WIP: Atomic layout updates ground work

This commit is contained in:
Ryan Dwyer 2018-06-03 16:35:06 +10:00
parent 0b798ed954
commit 59c9488701
16 changed files with 771 additions and 347 deletions

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@ -0,0 +1,56 @@
#ifndef _SWAY_TRANSACTION_H
#define _SWAY_TRANSACTION_H
#include "sway/tree/container.h"
/**
* Transactions enable us to perform atomic layout updates.
*
* When we want to make adjustments to the layout, we create a transaction.
* A transaction contains a list of affected containers and their new state.
* A state might contain a new size, or new border settings, or new parent/child
* relationships.
*
* Calling transaction_commit() makes sway notify of all the affected clients
* with their new sizes. We then wait for all the views to respond with their
* new surface sizes. When all are ready, or when a timeout has passed, we apply
* the updates all at the same time.
*/
struct sway_transaction {
struct wl_event_source *timer;
list_t *instructions; // struct sway_transaction_instruction *
list_t *damage; // struct wlr_box *
size_t num_waiting;
};
/**
* Create a new transaction.
*/
struct sway_transaction *transaction_create(void);
/**
* Add a container's pending state to the transaction.
*/
void transaction_add_container(struct sway_transaction *transaction,
struct sway_container *container);
/**
* Add a box to be damaged when the transaction is applied.
* The box should be in layout coordinates.
*/
void transaction_add_damage(struct sway_transaction *transaction,
struct wlr_box *box);
/**
* Submit a transaction to the client views for configuration.
*/
void transaction_commit(struct sway_transaction *transaction);
/**
* Notify the transaction system that a view is ready for the new layout.
*
* When all views in the transaction are ready, the layout will be applied.
*/
void transaction_notify_view_ready(struct sway_view *view, uint32_t serial);
#endif

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@ -42,6 +42,8 @@ void output_damage_surface(struct sway_output *output, double ox, double oy,
void output_damage_from_view(struct sway_output *output,
struct sway_view *view);
void output_damage_box(struct sway_output *output, struct wlr_box *box);
void output_damage_whole_container(struct sway_output *output,
struct sway_container *con);

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@ -1,18 +1,33 @@
#ifndef _SWAY_ARRANGE_H
#define _SWAY_ARRANGE_H
#include "sway/desktop/transaction.h"
struct sway_container;
// Determine the root container's geometry, then iterate to everything below
/**
* Arrange layout for all the children of the given container, and add them to
* the given transaction.
*
* Use this function if you need to arrange multiple sections of the tree in one
* transaction.
*/
void arrange_windows(struct sway_container *container,
struct sway_transaction *transaction);
/**
* Arrange layout for the given container and commit the transaction.
*
* This function is a wrapper around arrange_windows, and handles creating and
* committing the transaction for you. Use this function if you're only doing
* one arrange operation.
*/
void arrange_and_commit(struct sway_container *container);
// These functions are temporary and are only here to make everything compile.
// They are wrappers around arrange_and_commit.
void arrange_root(void);
// Determine the output's geometry, then iterate to everything below
void arrange_output(struct sway_container *output);
// Determine the workspace's geometry, then iterate to everything below
void arrange_workspace(struct sway_container *workspace);
// Arrange layout for all the children of the given workspace/container
void arrange_children_of(struct sway_container *parent);
void arrange_output(struct sway_container *container);
void arrange_workspace(struct sway_container *container);
void arrange_children_of(struct sway_container *container);
#endif

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@ -54,6 +54,28 @@ struct sway_output;
struct sway_workspace;
struct sway_view;
struct sway_container_state {
// Container/swayc properties
enum sway_container_layout layout;
double swayc_x, swayc_y;
double swayc_width, swayc_height;
//struct sway_container *parent;
//list_t *children;
// View properties
double view_x, view_y;
double view_width, view_height;
bool is_fullscreen;
enum sway_container_border border;
int border_thickness;
bool border_top;
bool border_bottom;
bool border_left;
bool border_right;
};
struct sway_container {
union {
// TODO: Encapsulate state for other node types as well like C_CONTAINER
@ -69,6 +91,8 @@ struct sway_container {
*/
size_t id;
struct sway_container_state pending;
char *name; // The view's title (unformatted)
char *formatted_title; // The title displayed in the title bar
@ -246,4 +270,9 @@ void container_set_geometry_from_floating_view(struct sway_container *con);
*/
bool container_is_floating(struct sway_container *container);
/**
* Get a container's box in layout coordinates.
*/
struct wlr_box *container_get_box(struct sway_container *container);
#endif

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@ -29,8 +29,8 @@ struct sway_view_impl {
const char *(*get_string_prop)(struct sway_view *view,
enum sway_view_prop prop);
uint32_t (*get_int_prop)(struct sway_view *view, enum sway_view_prop prop);
void (*configure)(struct sway_view *view, double lx, double ly, int width,
int height);
uint32_t (*configure)(struct sway_view *view, double lx, double ly,
int width, int height);
void (*set_activated)(struct sway_view *view, bool activated);
void (*set_fullscreen)(struct sway_view *view, bool fullscreen);
bool (*wants_floating)(struct sway_view *view);
@ -70,6 +70,12 @@ struct sway_view {
list_t *executed_criteria; // struct criteria *
list_t *marks; // char *
list_t *instructions; // struct sway_transaction_instruction *
// If saved_texture is set, the main surface of the view will render this
// texture instead of its own. This is used while waiting for transactions
// to complete.
struct wlr_texture *saved_texture;
struct wlr_texture *marks_focused;
struct wlr_texture *marks_focused_inactive;
@ -103,8 +109,6 @@ struct sway_xdg_shell_v6_view {
struct wl_listener map;
struct wl_listener unmap;
struct wl_listener destroy;
int pending_width, pending_height;
};
struct sway_xdg_shell_view {
@ -119,8 +123,6 @@ struct sway_xdg_shell_view {
struct wl_listener map;
struct wl_listener unmap;
struct wl_listener destroy;
int pending_width, pending_height;
};
struct sway_xwayland_view {
@ -138,9 +140,6 @@ struct sway_xwayland_view {
struct wl_listener map;
struct wl_listener unmap;
struct wl_listener destroy;
int pending_lx, pending_ly;
int pending_width, pending_height;
};
struct sway_xwayland_unmanaged {
@ -212,7 +211,7 @@ uint32_t view_get_window_type(struct sway_view *view);
const char *view_get_shell(struct sway_view *view);
void view_configure(struct sway_view *view, double ox, double oy, int width,
uint32_t view_configure(struct sway_view *view, double lx, double ly, int width,
int height);
/**

