Port input method and text input from rootston

This ports swaywm/wlroots#1203, swaywm/wlroots#1303,
swaywm/wlroots#1308, swaywm/wlroots#1759 rootston part to sway.

Co-Authored-By: Leo Chen <leo881003@gmail.com>
This commit is contained in:
xdavidwu 2019-10-18 18:57:17 +08:00 committed by Simon Ser
parent 7c44c76989
commit 5886187c6e
7 changed files with 389 additions and 0 deletions

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@ -7,6 +7,7 @@
#include <wlr/util/edges.h>
#include "sway/config.h"
#include "sway/input/input-manager.h"
#include "sway/input/text_input.h"
struct sway_seat;
@ -86,6 +87,8 @@ struct sway_seat {
list_t *deferred_bindings; // struct sway_binding
struct sway_input_method_relay im_relay;
struct wl_listener focus_destroy;
struct wl_listener new_node;
struct wl_listener request_start_drag;

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@ -0,0 +1,63 @@
#ifndef _SWAY_INPUT_TEXT_INPUT_H
#define _SWAY_INPUT_TEXT_INPUT_H
#include <wlr/types/wlr_text_input_v3.h>
#include <wlr/types/wlr_input_method_v2.h>
#include <wlr/types/wlr_surface.h>
#include "sway/input/seat.h"
/**
* The relay structure manages the relationship between text-input and
* input_method interfaces on a given seat. Multiple text-input interfaces may
* be bound to a relay, but at most one will be focused (reveiving events) at
* a time. At most one input-method interface may be bound to the seat. The
* relay manages life cycle of both sides. When both sides are present and
* focused, the relay passes messages between them.
*
* Text input focus is a subset of keyboard focus - if the text-input is
* in the focused state, wl_keyboard sent an enter as well. However, having
* wl_keyboard focused doesn't mean that text-input will be focused.
*/
struct sway_input_method_relay {
struct sway_seat *seat;
struct wl_list text_inputs; // sway_text_input::link
struct wlr_input_method_v2 *input_method; // doesn't have to be present
struct wl_listener text_input_new;
struct wl_listener text_input_enable;
struct wl_listener text_input_commit;
struct wl_listener text_input_disable;
struct wl_listener text_input_destroy;
struct wl_listener input_method_new;
struct wl_listener input_method_commit;
struct wl_listener input_method_destroy;
};
struct sway_text_input {
struct sway_input_method_relay *relay;
struct wlr_text_input_v3 *input;
// The surface getting seat's focus. Stored for when text-input cannot
// be sent an enter event immediately after getting focus, e.g. when
// there's no input method available. Cleared once text-input is entered.
struct wlr_surface *pending_focused_surface;
struct wl_list link;
struct wl_listener pending_focused_surface_destroy;
};
void sway_input_method_relay_init(struct sway_seat *seat,
struct sway_input_method_relay *relay);
// Updates currently focused surface. Surface must belong to the same seat.
void sway_input_method_relay_set_focus(struct sway_input_method_relay *relay,
struct wlr_surface *surface);
struct sway_text_input *sway_text_input_create(
struct sway_input_method_relay *relay,
struct wlr_text_input_v3 *text_input);
#endif

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@ -7,12 +7,14 @@
#include <wlr/render/wlr_renderer.h>
#include <wlr/types/wlr_compositor.h>
#include <wlr/types/wlr_data_device.h>
#include <wlr/types/wlr_input_method_v2.h>
#include <wlr/types/wlr_layer_shell_v1.h>
#include <wlr/types/wlr_output_management_v1.h>
#include <wlr/types/wlr_output_power_management_v1.h>
#include <wlr/types/wlr_presentation_time.h>
#include <wlr/types/wlr_relative_pointer_v1.h>
#include <wlr/types/wlr_server_decoration.h>
#include <wlr/types/wlr_text_input_v3.h>
#include <wlr/types/wlr_xdg_shell.h>
#include "config.h"
#include "list.h"
@ -76,6 +78,8 @@ struct sway_server {
struct wlr_output_power_manager_v1 *output_power_manager_v1;
struct wl_listener output_power_manager_set_mode;
struct wlr_input_method_manager_v2 *input_method;
struct wlr_text_input_manager_v3 *text_input;
size_t txn_timeout_ms;
list_t *transactions;

