Merge pull request #2888 from RyanDwyer/remove-raise-floating

Remove raise_floating directive
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Drew DeVault 2018-10-20 15:30:54 +02:00 committed by GitHub
commit 551e05ba90
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8 changed files with 4 additions and 42 deletions

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@ -126,7 +126,6 @@ sway_cmd cmd_floating_modifier;
sway_cmd cmd_floating_scroll; sway_cmd cmd_floating_scroll;
sway_cmd cmd_focus; sway_cmd cmd_focus;
sway_cmd cmd_focus_follows_mouse; sway_cmd cmd_focus_follows_mouse;
sway_cmd cmd_raise_floating;
sway_cmd cmd_focus_on_window_activation; sway_cmd cmd_focus_on_window_activation;
sway_cmd cmd_focus_wrapping; sway_cmd cmd_focus_wrapping;
sway_cmd cmd_font; sway_cmd cmd_font;

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@ -379,7 +379,6 @@ struct sway_config {
// Flags // Flags
bool focus_follows_mouse; bool focus_follows_mouse;
bool raise_floating;
enum mouse_warping_mode mouse_warping; enum mouse_warping_mode mouse_warping;
enum focus_wrapping_mode focus_wrapping; enum focus_wrapping_mode focus_wrapping;
bool active; bool active;

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@ -110,7 +110,6 @@ static struct cmd_handler handlers[] = {
{ "no_focus", cmd_no_focus }, { "no_focus", cmd_no_focus },
{ "output", cmd_output }, { "output", cmd_output },
{ "popup_during_fullscreen", cmd_popup_during_fullscreen }, { "popup_during_fullscreen", cmd_popup_during_fullscreen },
{ "raise_floating", cmd_raise_floating },
{ "seat", cmd_seat }, { "seat", cmd_seat },
{ "set", cmd_set }, { "set", cmd_set },
{ "show_marks", cmd_show_marks }, { "show_marks", cmd_show_marks },

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@ -1,14 +0,0 @@
#include <string.h>
#include <strings.h>
#include "sway/commands.h"
#include "util.h"
struct cmd_results *cmd_raise_floating(int argc, char **argv) {
struct cmd_results *error = NULL;
if ((error = checkarg(argc, "raise_floating", EXPECTED_EQUAL_TO, 1))) {
return error;
}
config->raise_floating =
parse_boolean(argv[0], config->raise_floating);
return cmd_results_new(CMD_SUCCESS, NULL, NULL);
}

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@ -221,7 +221,6 @@ static void config_defaults(struct sway_config *config) {
// Flags // Flags
config->focus_follows_mouse = true; config->focus_follows_mouse = true;
config->raise_floating = true;
config->mouse_warping = WARP_OUTPUT; config->mouse_warping = WARP_OUTPUT;
config->focus_wrapping = WRAP_YES; config->focus_wrapping = WRAP_YES;
config->validating = false; config->validating = false;

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@ -756,11 +756,6 @@ void seat_set_focus(struct sway_seat *seat, struct sway_node *node) {
} }
} }
// If we've focused a floating container, bring it to the front.
if (container && config->raise_floating) {
container_raise_floating(container);
}
if (new_output_last_ws) { if (new_output_last_ws) {
workspace_consider_destroy(new_output_last_ws); workspace_consider_destroy(new_output_last_ws);
} }
@ -1010,11 +1005,8 @@ void seat_begin_down(struct sway_seat *seat, struct sway_container *con,
seat->op_ref_con_ly = sy; seat->op_ref_con_ly = sy;
seat->op_moved = false; seat->op_moved = false;
// In case the container was not raised by gaining focus, raise on click
if (!config->raise_floating) {
container_raise_floating(con); container_raise_floating(con);
} }
}
void seat_begin_move_floating(struct sway_seat *seat, void seat_begin_move_floating(struct sway_seat *seat,
struct sway_container *con, uint32_t button) { struct sway_container *con, uint32_t button) {
@ -1026,10 +1018,7 @@ void seat_begin_move_floating(struct sway_seat *seat,
seat->op_container = con; seat->op_container = con;
seat->op_button = button; seat->op_button = button;
// In case the container was not raised by gaining focus, raise on click
if (!config->raise_floating) {
container_raise_floating(con); container_raise_floating(con);
}
cursor_set_image(seat->cursor, "grab", NULL); cursor_set_image(seat->cursor, "grab", NULL);
} }
@ -1064,11 +1053,8 @@ void seat_begin_resize_floating(struct sway_seat *seat,
seat->op_ref_con_ly = con->y; seat->op_ref_con_ly = con->y;
seat->op_ref_width = con->width; seat->op_ref_width = con->width;
seat->op_ref_height = con->height; seat->op_ref_height = con->height;
//
// In case the container was not raised by gaining focus, raise on click
if (!config->raise_floating) {
container_raise_floating(con); container_raise_floating(con);
}
const char *image = edge == WLR_EDGE_NONE ? const char *image = edge == WLR_EDGE_NONE ?
"se-resize" : wlr_xcursor_get_resize_name(edge); "se-resize" : wlr_xcursor_get_resize_name(edge);

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@ -48,7 +48,6 @@ sway_sources = files(
'commands/floating_modifier.c', 'commands/floating_modifier.c',
'commands/focus.c', 'commands/focus.c',
'commands/focus_follows_mouse.c', 'commands/focus_follows_mouse.c',
'commands/raise_floating.c',
'commands/focus_on_window_activation.c', 'commands/focus_on_window_activation.c',
'commands/focus_wrapping.c', 'commands/focus_wrapping.c',
'commands/font.c', 'commands/font.c',

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@ -446,11 +446,6 @@ The default colors are:
devices. A list of input device names may be obtained via *swaymsg -t devices. A list of input device names may be obtained via *swaymsg -t
get\_inputs*. get\_inputs*.
*raise\_floating* yes|no
Controls the behaviour of floating windows. A _yes_ (the default) will
raise windows on gaining focus. A _no_ will only raise floating windows
by clicking anywhere in the window.
*seat* <seat> <seat-subcommands...> *seat* <seat> <seat-subcommands...>
For details on seat subcommands, see *sway-input*(5). For details on seat subcommands, see *sway-input*(5).