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@ -69,6 +69,7 @@ struct render_data {
struct root_geometry root_geo;
struct sway_output *output;
pixman_region32_t *damage;
struct sway_view *view;
float alpha;
};
@ -108,6 +109,38 @@ static bool get_surface_box(struct root_geometry *geo,
return wlr_box_intersection(&output_box, &rotated_box, &intersection);
}
static bool get_view_box(struct root_geometry *geo,
struct sway_output *output, struct sway_view *view, int sx, int sy,
struct wlr_box *surface_box) {
int sw = view->width;
int sh = view->height;
double _sx = sx, _sy = sy;
rotate_child_position(&_sx, &_sy, sw, sh, geo->width, geo->height,
geo->rotation);
struct wlr_box box = {
.x = geo->x + _sx,
.y = geo->y + _sy,
.width = sw,
.height = sh,
};
if (surface_box != NULL) {
memcpy(surface_box, &box, sizeof(struct wlr_box));
}
struct wlr_box rotated_box;
wlr_box_rotated_bounds(&box, geo->rotation, &rotated_box);
struct wlr_box output_box = {
.width = output->swayc->width,
.height = output->swayc->height,
};
struct wlr_box intersection;
return wlr_box_intersection(&output_box, &rotated_box, &intersection);
}
static void surface_for_each_surface(struct wlr_surface *surface,
double ox, double oy, struct root_geometry *geo,
wlr_surface_iterator_func_t iterator, void *user_data) {
@ -225,13 +258,26 @@ static void render_surface_iterator(struct wlr_surface *surface, int sx, int sy,
pixman_region32_t *output_damage = data->damage;
float alpha = data->alpha;
if (!wlr_surface_has_buffer(surface)) {
return;
struct wlr_texture *texture = NULL;
struct wlr_box box;
bool intersects;
// If this is the main surface of a view, render the saved_texture instead
// if it exists. It exists when we are mid-transaction.
if (data->view && data->view->saved_texture &&
data->view->surface == surface) {
texture = data->view->saved_texture;
intersects = get_view_box(&data->root_geo, data->output, data->view,
sx, sy, &box);
} else {
if (!wlr_surface_has_buffer(surface)) {
return;
}
texture = surface->texture;
intersects = get_surface_box(&data->root_geo, data->output, surface,
sx, sy, &box);
}
struct wlr_box box;
bool intersects = get_surface_box(&data->root_geo, data->output, surface,
sx, sy, &box);
if (!intersects) {
return;
}
@ -244,8 +290,7 @@ static void render_surface_iterator(struct wlr_surface *surface, int sx, int sy,
wlr_matrix_project_box(matrix, &box, transform, rotation,
wlr_output->transform_matrix);
render_texture(wlr_output, output_damage, surface->texture, &box, matrix,
alpha);
render_texture(wlr_output, output_damage, texture, &box, matrix, alpha);
}
static void render_layer(struct sway_output *output,
@ -315,6 +360,7 @@ static void render_view_surfaces(struct sway_view *view,
struct render_data data = {
.output = output,
.damage = damage,
.view = view,
.alpha = alpha,
};
output_view_for_each_surface(
@ -1134,6 +1180,16 @@ void output_damage_from_view(struct sway_output *output,
output_damage_view(output, view, false);
}
// Expecting an unscaled box in layout coordinates
void output_damage_box(struct sway_output *output, struct wlr_box *_box) {
struct wlr_box box;
memcpy(&box, _box, sizeof(struct wlr_box));
box.x -= output->swayc->x;
box.y -= output->swayc->y;
scale_box(&box, output->wlr_output->scale);
wlr_output_damage_add_box(output->damage, &box);
}
static void output_damage_whole_container_iterator(struct sway_container *con,
void *data) {
struct sway_output *output = data;