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@ -179,6 +179,7 @@ static void seat_send_focus(struct sway_node *node, struct sway_seat *seat) {
seat_keyboard_notify_enter(seat, view->surface);
seat_tablet_pads_notify_enter(seat, view->surface);
sway_input_method_relay_set_focus(&seat->im_relay, view->surface);
struct wlr_pointer_constraint_v1 *constraint =
wlr_pointer_constraints_v1_constraint_for_surface(
@ -562,6 +563,8 @@ struct sway_seat *seat_create(const char *seat_name) {
wl_list_init(&seat->keyboard_groups);
wl_list_init(&seat->keyboard_shortcuts_inhibitors);
sway_input_method_relay_init(seat, &seat->im_relay);
wl_list_insert(&server.input->seats, &seat->link);
seatop_begin_default(seat);
@ -1015,6 +1018,7 @@ void seat_set_focus(struct sway_seat *seat, struct sway_node *node) {
view_close_popups(last_focus->sway_container->view);
}
seat_send_unfocus(last_focus, seat);
sway_input_method_relay_set_focus(&seat->im_relay, NULL);
seat->has_focus = false;
return;
}

312
sway/input/text_input.c Normal file
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@ -0,0 +1,312 @@
#include <assert.h>
#include <stdlib.h>
#include "log.h"
#include "sway/input/seat.h"
#include "sway/input/text_input.h"
static struct sway_text_input *relay_get_focusable_text_input(
struct sway_input_method_relay *relay) {
struct sway_text_input *text_input = NULL;
wl_list_for_each(text_input, &relay->text_inputs, link) {
if (text_input->pending_focused_surface) {
return text_input;
}
}
return NULL;
}
static struct sway_text_input *relay_get_focused_text_input(
struct sway_input_method_relay *relay) {
struct sway_text_input *text_input = NULL;
wl_list_for_each(text_input, &relay->text_inputs, link) {
if (text_input->input->focused_surface) {
return text_input;
}
}
return NULL;
}
static void handle_im_commit(struct wl_listener *listener, void *data) {
struct sway_input_method_relay *relay = wl_container_of(listener, relay,
input_method_commit);
struct sway_text_input *text_input = relay_get_focused_text_input(relay);
if (!text_input) {
return;
}
struct wlr_input_method_v2 *context = data;
assert(context == relay->input_method);
if (context->current.preedit.text) {
wlr_text_input_v3_send_preedit_string(text_input->input,
context->current.preedit.text,
context->current.preedit.cursor_begin,
context->current.preedit.cursor_end);
}
if (context->current.commit_text) {
wlr_text_input_v3_send_commit_string(text_input->input,
context->current.commit_text);
}
if (context->current.delete.before_length
|| context->current.delete.after_length) {
wlr_text_input_v3_send_delete_surrounding_text(text_input->input,
context->current.delete.before_length,
context->current.delete.after_length);
}
wlr_text_input_v3_send_done(text_input->input);
}
static void text_input_set_pending_focused_surface(
struct sway_text_input *text_input, struct wlr_surface *surface) {
text_input->pending_focused_surface = surface;
wl_signal_add(&surface->events.destroy,
&text_input->pending_focused_surface_destroy);
}
static void text_input_clear_pending_focused_surface(
struct sway_text_input *text_input) {
wl_list_remove(&text_input->pending_focused_surface_destroy.link);
wl_list_init(&text_input->pending_focused_surface_destroy.link);
text_input->pending_focused_surface = NULL;
}
static void handle_im_destroy(struct wl_listener *listener, void *data) {
struct sway_input_method_relay *relay = wl_container_of(listener, relay,
input_method_destroy);
struct wlr_input_method_v2 *context = data;
assert(context == relay->input_method);
relay->input_method = NULL;
struct sway_text_input *text_input = relay_get_focused_text_input(relay);
if (text_input) {
// keyboard focus is still there, so keep the surface at hand in case
// the input method returns
text_input_set_pending_focused_surface(text_input,
text_input->input->focused_surface);
wlr_text_input_v3_send_leave(text_input->input);
}
}
static void relay_send_im_state(struct sway_input_method_relay *relay,
struct wlr_text_input_v3 *input) {
struct wlr_input_method_v2 *input_method = relay->input_method;
