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output: Use wlr_scene_output_needs_frame
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@ -266,8 +266,7 @@ static int output_repaint_timer_handler(void *data) {
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struct wlr_output *wlr_output = output->wlr_output;
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struct wlr_scene_output *scene_output = output->scene_output;
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if (!wlr_output->needs_frame && !output->gamma_lut_changed &&
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!pixman_region32_not_empty(&scene_output->pending_commit_damage)) {
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if (!wlr_scene_output_needs_frame(scene_output)) {
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return 0;
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}
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