214
sway/desktop/transaction.c Normal file
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@ -0,0 +1,214 @@
#define _POSIX_C_SOURCE 200809L
#include <stdbool.h>
#include <stdlib.h>
#include <string.h>
#include <wlr/types/wlr_linux_dmabuf.h>
#include "sway/debug.h"
#include "sway/desktop/transaction.h"
#include "sway/output.h"
#include "sway/tree/container.h"
#include "sway/tree/view.h"
#include "list.h"
#include "log.h"
/**
* How long we should wait for views to respond to the configure before giving
* up and applying the transaction anyway.
*/
#define TIMEOUT_MS 200
struct sway_transaction_instruction {
struct sway_transaction *transaction;
struct sway_container *container;
struct sway_container_state state;
uint32_t serial;
};
struct sway_transaction *transaction_create() {
struct sway_transaction *transaction =
calloc(1, sizeof(struct sway_transaction));
transaction->instructions = create_list();
transaction->damage = create_list();
return transaction;
}
static void transaction_destroy(struct sway_transaction *transaction) {
int i;
// Free instructions
for (i = 0; i < transaction->instructions->length; ++i) {
struct sway_transaction_instruction *instruction =
transaction->instructions->items[i];
if (instruction->container->type == C_VIEW) {
struct sway_view *view = instruction->container->sway_view;
for (int j = 0; j < view->instructions->length; ++j) {
if (view->instructions->items[j] == instruction) {
list_del(view->instructions, j);
break;
}
}
}
free(instruction);
}
list_free(transaction->instructions);
// Free damage
for (i = 0; i < transaction->damage->length; ++i) {
struct wlr_box *box = transaction->damage->items[i];
free(box);
}
list_free(transaction->damage);
free(transaction);
}
void transaction_add_container(struct sway_transaction *transaction,
struct sway_container *container) {
struct sway_transaction_instruction *instruction =
calloc(1, sizeof(struct sway_transaction_instruction));
instruction->transaction = transaction;
instruction->container = container;
memcpy(&instruction->state, &container->pending,
sizeof(struct sway_container_state));
list_add(transaction->instructions, instruction);
}
void transaction_add_damage(struct sway_transaction *transaction,
struct wlr_box *_box) {
struct wlr_box *box = calloc(1, sizeof(struct wlr_box));
memcpy(box, _box, sizeof(struct wlr_box));
list_add(transaction->damage, box);
}
static void save_view_texture(struct sway_view *view) {
wlr_texture_destroy(view->saved_texture);
view->saved_texture = NULL;
// TODO: Copy the texture and store it in view->saved_texture.
}
static void remove_saved_view_texture(struct sway_view *view) {
wlr_texture_destroy(view->saved_texture);
view->saved_texture = NULL;
}
/**
* Apply a transaction to the "current" state of the tree.
*
* This is mostly copying stuff from the pending state into the main swayc
* properties, but also includes reparenting and deleting containers.
*/
static void transaction_apply(struct sway_transaction *transaction) {
int i;
for (i = 0; i < transaction->instructions->length; ++i) {
struct sway_transaction_instruction *instruction =
transaction->instructions->items[i];
struct sway_container_state *state = &instruction->state;
struct sway_container *container = instruction->container;
container->layout = state->layout;
container->x = state->swayc_x;
container->y = state->swayc_y;
container->width = state->swayc_width;
container->height = state->swayc_height;
if (container->type == C_VIEW) {
struct sway_view *view = container->sway_view;
view->x = state->view_x;
view->y = state->view_y;
view->width = state->view_width;
view->height = state->view_height;
view->is_fullscreen = state->is_fullscreen;
view->border = state->border;
view->border_thickness = state->border_thickness;
view->border_top = state->border_top;
view->border_left = state->border_left;
view->border_right = state->border_right;
view->border_bottom = state->border_bottom;
remove_saved_view_texture(view);
}
}
// Damage
for (i = 0; i < transaction->damage->length; ++i) {
struct wlr_box *box = transaction->damage->items[i];
for (int j = 0; j < root_container.children->length; ++j) {
struct sway_container *output = root_container.children->items[j];
output_damage_box(output->sway_output, box);
}
}
update_debug_tree();
}
static int handle_timeout(void *data) {
struct sway_transaction *transaction = data;
wlr_log(L_DEBUG, "Transaction %p timed out (%li waiting), applying anyway",
transaction, transaction->num_waiting);
transaction_apply(transaction);
transaction_destroy(transaction);
return 0;
}
void transaction_commit(struct sway_transaction *transaction) {
wlr_log(L_DEBUG, "Transaction %p committing with %i instructions",
transaction, transaction->instructions->length);
transaction->num_waiting = 0;
for (int i = 0; i < transaction->instructions->length; ++i) {
struct sway_transaction_instruction *instruction =
transaction->instructions->items[i];
if (instruction->container->type == C_VIEW) {
struct sway_view *view = instruction->container->sway_view;
instruction->serial = view_configure(view,
instruction->state.view_x,
instruction->state.view_y,
instruction->state.view_width,
instruction->state.view_height);
if (instruction->serial) {
save_view_texture(view);
list_add(view->instructions, instruction);
++transaction->num_waiting;
}
}
}
if (!transaction->num_waiting) {
// This can happen if the transaction only contains xwayland views
wlr_log(L_DEBUG, "Transaction %p has nothing to wait for, applying",
transaction);
transaction_apply(transaction);
transaction_destroy(transaction);
return;
}
// Set up a timer which the views must respond within
transaction->timer = wl_event_loop_add_timer(server.wl_event_loop,
handle_timeout, transaction);
wl_event_source_timer_update(transaction->timer, TIMEOUT_MS);
}
void transaction_notify_view_ready(struct sway_view *view, uint32_t serial) {
// Find the instruction
struct sway_transaction_instruction *instruction = NULL;
for (int i = 0; i < view->instructions->length; ++i) {
struct sway_transaction_instruction *tmp_instruction =
view->instructions->items[i];
if (tmp_instruction->serial == serial) {
instruction = tmp_instruction;
list_del(view->instructions, i);
break;
}
}
if (!instruction) {
// This can happen if the view acknowledges the configure after the
// transaction has timed out and applied.
return;
}
// If all views are ready, apply the transaction
struct sway_transaction *transaction = instruction->transaction;
if (--transaction->num_waiting == 0) {
wlr_log(L_DEBUG, "Transaction %p is ready, applying", transaction);
wl_event_source_timer_update(transaction->timer, 0);
transaction_apply(transaction);
transaction_destroy(transaction);
}
}

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@ -5,6 +5,7 @@
#include <wlr/types/wlr_xdg_shell.h>
#include <wlr/util/edges.h>
#include "log.h"
#include "sway/desktop/transaction.h"
#include "sway/input/input-manager.h"
#include "sway/input/seat.h"
#include "sway/server.h"
@ -87,18 +88,14 @@ static const char *get_string_prop(struct sway_view *view, enum sway_view_prop p
}
}
static void configure(struct sway_view *view, double lx, double ly, int width,
int height) {
static uint32_t configure(struct sway_view *view, double lx, double ly,
int width, int height) {
struct sway_xdg_shell_view *xdg_shell_view =
xdg_shell_view_from_view(view);
if (xdg_shell_view == NULL) {
return;
return 0;
}
xdg_shell_view->pending_width = width;
xdg_shell_view->pending_height = height;
wlr_xdg_toplevel_set_size(view->wlr_xdg_surface, width, height);
view_update_position(view, lx, ly);
return wlr_xdg_toplevel_set_size(view->wlr_xdg_surface, width, height);
}
static void set_activated(struct sway_view *view, bool activated) {
@ -174,18 +171,12 @@ static void handle_commit(struct wl_listener *listener, void *data) {
struct sway_xdg_shell_view *xdg_shell_view =
wl_container_of(listener, xdg_shell_view, commit);
struct sway_view *view = &xdg_shell_view->view;
if (view->swayc && container_is_floating(view->swayc)) {
int width = view->wlr_xdg_surface->geometry.width;
int height = view->wlr_xdg_surface->geometry.height;
if (!width && !height) {
width = view->wlr_xdg_surface->surface->current->width;
height = view->wlr_xdg_surface->surface->current->height;
}
view_update_size(view, width, height);
} else {
view_update_size(view, xdg_shell_view->pending_width,
xdg_shell_view->pending_height);
struct wlr_xdg_surface *xdg_surface = view->wlr_xdg_surface;
if (view->instructions->length) {
transaction_notify_view_ready(view, xdg_surface->configure_serial);
}
view_update_title(view, false);
view_damage_from(view);
}

