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commands/focus: force container warp when fulfilling focus mode_toggle
This commit switches focusing behavior to force a warp when executing `focus mode_toggle`. Fixes #5772.
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parent
8c12e71a66
commit
60d95414d4
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@ -116,7 +116,7 @@ void cursor_set_image_surface(struct sway_cursor *cursor,
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struct wl_client *client);
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void cursor_warp_to_container(struct sway_cursor *cursor,
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struct sway_container *container);
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struct sway_container *container, bool force);
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void cursor_warp_to_workspace(struct sway_cursor *cursor,
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struct sway_workspace *workspace);
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@ -268,7 +268,16 @@ static struct cmd_results *focus_mode(struct sway_workspace *ws,
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}
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if (new_focus) {
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seat_set_focus_container(seat, new_focus);
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seat_consider_warp_to_focus(seat);
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// If we're on the floating layer and the floating container area
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// overlaps the position on the tiling layer that would be warped to,
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// `seat_consider_warp_to_focus` would decide not to warp, but we need
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// to anyway.
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if (config->mouse_warping == WARP_CONTAINER) {
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cursor_warp_to_container(seat->cursor, new_focus, true);
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} else {
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seat_consider_warp_to_focus(seat);
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}
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} else {
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return cmd_results_new(CMD_FAILURE,
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"Failed to find a %s container in workspace",
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@ -306,12 +306,16 @@ void cursor_handle_activity(struct sway_cursor *cursor,
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enum sway_input_idle_source idle_source = idle_source_from_device(device);
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seat_idle_notify_activity(cursor->seat, idle_source);
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if (cursor->hidden && idle_source != IDLE_SOURCE_TOUCH) {
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if (idle_source != IDLE_SOURCE_TOUCH) {
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cursor_unhide(cursor);
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}
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}
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void cursor_unhide(struct sway_cursor *cursor) {
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if (!cursor->hidden) {
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return;
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}
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cursor->hidden = false;
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if (cursor->image_surface) {
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cursor_set_image_surface(cursor,
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@ -1141,18 +1145,19 @@ struct sway_cursor *sway_cursor_create(struct sway_seat *seat) {
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/**
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* Warps the cursor to the middle of the container argument.
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* Does nothing if the cursor is already inside the container.
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* If container is NULL, returns without doing anything.
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* Does nothing if the cursor is already inside the container and `force` is
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* false. If container is NULL, returns without doing anything.
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*/
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void cursor_warp_to_container(struct sway_cursor *cursor,
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struct sway_container *container) {
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struct sway_container *container, bool force) {
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if (!container) {
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return;
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}
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struct wlr_box box;
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container_get_box(container, &box);
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if (wlr_box_contains_point(&box, cursor->cursor->x, cursor->cursor->y)) {
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if (!force && wlr_box_contains_point(&box, cursor->cursor->x,
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cursor->cursor->y)) {
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return;
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}
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@ -1160,6 +1165,7 @@ void cursor_warp_to_container(struct sway_cursor *cursor,
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double y = container->y + container->height / 2.0;
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wlr_cursor_warp(cursor->cursor, NULL, x, y);
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cursor_unhide(cursor);
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}
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/**
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@ -1176,6 +1182,7 @@ void cursor_warp_to_workspace(struct sway_cursor *cursor,
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double y = workspace->y + workspace->height / 2.0;
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wlr_cursor_warp(cursor->cursor, NULL, x, y);
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cursor_unhide(cursor);
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}
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uint32_t get_mouse_bindsym(const char *name, char **error) {
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@ -1477,13 +1477,10 @@ void seat_consider_warp_to_focus(struct sway_seat *seat) {
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}
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if (focus->type == N_CONTAINER) {
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cursor_warp_to_container(seat->cursor, focus->sway_container);
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cursor_warp_to_container(seat->cursor, focus->sway_container, false);
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} else {
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cursor_warp_to_workspace(seat->cursor, focus->sway_workspace);
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}
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if (seat->cursor->hidden){
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cursor_unhide(seat->cursor);
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}
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}
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void seatop_unref(struct sway_seat *seat, struct sway_container *con) {
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