mirror of
https://github.com/swaywm/sway.git
synced 2024-11-26 18:01:29 +00:00
Merge remote-tracking branch 'upstream/master' into atomic
This commit is contained in:
commit
645bf446fa
|
@ -144,5 +144,6 @@ struct pool_buffer *get_next_buffer(struct wl_shm *shm,
|
||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
buffer->busy = true;
|
||||||
return buffer;
|
return buffer;
|
||||||
}
|
}
|
||||||
|
|
|
@ -30,7 +30,7 @@ struct sway_binding {
|
||||||
bool release;
|
bool release;
|
||||||
bool locked;
|
bool locked;
|
||||||
bool bindcode;
|
bool bindcode;
|
||||||
list_t *keys;
|
list_t *keys; // sorted in ascending order
|
||||||
uint32_t modifiers;
|
uint32_t modifiers;
|
||||||
char *command;
|
char *command;
|
||||||
};
|
};
|
||||||
|
|
|
@ -21,7 +21,9 @@ struct sway_shortcut_state {
|
||||||
* including duplicates when a keycode generates multiple key ids.
|
* including duplicates when a keycode generates multiple key ids.
|
||||||
*/
|
*/
|
||||||
uint32_t pressed_keycodes[SWAY_KEYBOARD_PRESSED_KEYS_CAP];
|
uint32_t pressed_keycodes[SWAY_KEYBOARD_PRESSED_KEYS_CAP];
|
||||||
int last_key_index;
|
uint32_t last_keycode;
|
||||||
|
uint32_t last_raw_modifiers;
|
||||||
|
size_t npressed;
|
||||||
};
|
};
|
||||||
|
|
||||||
struct sway_keyboard {
|
struct sway_keyboard {
|
||||||
|
@ -36,7 +38,6 @@ struct sway_keyboard {
|
||||||
struct sway_shortcut_state state_keysyms_raw;
|
struct sway_shortcut_state state_keysyms_raw;
|
||||||
struct sway_shortcut_state state_keycodes;
|
struct sway_shortcut_state state_keycodes;
|
||||||
struct sway_binding *held_binding;
|
struct sway_binding *held_binding;
|
||||||
uint32_t last_modifiers;
|
|
||||||
};
|
};
|
||||||
|
|
||||||
struct sway_keyboard *sway_keyboard_create(struct sway_seat *seat,
|
struct sway_keyboard *sway_keyboard_create(struct sway_seat *seat,
|
||||||
|
|
|
@ -32,7 +32,7 @@ void free_sway_binding(struct sway_binding *binding) {
|
||||||
* Note that keyboard layout is not considered, so the bindings might actually
|
* Note that keyboard layout is not considered, so the bindings might actually
|
||||||
* not be equivalent on some layouts.
|
* not be equivalent on some layouts.
|
||||||
*/
|
*/
|
||||||
bool binding_key_compare(struct sway_binding *binding_a,
|
static bool binding_key_compare(struct sway_binding *binding_a,
|
||||||
struct sway_binding *binding_b) {
|
struct sway_binding *binding_b) {
|
||||||
if (binding_a->release != binding_b->release) {
|
if (binding_a->release != binding_b->release) {
|
||||||
return false;
|
return false;
|
||||||
|
@ -50,18 +50,12 @@ bool binding_key_compare(struct sway_binding *binding_a,
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Keys are sorted
|
||||||
int keys_len = binding_a->keys->length;
|
int keys_len = binding_a->keys->length;
|
||||||
for (int i = 0; i < keys_len; ++i) {
|
for (int i = 0; i < keys_len; ++i) {
|
||||||
uint32_t key_a = *(uint32_t*)binding_a->keys->items[i];
|
uint32_t key_a = *(uint32_t *)binding_a->keys->items[i];
|
||||||
bool found = false;
|
uint32_t key_b = *(uint32_t *)binding_b->keys->items[i];
|
||||||
for (int j = 0; j < keys_len; ++j) {
|
if (key_a != key_b) {
|
||||||
uint32_t key_b = *(uint32_t*)binding_b->keys->items[j];
|
|
||||||
if (key_b == key_a) {
|
|
||||||
found = true;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if (!found) {
|
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -69,6 +63,12 @@ bool binding_key_compare(struct sway_binding *binding_a,
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static int key_qsort_cmp(const void *keyp_a, const void *keyp_b) {
|
||||||
|
uint32_t key_a = **(uint32_t **)keyp_a;
|
||||||
|
uint32_t key_b = **(uint32_t **)keyp_b;
|
||||||
|
return (key_a < key_b) ? -1 : ((key_a > key_b) ? 1 : 0);
|
||||||
|
}
|
||||||
|
|
||||||
static struct cmd_results *cmd_bindsym_or_bindcode(int argc, char **argv,