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@ -3,6 +3,7 @@
#include <stdlib.h>
#include <wayland-server.h>
#include <wlr/types/wlr_xdg_shell_v6.h>
#include "sway/desktop/transaction.h"
#include "sway/tree/container.h"
#include "sway/tree/layout.h"
#include "sway/server.h"
@ -86,18 +87,15 @@ static const char *get_string_prop(struct sway_view *view, enum sway_view_prop p
}
}
static void configure(struct sway_view *view, double lx, double ly, int width,
int height) {
static uint32_t configure(struct sway_view *view, double lx, double ly,
int width, int height) {
struct sway_xdg_shell_v6_view *xdg_shell_v6_view =
xdg_shell_v6_view_from_view(view);
if (xdg_shell_v6_view == NULL) {
return;
return 0;
}
xdg_shell_v6_view->pending_width = width;
xdg_shell_v6_view->pending_height = height;
wlr_xdg_toplevel_v6_set_size(view->wlr_xdg_surface_v6, width, height);
view_update_position(view, lx, ly);
return wlr_xdg_toplevel_v6_set_size(
view->wlr_xdg_surface_v6, width, height);
}
static void set_activated(struct sway_view *view, bool activated) {
@ -173,18 +171,12 @@ static void handle_commit(struct wl_listener *listener, void *data) {
struct sway_xdg_shell_v6_view *xdg_shell_v6_view =
wl_container_of(listener, xdg_shell_v6_view, commit);
struct sway_view *view = &xdg_shell_v6_view->view;
if (view->swayc && container_is_floating(view->swayc)) {
int width = view->wlr_xdg_surface_v6->geometry.width;
int height = view->wlr_xdg_surface_v6->geometry.height;
if (!width && !height) {
width = view->wlr_xdg_surface_v6->surface->current->width;
height = view->wlr_xdg_surface_v6->surface->current->height;
}
view_update_size(view, width, height);
} else {
view_update_size(view, xdg_shell_v6_view->pending_width,
xdg_shell_v6_view->pending_height);
struct wlr_xdg_surface_v6 *xdg_surface_v6 = view->wlr_xdg_surface_v6;
if (view->instructions->length) {
transaction_notify_view_ready(view, xdg_surface_v6->configure_serial);
}
view_update_title(view, false);
view_damage_from(view);
}

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@ -167,19 +167,18 @@ static uint32_t get_int_prop(struct sway_view *view, enum sway_view_prop prop) {
}
}
static void configure(struct sway_view *view, double lx, double ly, int width,
static uint32_t configure(struct sway_view *view, double lx, double ly, int width,
int height) {
struct sway_xwayland_view *xwayland_view = xwayland_view_from_view(view);
if (xwayland_view == NULL) {
return;
return 0;
}
struct wlr_xwayland_surface *xsurface = view->wlr_xwayland_surface;
xwayland_view->pending_lx = lx;
xwayland_view->pending_ly = ly;
xwayland_view->pending_width = width;
xwayland_view->pending_height = height;
wlr_xwayland_surface_configure(xsurface, lx, ly, width, height);
// xwayland doesn't give us a serial for the configure
return 0;
}
static void set_activated(struct sway_view *view, bool activated) {
@ -250,15 +249,21 @@ static void handle_commit(struct wl_listener *listener, void *data) {
wl_container_of(listener, xwayland_view, commit);
struct sway_view *view = &xwayland_view->view;
struct wlr_xwayland_surface *xsurface = view->wlr_xwayland_surface;
if (view->swayc && container_is_floating(view->swayc)) {
view_update_size(view, xsurface->width, xsurface->height);
} else {
view_update_size(view, xwayland_view->pending_width,
xwayland_view->pending_height);
// Don't allow xwayland views to do resize or reposition themselves if
// they're involved in a transaction. Once the transaction has finished
// they'll apply the next time a commit happens.
if (view->instructions->length) {
if (view->swayc && container_is_floating(view->swayc)) {
view_update_size(view, xsurface->width, xsurface->height);
} else {
view_update_size(view, view->swayc->pending.swayc_width,
view->swayc->pending.swayc_height);
}
view_update_position(view,
view->swayc->pending.view_x, view->swayc->pending.view_y);
view_damage_from(view);
}
view_update_position(view,
xwayland_view->pending_lx, xwayland_view->pending_ly);
view_damage_from(view);
}
static void handle_unmap(struct wl_listener *listener, void *data) {

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@ -12,6 +12,7 @@ sway_sources = files(
'desktop/desktop.c',
'desktop/layer_shell.c',
'desktop/output.c',
'desktop/transaction.c',
'desktop/xdg_shell_v6.c',
'desktop/xdg_shell.c',
'desktop/xwayland.c',

