
||||
state->auth_state = AUTH_STATE_CLEAR;
|
||||
damage_state(state);
|
||||
schedule_indicator_clear(state);
|
||||
break;
|
||||
case XKB_KEY_Caps_Lock:
|
||||
/* The state is getting active after this
|
||||
|
@ -91,6 +144,8 @@ void swaylock_handle_key(struct swaylock_state *state,
|
|||
state->xkb.caps_lock = !state->xkb.caps_lock;
|
||||
state->auth_state = AUTH_STATE_INPUT_NOP;
|
||||
damage_state(state);
|
||||
schedule_indicator_clear(state);
|
||||
schedule_password_clear(state);
|
||||
break;
|
||||
case XKB_KEY_Shift_L:
|
||||
case XKB_KEY_Shift_R:
|
||||
|
@ -104,12 +159,15 @@ void swaylock_handle_key(struct swaylock_state *state,
|
|||
case XKB_KEY_Super_R:
|
||||
state->auth_state = AUTH_STATE_INPUT_NOP;
|
||||
damage_state(state);
|
||||
schedule_indicator_clear(state);
|
||||
schedule_password_clear(state);
|
||||
break;
|
||||
case XKB_KEY_u:
|
||||
if (state->xkb.control) {
|
||||
clear_password_buffer(&state->password);
|
||||
state->auth_state = AUTH_STATE_CLEAR;
|
||||
damage_state(state);
|
||||
schedule_indicator_clear(state);
|
||||
break;
|
||||
}
|
||||
// fallthrough
|
||||
|
@ -118,6 +176,8 @@ void swaylock_handle_key(struct swaylock_state *state,
|
|||
append_ch(&state->password, codepoint);
|
||||
state->auth_state = AUTH_STATE_INPUT;
|
||||
damage_state(state);
|
||||
schedule_indicator_clear(state);
|
||||
schedule_password_clear(state);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue