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output: Replace block_idle_frame with frame_pending
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@ -513,7 +513,7 @@ int output_repaint_timer_handler(void *data) {
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return 0;
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}
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output->wlr_output->block_idle_frame = false;
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output->wlr_output->frame_pending = false;
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struct sway_workspace *workspace = output->current.active_workspace;
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if (workspace == NULL) {
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@ -618,7 +618,7 @@ static void damage_handle_frame(struct wl_listener *listener, void *user_data) {
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if (delay < 1) {
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output_repaint_timer_handler(output);
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} else {
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output->wlr_output->block_idle_frame = true;
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output->wlr_output->frame_pending = true;
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wl_event_source_timer_update(output->repaint_timer, delay);
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}
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