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@ -5,7 +5,6 @@
#include <string.h>
#include <wlr/types/wlr_output.h>
#include <wlr/types/wlr_output_layout.h>
#include "sway/debug.h"
#include "sway/tree/arrange.h"
#include "sway/tree/container.h"
#include "sway/tree/layout.h"
@ -17,7 +16,217 @@
struct sway_container root_container;
void arrange_root() {
static void apply_horiz_layout(struct sway_container *parent) {
size_t num_children = parent->children->length;
if (!num_children) {
return;
}
size_t parent_offset = 0;
if (parent->parent->pending.layout == L_TABBED) {
parent_offset = container_titlebar_height();
} else if (parent->parent->pending.layout == L_STACKED) {
parent_offset = container_titlebar_height() *
parent->parent->children->length;
}
size_t parent_height = parent->pending.swayc_height - parent_offset;
// Calculate total width of children
double total_width = 0;
for (size_t i = 0; i < num_children; ++i) {
struct sway_container *child = parent->children->items[i];
if (child->pending.swayc_width <= 0) {
if (num_children > 1) {
child->pending.swayc_width =
parent->pending.swayc_width / (num_children - 1);
} else {
child->pending.swayc_width = parent->pending.swayc_width;
}
}
total_width += child->pending.swayc_width;
}
double scale = parent->pending.swayc_width / total_width;
// Resize windows
wlr_log(L_DEBUG, "Arranging %p horizontally", parent);
double child_x = parent->pending.swayc_x;
for (size_t i = 0; i < num_children; ++i) {
struct sway_container *child = parent->children->items[i];
wlr_log(L_DEBUG,
"Calculating arrangement for %p:%d (will scale %f by %f)",
child, child->type, child->pending.swayc_width, scale);
child->pending.swayc_x = child_x;
child->pending.swayc_y = parent->pending.swayc_y + parent_offset;
child->pending.swayc_width = floor(child->pending.swayc_width * scale);
child->pending.swayc_height = parent_height;
child_x += child->pending.swayc_width;
// Make last child use remaining width of parent
if (i == num_children - 1) {
child->pending.swayc_width = parent->pending.swayc_x +
parent->pending.swayc_width - child->pending.swayc_x;
}
}
}
static void apply_vert_layout(struct sway_container *parent) {
size_t num_children = parent->children->length;
if (!num_children) {
return;
}
size_t parent_offset = 0;
if (parent->parent->pending.layout == L_TABBED) {
parent_offset = container_titlebar_height();
} else if (parent->parent->pending.layout == L_STACKED) {
parent_offset =
container_titlebar_height() * parent->parent->children->length;
}
size_t parent_height = parent->pending.swayc_height - parent_offset;
// Calculate total height of children
double total_height = 0;
for (size_t i = 0; i < num_children; ++i) {
struct sway_container *child = parent->children->items[i];
if (child->pending.swayc_height <= 0) {
if (num_children > 1) {
child->pending.swayc_height =
parent_height / (num_children - 1);
} else {
child->pending.swayc_height = parent_height;
}
}
total_height += child->pending.swayc_height;
}
double scale = parent_height / total_height;
// Resize
wlr_log(L_DEBUG, "Arranging %p vertically", parent);
double child_y = parent->pending.swayc_y + parent_offset;
for (size_t i = 0; i < num_children; ++i) {
struct sway_container *child = parent->children->items[i];
wlr_log(L_DEBUG,
"Calculating arrangement for %p:%d (will scale %f by %f)",
child, child->type, child->pending.swayc_height, scale);
child->pending.swayc_x = parent->pending.swayc_x;
child->pending.swayc_y = child_y;
child->pending.swayc_width = parent->pending.swayc_width;
child->pending.swayc_height =
floor(child->pending.swayc_height * scale);
child_y += child->pending.swayc_height;
// Make last child use remaining height of parent
if (i == num_children - 1) {
child->pending.swayc_height = parent->pending.swayc_y +
parent_offset + parent_height - child->pending.swayc_y;
}
}
}
static void apply_tabbed_or_stacked_layout(struct sway_container *parent) {
if (!parent->children->length) {
return;
}
size_t parent_offset = 0;
if (parent->parent->pending.layout == L_TABBED) {
parent_offset = container_titlebar_height();
} else if (parent->parent->pending.layout == L_STACKED) {
parent_offset =
container_titlebar_height() * parent->parent->children->length;
}
size_t parent_height = parent->pending.swayc_height - parent_offset;
for (int i = 0; i < parent->children->length; ++i) {
struct sway_container *child = parent->children->items[i];
child->pending.swayc_x = parent->pending.swayc_x;
child->pending.swayc_y = parent->pending.swayc_y + parent_offset;
child->pending.swayc_width = parent->pending.swayc_width;
child->pending.swayc_height = parent_height;
}
}
static void _arrange_children_of(struct sway_container *parent,
struct sway_transaction *transaction) {
if (config->reloading) {
return;
}
wlr_log(L_DEBUG, "Arranging layout for %p %s %fx%f+%f,%f", parent,
parent->name, parent->pending.swayc_width, parent->pending.swayc_height,
parent->pending.swayc_x, parent->pending.swayc_y);
// Calculate x, y, width and height of children
switch (parent->pending.layout) {
case L_HORIZ:
apply_horiz_layout(parent);
break;
case L_VERT:
apply_vert_layout(parent);
break;
case L_TABBED:
case L_STACKED:
apply_tabbed_or_stacked_layout(parent);
break;
case L_NONE:
apply_horiz_layout(parent);
break;
case L_FLOATING:
sway_assert(false, "Didn't expect to see floating here");
}
// Recurse into child containers
for (int i = 0; i < parent->children->length; ++i) {
struct sway_container *child = parent->children->items[i];
if (child->type == C_VIEW) {
view_autoconfigure(child->sway_view);
} else {
_arrange_children_of(child, transaction);
}
transaction_add_container(transaction, child);
}
}
static void _arrange_workspace(struct sway_container *workspace,
struct sway_transaction *transaction) {
if (config->reloading) {
return;
}
struct sway_container *output = workspace->parent;
struct wlr_box *area = &output->sway_output->usable_area;
wlr_log(L_DEBUG, "Usable area for ws: %dx%d@%d,%d",
area->width, area->height, area->x, area->y);
workspace->pending.swayc_width = area->width;
workspace->pending.swayc_height = area->height;
workspace->pending.swayc_x = output->x + area->x;
workspace->pending.swayc_y = output->y + area->y;
transaction_add_container(transaction, workspace);
wlr_log(L_DEBUG, "Arranging workspace '%s' at %f, %f", workspace->name,
workspace->pending.swayc_x, workspace->pending.swayc_y);
_arrange_children_of(workspace, transaction);
}
static void _arrange_output(struct sway_container *output,
struct sway_transaction *transaction) {
if (config->reloading) {
return;
}
const struct wlr_box *output_box = wlr_output_layout_get_box(
root_container.sway_root->output_layout,
output->sway_output->wlr_output);
output->x = output_box->x;
output->y = output_box->y;
output->width = output_box->width;
output->height = output_box->height;
output->pending.swayc_x = output_box->x;
output->pending.swayc_y = output_box->y;
output->pending.swayc_width = output_box->width;
output->pending.swayc_height = output_box->height;
transaction_add_container(transaction, output);
wlr_log(L_DEBUG, "Arranging output '%s' at %f,%f",
output->name, output->pending.swayc_x, output->pending.swayc_y);
for (int i = 0; i < output->children->length; ++i) {
struct sway_container *workspace = output->children->items[i];
_arrange_workspace(workspace, transaction);
}
}
static void _arrange_root(struct sway_transaction *transaction) {
if (config->reloading) {
return;
}
@ -29,236 +238,60 @@ void arrange_root() {
root_container.y = layout_box->y;
root_container.width = layout_box->width;
root_container.height = layout_box->height;
root_container.pending.swayc_x = layout_box->x;
root_container.pending.swayc_y = layout_box->y;
root_container.pending.swayc_width = layout_box->width;
root_container.pending.swayc_height = layout_box->height;
transaction_add_container(transaction, &root_container);
for (int i = 0; i < root_container.children->length; ++i) {