|
static struct cmd_results *cmd_bindsym_or_bindcode(int argc, char **argv,
|
||||||
bool bindcode) {
|
bool bindcode) {
|
||||||
const char *bindtype = bindcode ? "bindcode" : "bindsym";
|
const char *bindtype = bindcode ? "bindcode" : "bindsym";
|
||||||
|
@ -169,6 +169,9 @@ static struct cmd_results *cmd_bindsym_or_bindcode(int argc, char **argv,
|
||||||
free_flat_list(split);
|
free_flat_list(split);
|
||||||
binding->order = binding_order++;
|
binding->order = binding_order++;
|
||||||
|
|
||||||
|
// sort ascending
|
||||||
|
list_qsort(binding->keys, key_qsort_cmp);
|
||||||
|
|
||||||
list_t *mode_bindings;
|
list_t *mode_bindings;
|
||||||
if (bindcode) {
|
if (bindcode) {
|
||||||
mode_bindings = config->current_mode->keycode_bindings;
|
mode_bindings = config->current_mode->keycode_bindings;
|
||||||
|
|
|
@ -285,10 +285,10 @@ static void render_surface_iterator(struct wlr_surface *surface, int sx, int sy,
|
||||||
intersects = get_view_box(&data->root_geo, data->output, data->view,
|
intersects = get_view_box(&data->root_geo, data->output, data->view,
|
||||||
sx, sy, &box);
|
sx, sy, &box);
|
||||||
} else {
|
} else {
|
||||||
if (!wlr_surface_has_buffer(surface)) {
|
texture = wlr_surface_get_texture(surface);
|
||||||
|
if (texture == NULL) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
texture = surface->texture;
|
|
||||||
intersects = get_surface_box(&data->root_geo, data->output, surface,
|
intersects = get_surface_box(&data->root_geo, data->output, surface,
|
||||||
sx, sy, &box);
|
sx, sy, &box);
|
||||||
}
|
}
|
||||||
|
|
|
@ -10,85 +10,111 @@
|
||||||
#include "log.h"
|
#include "log.h"
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Update the shortcut model state in response to new input
|
* Remove all key ids associated to a keycode from the list of pressed keys
|
||||||
*/
|
*/
|
||||||
static void update_shortcut_state(struct sway_shortcut_state *state,
|
static void state_erase_key(struct sway_shortcut_state *state,
|
||||||
struct wlr_event_keyboard_key *event, uint32_t new_key,
|
uint32_t keycode) {
|
||||||
bool last_key_was_a_modifier) {
|
size_t j = 0;
|
||||||
if (event->state == WLR_KEY_PRESSED) {
|
for (size_t i = 0; i < state->npressed; ++i) {
|
||||||
if (last_key_was_a_modifier && state->last_key_index >= 0) {
|
if (i > j) {
|
||||||
// Last pressed key before this one was a modifier
|
state->pressed_keys[j] = state->pressed_keys[i];
|
||||||
state->pressed_keycodes[state->last_key_index] = 0;
|
state->pressed_keycodes[j] = state->pressed_keycodes[i];
|
||||||
state->pressed_keys[state->last_key_index] = 0;
|
|
||||||
state->last_key_index = -1;
|
|
||||||
}
|
}
|
||||||
|
if (state->pressed_keycodes[i] != keycode) {
|
||||||
// Add current key to set; there may be duplicates
|
++j;
|
||||||
for (size_t i = 0; i < SWAY_KEYBOARD_PRESSED_KEYS_CAP; ++i) {
|
|
||||||
if (!state->pressed_keys[i]) {
|
|
||||||
state->pressed_keys[i] = new_key;
|
|
||||||
state->pressed_keycodes[i] = event->keycode;
|
|
||||||
state->last_key_index = i;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
for (size_t i = 0; i < SWAY_KEYBOARD_PRESSED_KEYS_CAP; ++i) {
|
|
||||||
// The same keycode may match multiple keysyms.
|
|
||||||
if (state->pressed_keycodes[i] == event->keycode) {
|
|
||||||
state->pressed_keys[i] = 0;
|
|
||||||
state->pressed_keycodes[i] = 0;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
while(state->npressed > j) {
|
||||||
|
--state->npressed;
|
||||||
|
state->pressed_keys[state->npressed] = 0;
|
||||||
|
state->pressed_keycodes[state->npressed] = 0;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
*
|
* Add a key id (with associated keycode) to the list of pressed keys,
|
||||||
* Returns a binding which matches the shortcut model state (ignoring the
|
* if the list is not full.