if (!input_method) {
sway_log(SWAY_INFO, "Sending IM_DONE but im is gone");
return;
}
// TODO: only send each of those if they were modified
wlr_input_method_v2_send_surrounding_text(input_method,
input->current.surrounding.text, input->current.surrounding.cursor,
input->current.surrounding.anchor);
wlr_input_method_v2_send_text_change_cause(input_method,
input->current.text_change_cause);
wlr_input_method_v2_send_content_type(input_method,
input->current.content_type.hint, input->current.content_type.purpose);
wlr_input_method_v2_send_done(input_method);
// TODO: pass intent, display popup size
}
static struct sway_text_input *text_input_to_sway(
struct sway_input_method_relay *relay,
struct wlr_text_input_v3 *text_input) {
struct sway_text_input *sway_text_input = NULL;
wl_list_for_each(sway_text_input, &relay->text_inputs, link) {
if (sway_text_input->input == text_input) {
return sway_text_input;
}
}
return NULL;
}
static void handle_text_input_enable(struct wl_listener *listener, void *data) {
struct sway_input_method_relay *relay = wl_container_of(listener, relay,
text_input_enable);
if (relay->input_method == NULL) {
sway_log(SWAY_INFO, "Enabling text input when input method is gone");
return;
}
struct sway_text_input *text_input = text_input_to_sway(relay,
(struct wlr_text_input_v3*)data);
wlr_input_method_v2_send_activate(relay->input_method);
relay_send_im_state(relay, text_input->input);
}
static void handle_text_input_commit(struct wl_listener *listener,
void *data) {
struct sway_input_method_relay *relay = wl_container_of(listener, relay,
text_input_commit);
struct sway_text_input *text_input = text_input_to_sway(relay,
(struct wlr_text_input_v3*)data);
if (!text_input->input->current_enabled) {
sway_log(SWAY_INFO, "Inactive text input tried to commit an update");
return;
}
sway_log(SWAY_DEBUG, "Text input committed update");
if (relay->input_method == NULL) {
sway_log(SWAY_INFO, "Text input committed, but input method is gone");
return;
}
relay_send_im_state(relay, text_input->input);
}
static void relay_disable_text_input(struct sway_input_method_relay *relay,
struct sway_text_input *text_input) {
if (relay->input_method == NULL) {
sway_log(SWAY_DEBUG, "Disabling text input, but input method is gone");
return;
}
wlr_input_method_v2_send_deactivate(relay->input_method);
relay_send_im_state(relay, text_input->input);
}
static void handle_text_input_disable(struct wl_listener *listener,
void *data) {
struct sway_input_method_relay *relay = wl_container_of(listener, relay,
text_input_disable);
struct sway_text_input *text_input = text_input_to_sway(relay,
(struct wlr_text_input_v3*)data);
relay_disable_text_input(relay, text_input);
}
static void handle_text_input_destroy(struct wl_listener *listener,
void *data) {
struct sway_input_method_relay *relay = wl_container_of(listener, relay,
text_input_destroy);
struct sway_text_input *text_input = text_input_to_sway(relay,
(struct wlr_text_input_v3*)data);
if (text_input->input->current_enabled) {
relay_disable_text_input(relay, text_input);
}
text_input_clear_pending_focused_surface(text_input);
wl_list_remove(&text_input->link);
text_input->input = NULL;
free(text_input);
}
static void handle_pending_focused_surface_destroy(struct wl_listener *listener,
void *data) {
struct sway_text_input *text_input = wl_container_of(listener, text_input,
pending_focused_surface_destroy);
struct wlr_surface *surface = data;
assert(text_input->pending_focused_surface == surface);
text_input->pending_focused_surface = NULL;
}
struct sway_text_input *sway_text_input_create(
struct sway_input_method_relay *relay,
struct wlr_text_input_v3 *text_input) {
struct sway_text_input *input = calloc(1, sizeof(struct sway_text_input));
if (!input) {
return NULL;
}
input->input = text_input;
input->relay = relay;
relay->text_input_enable.notify = handle_text_input_enable;
wl_signal_add(&text_input->events.enable, &relay->text_input_enable);
relay->text_input_commit.notify = handle_text_input_commit;