struct sway_container *output = root_container.children->items[i];
arrange_output(output);
_arrange_output(output, transaction);
}
}
void arrange_output(struct sway_container *output) {
if (config->reloading) {
return;
}
if (!sway_assert(output->type == C_OUTPUT,
"called arrange_output() on non-output container")) {
return;
}
const struct wlr_box *output_box = wlr_output_layout_get_box(
root_container.sway_root->output_layout,
output->sway_output->wlr_output);
output->x = output_box->x;
output->y = output_box->y;
output->width = output_box->width;
output->height = output_box->height;
wlr_log(L_DEBUG, "Arranging output '%s' at %f,%f",
output->name, output->x, output->y);
for (int i = 0; i < output->children->length; ++i) {
struct sway_container *workspace = output->children->items[i];
arrange_workspace(workspace);
}
container_damage_whole(output);
}
void arrange_workspace(struct sway_container *workspace) {
if (config->reloading) {
return;
}
if (!sway_assert(workspace->type == C_WORKSPACE,
"called arrange_workspace() on non-workspace container")) {
return;
}
struct sway_container *output = workspace->parent;
struct wlr_box *area = &output->sway_output->usable_area;
wlr_log(L_DEBUG, "Usable area for ws: %dx%d@%d,%d",
area->width, area->height, area->x, area->y);
workspace->width = area->width;
workspace->height = area->height;
workspace->x = output->x + area->x;
workspace->y = output->y + area->y;
wlr_log(L_DEBUG, "Arranging workspace '%s' at %f, %f",
workspace->name, workspace->x, workspace->y);
arrange_children_of(workspace);
container_damage_whole(workspace);
}
static void apply_horiz_layout(struct sway_container *parent) {
size_t num_children = parent->children->length;
if (!num_children) {
return;
}
size_t parent_offset = 0;
if (parent->parent->layout == L_TABBED) {
parent_offset = container_titlebar_height();
} else if (parent->parent->layout == L_STACKED) {
parent_offset =
container_titlebar_height() * parent->parent->children->length;
}
size_t parent_height = parent->height - parent_offset;
// Calculate total width of children
double total_width = 0;
for (size_t i = 0; i < num_children; ++i) {
struct sway_container *child = parent->children->items[i];
if (child->width <= 0) {
if (num_children > 1) {
child->width = parent->width / (num_children - 1);
} else {
child->width = parent->width;
}
}
total_width += child->width;
}
double scale = parent->width / total_width;
// Resize windows
wlr_log(L_DEBUG, "Arranging %p horizontally", parent);
double child_x = parent->x;
struct sway_container *child;
for (size_t i = 0; i < num_children; ++i) {
child = parent->children->items[i];
wlr_log(L_DEBUG,
"Calculating arrangement for %p:%d (will scale %f by %f)",
child, child->type, child->width, scale);
child->x = child_x;
child->y = parent->y + parent_offset;
child->width = floor(child->width * scale);
child->height = parent_height;
child_x += child->width;
}
// Make last child use remaining width of parent
child->width = parent->x + parent->width - child->x;
}
static void apply_vert_layout(struct sway_container *parent) {
size_t num_children = parent->children->length;
if (!num_children) {
return;
}
size_t parent_offset = 0;
if (parent->parent->layout == L_TABBED) {
parent_offset = container_titlebar_height();
} else if (parent->parent->layout == L_STACKED) {
parent_offset =
container_titlebar_height() * parent->parent->children->length;
}
size_t parent_height = parent->height - parent_offset;
// Calculate total height of children
double total_height = 0;
for (size_t i = 0; i < num_children; ++i) {
struct sway_container *child = parent->children->items[i];
if (child->height <= 0) {
if (num_children > 1) {
child->height = parent_height / (num_children - 1);
} else {
child->height = parent_height;
}
}
total_height += child->height;
}
double scale = parent_height / total_height;
// Resize
wlr_log(L_DEBUG, "Arranging %p vertically", parent);
double child_y = parent->y + parent_offset;
struct sway_container *child;
for (size_t i = 0; i < num_children; ++i) {
child = parent->children->items[i];
wlr_log(L_DEBUG,
"Calculating arrangement for %p:%d (will scale %f by %f)",
child, child->type, child->height, scale);
child->x = parent->x;
child->y = child_y;
child->width = parent->width;
child->height = floor(child->height * scale);
child_y += child->height;
}
// Make last child use remaining height of parent
child->height = parent->y + parent_offset + parent_height - child->y;
}
static void apply_tabbed_or_stacked_layout(struct sway_container *parent) {
if (!parent->children->length) {
return;
}
size_t parent_offset = 0;
if (parent->parent->layout == L_TABBED) {
parent_offset = container_titlebar_height();
} else if (parent->parent->layout == L_STACKED) {
parent_offset =
container_titlebar_height() * parent->parent->children->length;
}
size_t parent_height = parent->height - parent_offset;
for (int i = 0; i < parent->children->length; ++i) {
struct sway_container *child = parent->children->items[i];
child->x = parent->x;
child->y = parent->y + parent_offset;
child->width = parent->width;
child->height = parent_height;
}
}
void arrange_children_of(struct sway_container *parent) {
if (config->reloading) {
return;
}
if (!sway_assert(parent->type == C_WORKSPACE || parent->type == C_CONTAINER,
"container is a %s", container_type_to_str(parent->type))) {
return;
}
struct sway_container *workspace = parent;
if (workspace->type != C_WORKSPACE) {
workspace = container_parent(workspace, C_WORKSPACE);
}
if (workspace->sway_workspace->fullscreen) {
// Just arrange the fullscreen view and jump out
view_autoconfigure(workspace->sway_workspace->fullscreen);
return;
}
wlr_log(L_DEBUG, "Arranging layout for %p %s %fx%f+%f,%f", parent,
parent->name, parent->width, parent->height, parent->x, parent->y);
// Calculate x, y, width and height of children
switch (parent->layout) {
case L_HORIZ:
apply_horiz_layout(parent);
void arrange_windows(struct sway_container *container,
struct sway_transaction *transaction) {
switch (container->type) {
case C_ROOT:
_arrange_root(transaction);
break;
case L_VERT:
apply_vert_layout(parent);
case C_OUTPUT:
_arrange_output(container, transaction);
break;
case L_TABBED:
case L_STACKED:
apply_tabbed_or_stacked_layout(parent);
case C_WORKSPACE:
_arrange_workspace(container, transaction);
break;
default:
wlr_log(L_DEBUG, "TODO: arrange layout type %d", parent->layout);
apply_horiz_layout(parent);
case C_CONTAINER:
_arrange_children_of(container, transaction);
transaction_add_container(transaction, container);
break;
case C_VIEW:
break;
case C_TYPES:
break;
}
// Apply x, y, width and height to children and recurse if needed
for (int i = 0; i < parent->children->length; ++i) {
struct sway_container *child = parent->children->items[i];
if (child->type == C_VIEW) {
view_autoconfigure(child->sway_view);
} else {
arrange_children_of(child);
}
}
// If container is a workspace, process floating containers too
if (parent->type == C_WORKSPACE) {
struct sway_workspace *ws = workspace->sway_workspace;
for (int i = 0; i < ws->floating->children->length; ++i) {
struct sway_container *child = ws->floating->children->items[i];
if (child->type != C_VIEW) {
arrange_children_of(child);
}
}
}
container_damage_whole(parent);
update_debug_tree();
transaction_add_damage(transaction, container_get_box(container));
}
void arrange_and_commit(struct sway_container *container) {
struct sway_transaction *transaction = transaction_create();
arrange_windows(container, transaction);
transaction_commit(transaction);
}
// These functions are only temporary
void arrange_root() {
arrange_and_commit(&root_container);
}
void arrange_output(struct sway_container *container) {
arrange_and_commit(container);
}
void arrange_workspace(struct sway_container *container) {
arrange_and_commit(container);
}
void arrange_children_of(struct sway_container *container) {
arrange_and_commit(container);
}