|
||||||
* `release` flag).
|
|
||||||
*/
|
*/
|
||||||
static struct sway_binding *get_active_binding(
|
static void state_add_key(struct sway_shortcut_state *state,
|
||||||
struct sway_shortcut_state *state, list_t *bindings,
|
uint32_t keycode, uint32_t key_id) {
|
||||||
uint32_t modifiers, bool locked) {
|
if (state->npressed >= SWAY_KEYBOARD_PRESSED_KEYS_CAP) {
|
||||||
int npressed_keys = 0;
|
return;
|
||||||
for (size_t i = 0; i < SWAY_KEYBOARD_PRESSED_KEYS_CAP; ++i) {
|
|
||||||
if (state->pressed_keys[i]) {
|
|
||||||
++npressed_keys;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
size_t i = 0;
|
||||||
|
while (i < state->npressed && state->pressed_keys[i] < key_id) {
|
||||||
|
++i;
|
||||||
|
}
|
||||||
|
size_t j = state->npressed;
|
||||||
|
while (j > i) {
|
||||||
|
state->pressed_keys[j] = state->pressed_keys[j - 1];
|
||||||
|
state->pressed_keycodes[j] = state->pressed_keycodes[j - 1];
|
||||||
|
--j;
|
||||||
|
}
|
||||||
|
state->pressed_keys[i] = key_id;
|
||||||
|
state->pressed_keycodes[i] = keycode;
|
||||||
|
state->npressed++;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Update the shortcut model state in response to new input
|
||||||
|
*/
|
||||||
|
static void update_shortcut_state(struct sway_shortcut_state *state,
|
||||||
|
struct wlr_event_keyboard_key *event, uint32_t new_key,
|
||||||
|
uint32_t raw_modifiers) {
|
||||||
|
bool last_key_was_a_modifier = raw_modifiers != state->last_raw_modifiers;
|
||||||
|
state->last_raw_modifiers = raw_modifiers;
|
||||||
|
|
||||||
|
if (event->state == WLR_KEY_PRESSED) {
|
||||||
|
if (last_key_was_a_modifier && state->last_keycode) {
|
||||||
|
// Last pressed key before this one was a modifier
|
||||||
|
state_erase_key(state, state->last_keycode);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Add current key to set; there may be duplicates
|
||||||
|
state_add_key(state, event->keycode, new_key);
|
||||||
|
state->last_keycode = event->keycode;
|
||||||
|
} else {
|
||||||
|
state_erase_key(state, event->keycode);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* If one exists, finds a binding which matches the shortcut model state,
|
||||||
|
* current modifiers, release state, and locked state.
|
||||||
|
*/
|
||||||
|
static void get_active_binding(const struct sway_shortcut_state *state,
|
||||||
|
list_t *bindings, struct sway_binding **current_binding,
|
||||||
|
uint32_t modifiers, bool release, bool locked) {
|
||||||
for (int i = 0; i < bindings->length; ++i) {
|
for (int i = 0; i < bindings->length; ++i) {
|
||||||
struct sway_binding *binding = bindings->items[i];
|
struct sway_binding *binding = bindings->items[i];
|
||||||
|
|
||||||
if (modifiers ^ binding->modifiers ||
|
if (modifiers ^ binding->modifiers ||
|
||||||
npressed_keys != binding->keys->length ||
|
state->npressed != (size_t)binding->keys->length ||
|
||||||
locked > binding->locked) {
|
locked > binding->locked ||
|
||||||
|
release != binding->release) {
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool match = true;
|
bool match = true;
|
||||||
for (int j = 0; j < binding->keys->length; ++j) {
|
for (size_t j = 0; j < state->npressed; j++) {
|
||||||
uint32_t key = *(uint32_t *)binding->keys->items[j];
|
uint32_t key = *(uint32_t *)binding->keys->items[j];
|
||||||
|
if (key != state->pressed_keys[j]) {
|
||||||
bool key_found = false;
|
|
||||||
for (int k = 0; k < SWAY_KEYBOARD_PRESSED_KEYS_CAP; ++k) {
|
|
||||||
if (state->pressed_keys[k] == key) {
|
|
||||||
key_found = true;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if (!key_found) {
|
|
||||||
match = false;
|
match = false;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
if (!match) {
|
||||||
if (match) {
|
continue;
|
||||||
return binding;
|
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
