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When scrolling on a tab titlebar, set focus_inactive if not focused
For example, create layout H[view T[view view view]], focus the view in the hsplit and scroll the mouse wheel over the tab title bars. Prior to this patch, focus would be given to a descendant of the tabbed container. This patch keeps the focus on the hsplit view. This also renames some of the variables used in this part of the code to make it be easier to follow.
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@ -996,8 +996,9 @@ static void dispatch_cursor_axis(struct sway_cursor *cursor,
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if (on_titlebar) {
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if (on_titlebar) {
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enum sway_container_layout layout = container_parent_layout(cont);
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enum sway_container_layout layout = container_parent_layout(cont);
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if (layout == L_TABBED || layout == L_STACKED) {
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if (layout == L_TABBED || layout == L_STACKED) {
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struct sway_node *tabcontainer = node_get_parent(node);
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struct sway_node *active =
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struct sway_node *active =
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seat_get_active_tiling_child(seat, node_get_parent(node));
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seat_get_active_tiling_child(seat, tabcontainer);
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list_t *siblings = container_get_siblings(cont);
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list_t *siblings = container_get_siblings(cont);
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int desired = list_find(siblings, active->sway_container) +
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int desired = list_find(siblings, active->sway_container) +
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event->delta_discrete;
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event->delta_discrete;
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@ -1006,9 +1007,19 @@ static void dispatch_cursor_axis(struct sway_cursor *cursor,
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} else if (desired >= siblings->length) {
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} else if (desired >= siblings->length) {
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desired = siblings->length - 1;
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desired = siblings->length - 1;
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}
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}
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struct sway_container *new_focus = siblings->items[desired];
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struct sway_node *old_focus = seat_get_focus(seat);
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node = seat_get_focus_inactive(seat, &new_focus->node);
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struct sway_container *new_sibling_con = siblings->items[desired];
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seat_set_focus(seat, node);
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struct sway_node *new_sibling = &new_sibling_con->node;
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struct sway_node *new_focus =
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seat_get_focus_inactive(seat, new_sibling);
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if (node_has_ancestor(old_focus, tabcontainer)) {
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seat_set_focus(seat, new_focus);
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} else {
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// Scrolling when focus is not in the tabbed container at all
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seat_set_raw_focus(seat, new_sibling);
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seat_set_raw_focus(seat, new_focus);
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seat_set_raw_focus(seat, old_focus);
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}
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return;
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return;
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}
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}
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}
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}
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