View File

@ -116,6 +116,7 @@ struct sway_container *container_create(enum sway_container_type type) {
if (type != C_VIEW) {
c->children = create_list();
//c->pending.children = create_list();
}
wl_signal_init(&c->events.destroy);
@ -162,6 +163,7 @@ static void _container_destroy(struct sway_container *cont) {
wlr_texture_destroy(cont->title_urgent);
list_free(cont->children);
//list_free(cont->pending.children);
cont->children = NULL;
free(cont);
}
@ -971,3 +973,12 @@ bool container_is_floating(struct sway_container *container) {
}
return container->parent == workspace->sway_workspace->floating;
}
struct wlr_box *container_get_box(struct sway_container *container) {
struct wlr_box *box = calloc(1, sizeof(struct wlr_box));
box->x = container->x;
box->y = container->y;
box->width = container->width;
box->height = container->height;
return box;
}

View File

@ -915,10 +915,10 @@ void container_recursive_resize(struct sway_container *container,
bool layout_match = true;
wlr_log(L_DEBUG, "Resizing %p with amount: %f", container, amount);
if (edge == RESIZE_EDGE_LEFT || edge == RESIZE_EDGE_RIGHT) {
container->width += amount;
container->pending.swayc_width += amount;
layout_match = container->layout == L_HORIZ;
} else if (edge == RESIZE_EDGE_TOP || edge == RESIZE_EDGE_BOTTOM) {
container->height += amount;
container->pending.swayc_height += amount;
layout_match = container->layout == L_VERT;
}
if (container->children) {