wl_signal_add(&text_input->events.commit, &relay->text_input_commit);
relay->text_input_disable.notify = handle_text_input_disable;
wl_signal_add(&text_input->events.disable, &relay->text_input_disable);
relay->text_input_destroy.notify = handle_text_input_destroy;
wl_signal_add(&text_input->events.destroy, &relay->text_input_destroy);
input->pending_focused_surface_destroy.notify =
handle_pending_focused_surface_destroy;
wl_list_init(&input->pending_focused_surface_destroy.link);
return input;
}
static void relay_handle_text_input(struct wl_listener *listener,
void *data) {
struct sway_input_method_relay *relay = wl_container_of(listener, relay,
text_input_new);
struct wlr_text_input_v3 *wlr_text_input = data;
if (relay->seat->wlr_seat != wlr_text_input->seat) {
return;
}
struct sway_text_input *text_input = sway_text_input_create(relay,
wlr_text_input);
if (!text_input) {
return;
}
wl_list_insert(&relay->text_inputs, &text_input->link);
}
static void relay_handle_input_method(struct wl_listener *listener,
void *data) {
struct sway_input_method_relay *relay = wl_container_of(listener, relay,
input_method_new);
struct wlr_input_method_v2 *input_method = data;
if (relay->seat->wlr_seat != input_method->seat) {
return;
}
if (relay->input_method != NULL) {
sway_log(SWAY_INFO, "Attempted to connect second input method to a seat");
wlr_input_method_v2_send_unavailable(input_method);
return;
}
relay->input_method = input_method;
wl_signal_add(&relay->input_method->events.commit,
&relay->input_method_commit);
relay->input_method_commit.notify = handle_im_commit;
wl_signal_add(&relay->input_method->events.destroy,
&relay->input_method_destroy);
relay->input_method_destroy.notify = handle_im_destroy;
struct sway_text_input *text_input = relay_get_focusable_text_input(relay);
if (text_input) {
wlr_text_input_v3_send_enter(text_input->input,
text_input->pending_focused_surface);
text_input_clear_pending_focused_surface(text_input);
}
}
void sway_input_method_relay_init(struct sway_seat *seat,
struct sway_input_method_relay *relay) {
relay->seat = seat;
wl_list_init(&relay->text_inputs);
relay->text_input_new.notify = relay_handle_text_input;
wl_signal_add(&server.text_input->events.text_input,
&relay->text_input_new);
relay->input_method_new.notify = relay_handle_input_method;
wl_signal_add(
&server.input_method->events.input_method,
&relay->input_method_new);
}
void sway_input_method_relay_set_focus(struct sway_input_method_relay *relay,
struct wlr_surface *surface) {
struct sway_text_input *text_input;
wl_list_for_each(text_input, &relay->text_inputs, link) {
if (text_input->pending_focused_surface) {
assert(text_input->input->focused_surface == NULL);
if (surface != text_input->pending_focused_surface) {
text_input_clear_pending_focused_surface(text_input);
}
} else if (text_input->input->focused_surface) {
assert(text_input->pending_focused_surface == NULL);
if (surface != text_input->input->focused_surface) {
relay_disable_text_input(relay, text_input);
wlr_text_input_v3_send_leave(text_input->input);
}
}
if (surface
&& wl_resource_get_client(text_input->input->resource)
== wl_resource_get_client(surface->resource)) {
if (relay->input_method) {
wlr_text_input_v3_send_enter(text_input->input, surface);
} else {
text_input_set_pending_focused_surface(text_input, surface);
}
}
}
}

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@ -33,6 +33,7 @@ sway_sources = files(
'input/seatop_resize_tiling.c',
'input/switch.c',
'input/tablet.c',
'input/text_input.c',
'config/bar.c',
'config/output.c',

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@ -138,6 +138,8 @@ bool server_init(struct sway_server *server) {
handle_output_power_manager_set_mode;
wl_signal_add(&server->output_power_manager_v1->events.set_mode,
&server->output_power_manager_set_mode);
server->input_method = wlr_input_method_manager_v2_create(server->wl_display);
server->text_input = wlr_text_input_manager_v3_create(server->wl_display);
wlr_export_dmabuf_manager_v1_create(server->wl_display);
wlr_screencopy_manager_v1_create(server->wl_display);