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Fix nitpicks
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a7b3f29292
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61c1187685
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@ -73,8 +73,7 @@ static void save_view_buffer(struct sway_view *view,
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remove_saved_view_buffer(instruction);
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}
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if (view->surface && wlr_surface_has_buffer(view->surface)) {
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wlr_buffer_ref(view->surface->buffer);
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instruction->saved_buffer = view->surface->buffer;
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instruction->saved_buffer = wlr_buffer_ref(view->surface->buffer);
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}
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}
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@ -198,12 +197,11 @@ static void transaction_apply(struct sway_transaction *transaction) {
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(now.tv_nsec - commit->tv_nsec) / 1000000.0;
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float ms_total = ms_arranging + ms_waiting;
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wlr_log(L_DEBUG, "Transaction %p: %.1fms arranging, %.1fms waiting, "
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"%.1fms total (%.1f frames if 60hz)", transaction,
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"%.1fms total (%.1f frames if 60Hz)", transaction,
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ms_arranging, ms_waiting, ms_total, ms_total / (1000 / 60));
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}
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int i;
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// Apply the instruction state to the container's current state
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for (i = 0; i < transaction->instructions->length; ++i) {
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for (int i = 0; i < transaction->instructions->length; ++i) {
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struct sway_transaction_instruction *instruction =
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transaction->instructions->items[i];
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struct sway_container *container = instruction->container;
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@ -220,7 +218,7 @@ static void transaction_apply(struct sway_transaction *transaction) {
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}
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// Apply damage
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for (i = 0; i < transaction->damage->length; ++i) {
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for (int i = 0; i < transaction->damage->length; ++i) {
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struct wlr_box *box = transaction->damage->items[i];
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for (int j = 0; j < root_container.children->length; ++j) {
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struct sway_container *output = root_container.children->items[j];
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@ -296,7 +296,8 @@ static struct sway_container *container_output_destroy(
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/**
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* Implement the actual destroy logic, without reaping.
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*/
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struct sway_container *container_destroy_noreaping(struct sway_container *con) {
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static struct sway_container *container_destroy_noreaping(
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struct sway_container *con) {
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if (con == NULL) {
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return NULL;
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}
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