View File

@ -25,6 +25,7 @@ void view_init(struct sway_view *view, enum sway_view_type type,
view->impl = impl;
view->executed_criteria = create_list();
view->marks = create_list();
view->instructions = create_list();
wl_signal_init(&view->events.unmap);
}
@ -37,6 +38,11 @@ void view_destroy(struct sway_view *view) {
view_unmap(view);
}
if (!sway_assert(view->instructions->length == 0,
"Tried to destroy view with pending instructions")) {
return;
}
list_free(view->executed_criteria);
for (int i = 0; i < view->marks->length; ++i) {
@ -44,6 +50,8 @@ void view_destroy(struct sway_view *view) {
}
list_free(view->marks);
list_free(view->instructions);
wlr_texture_destroy(view->marks_focused);
wlr_texture_destroy(view->marks_focused_inactive);
wlr_texture_destroy(view->marks_unfocused);
@ -119,11 +127,12 @@ const char *view_get_shell(struct sway_view *view) {
return "unknown";
}
void view_configure(struct sway_view *view, double lx, double ly, int width,
uint32_t view_configure(struct sway_view *view, double lx, double ly, int width,
int height) {
if (view->impl->configure) {
view->impl->configure(view, lx, ly, width, height);
return view->impl->configure(view, lx, ly, width, height);
}
return 0;
}
static void view_autoconfigure_floating(struct sway_view *view) {
@ -178,21 +187,23 @@ void view_autoconfigure(struct sway_view *view) {
}
}
view->border_top = view->border_bottom = true;
view->border_left = view->border_right = true;
struct sway_container_state *state = &view->swayc->pending;
state->border_top = state->border_bottom = true;
state->border_left = state->border_right = true;
if (config->hide_edge_borders == E_BOTH
|| config->hide_edge_borders == E_VERTICAL
|| (config->hide_edge_borders == E_SMART && !other_views)) {
view->border_left = view->swayc->x != ws->x;
int right_x = view->swayc->x + view->swayc->width;
view->border_right = right_x != ws->x + ws->width;
state->border_left = state->swayc_x != ws->x;
int right_x = state->swayc_x + state->swayc_width;
state->border_right = right_x != ws->x + ws->width;
}
if (config->hide_edge_borders == E_BOTH
|| config->hide_edge_borders == E_HORIZONTAL
|| (config->hide_edge_borders == E_SMART && !other_views)) {
view->border_top = view->swayc->y != ws->y;
int bottom_y = view->swayc->y + view->swayc->height;
view->border_bottom = bottom_y != ws->y + ws->height;
state->border_top = state->swayc_y != ws->y;
int bottom_y = state->swayc_y + state->swayc_height;
state->border_bottom = bottom_y != ws->y + ws->height;
}
double x, y, width, height;
@ -202,53 +213,54 @@ void view_autoconfigure(struct sway_view *view) {
// In a tabbed or stacked container, the swayc's y is the top of the title
// area. We have to offset the surface y by the height of the title bar, and
// disable any top border because we'll always have the title bar.
if (view->swayc->parent->layout == L_TABBED) {
if (view->swayc->parent->pending.layout == L_TABBED) {
y_offset = container_titlebar_height();
view->border_top = false;
} else if (view->swayc->parent->layout == L_STACKED) {
state->border_top = false;
} else if (view->swayc->parent->pending.layout == L_STACKED) {
y_offset = container_titlebar_height()
* view->swayc->parent->children->length;
view->border_top = false;
}
switch (view->border) {
switch (state->border) {
case B_NONE:
x = view->swayc->x;
y = view->swayc->y + y_offset;
width = view->swayc->width;
height = view->swayc->height - y_offset;
x = state->swayc_x;
y = state->swayc_y + y_offset;
width = state->swayc_width;
height = state->swayc_height - y_offset;
break;
case B_PIXEL:
x = view->swayc->x + view->border_thickness * view->border_left;
y = view->swayc->y + view->border_thickness * view->border_top + y_offset;
width = view->swayc->width
- view->border_thickness * view->border_left
- view->border_thickness * view->border_right;
height = view->swayc->height - y_offset
- view->border_thickness * view->border_top
- view->border_thickness * view->border_bottom;
x = state->swayc_x + state->border_thickness * state->border_left;
y = state->swayc_y + state->border_thickness * state->border_top + y_offset;
width = state->swayc_width
- state->border_thickness * state->border_left
- state->border_thickness * state->border_right;
height = state->swayc_height - y_offset
- state->border_thickness * state->border_top
- state->border_thickness * state->border_bottom;
break;
case B_NORMAL:
// Height is: 1px border + 3px pad + title height + 3px pad + 1px border
x = view->swayc->x + view->border_thickness * view->border_left;
width = view->swayc->width
- view->border_thickness * view->border_left
- view->border_thickness * view->border_right;
x = state->swayc_x + state->border_thickness * state->border_left;
width = state->swayc_width
- state->border_thickness * state->border_left
- state->border_thickness * state->border_right;
if (y_offset) {
y = view->swayc->y + y_offset;
height = view->swayc->height - y_offset
- view->border_thickness * view->border_bottom;
y = state->swayc_y + y_offset;
height = state->swayc_height - y_offset
- state->border_thickness * state->border_bottom;
} else {
y = view->swayc->y + container_titlebar_height();
height = view->swayc->height - container_titlebar_height()
- view->border_thickness * view->border_bottom;
y = state->swayc_y + container_titlebar_height();
height = state->swayc_height - container_titlebar_height()
- state->border_thickness * state->border_bottom;
}
break;
}
view->x = x;
view->y = y;
view_configure(view, x, y, width, height);
state->view_x = x;
state->view_y = y;
state->view_width = width;
state->view_height = height;
}
void view_set_activated(struct sway_view *view, bool activated) {
@ -307,8 +319,8 @@ void view_set_fullscreen_raw(struct sway_view *view, bool fullscreen) {
view_configure(view, view->saved_x, view->saved_y,
view->saved_width, view->saved_height);
} else {
view->swayc->width = view->swayc->saved_width;
view->swayc->height = view->swayc->saved_height;
view->swayc->width = view->swayc->saved_width;
view->swayc->height = view->swayc->saved_height;
view_autoconfigure(view);
}
}
@ -496,6 +508,8 @@ void view_map(struct sway_view *view, struct wlr_surface *wlr_surface) {
view->swayc = cont;
view->border = config->border;
view->border_thickness = config->border_thickness;
view->swayc->pending.border = config->border;
view->swayc->pending.border_thickness = config->border_thickness;
view_init_subsurfaces(view, wlr_surface);
wl_signal_add(&wlr_surface->events.new_subsurface,
@ -963,7 +977,7 @@ bool view_is_visible(struct sway_view *view) {
}
// Check the workspace is visible
if (!is_sticky) {
return workspace_is_visible(workspace);
return workspace_is_visible(workspace);
}
return true;
}

View File

@ -60,6 +60,12 @@ struct sway_container *workspace_create(struct sway_container *output,
workspace->prev_layout = L_NONE;
workspace->layout = container_get_default_layout(output);
workspace->pending.swayc_x = workspace->x;
workspace->pending.swayc_y = workspace->y;
workspace->pending.swayc_width = workspace->width;
workspace->pending.swayc_height = workspace->height;
workspace->pending.layout = workspace->layout;
struct sway_workspace *swayws = calloc(1, sizeof(struct sway_workspace));
if (!swayws) {
return NULL;