return NULL;
|
if (*current_binding && *current_binding != binding) {
|
||||||
|
wlr_log(L_DEBUG, "encountered duplicate bindings %d and %d",
|
||||||
|
(*current_binding)->order, binding->order);
|
||||||
|
} else {
|
||||||
|
*current_binding = binding;
|
||||||
|
}
|
||||||
|
return;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
@ -204,69 +230,65 @@ static void handle_keyboard_key(struct wl_listener *listener, void *data) {
|
||||||
size_t raw_keysyms_len =
|
size_t raw_keysyms_len =
|
||||||
keyboard_keysyms_raw(keyboard, keycode, &raw_keysyms, &raw_modifiers);
|
keyboard_keysyms_raw(keyboard, keycode, &raw_keysyms, &raw_modifiers);
|
||||||
|
|
||||||
struct wlr_input_device *device =
|
uint32_t code_modifiers = wlr_keyboard_get_modifiers(wlr_device->keyboard);
|
||||||
keyboard->seat_device->input_device->wlr_device;
|
|
||||||
uint32_t code_modifiers = wlr_keyboard_get_modifiers(device->keyboard);
|
|
||||||
|
|
||||||
bool last_key_was_a_modifier = code_modifiers != keyboard->last_modifiers;
|
|
||||||
keyboard->last_modifiers = code_modifiers;
|
|
||||||
|
|
||||||
// Update shortcut model state
|
// Update shortcut model state
|
||||||
update_shortcut_state(&keyboard->state_keycodes, event,
|
update_shortcut_state(&keyboard->state_keycodes, event,
|
||||||
(uint32_t)keycode, last_key_was_a_modifier);
|
(uint32_t)keycode, code_modifiers);
|
||||||
for (size_t i = 0; i < translated_keysyms_len; ++i) {
|
for (size_t i = 0; i < translated_keysyms_len; ++i) {
|
||||||
update_shortcut_state(&keyboard->state_keysyms_translated,
|
update_shortcut_state(&keyboard->state_keysyms_translated,
|
||||||
event, (uint32_t)translated_keysyms[i],
|
event, (uint32_t)translated_keysyms[i],
|
||||||
last_key_was_a_modifier && i == 0);
|
code_modifiers);
|
||||||
}
|
}
|
||||||
for (size_t i = 0; i < raw_keysyms_len; ++i) {
|
for (size_t i = 0; i < raw_keysyms_len; ++i) {
|
||||||
update_shortcut_state(&keyboard->state_keysyms_raw,
|
update_shortcut_state(&keyboard->state_keysyms_raw,
|
||||||
event, (uint32_t)raw_keysyms[i],
|
event, (uint32_t)raw_keysyms[i],
|
||||||
last_key_was_a_modifier && i == 0);
|
code_modifiers);
|
||||||
}
|
}
|
||||||
|
|
||||||
// identify which binding should be executed.
|
|
||||||
struct sway_binding *binding = get_active_binding(
|
|
||||||
&keyboard->state_keycodes,
|
|
||||||
config->current_mode->keycode_bindings,
|
|
||||||
code_modifiers, input_inhibited);
|
|
||||||
struct sway_binding *translated_binding = get_active_binding(
|
|
||||||
&keyboard->state_keysyms_translated,
|
|
||||||
config->current_mode->keysym_bindings,
|
|
||||||
translated_modifiers, input_inhibited);
|
|
||||||
if (translated_binding && !binding) {
|
|
||||||
binding = translated_binding;
|
|
||||||
} else if (binding && translated_binding && binding != translated_binding) {
|
|
||||||
wlr_log(L_DEBUG, "encountered duplicate bindings %d and %d",
|
|
||||||
binding->order, translated_binding->order);
|
|
||||||
}
|
|
||||||
struct sway_binding *raw_binding = get_active_binding(
|
|
||||||
&keyboard->state_keysyms_raw,
|
|
||||||
config->current_mode->keysym_bindings,
|
|
||||||
raw_modifiers, input_inhibited);
|
|
||||||
if (raw_binding && !binding) {
|
|
||||||
binding = raw_binding;
|
|
||||||
} else if (binding && raw_binding && binding != raw_binding) {
|
|
||||||
wlr_log(L_DEBUG, "encountered duplicate bindings %d and %d",
|
|
||||||
binding->order, raw_binding->order);
|
|
||||||
}
|
|
||||||
|
|
||||||
bool handled = false;
|
bool handled = false;
|
||||||
|
|
||||||
// Execute the identified binding if need be.
|
// Identify active release binding
|
||||||
if (keyboard->held_binding && binding != keyboard->held_binding &&
|
struct sway_binding *binding_released = NULL;
|
||||||
|
get_active_binding(&keyboard->state_keycodes,
|
||||||
|
config->current_mode->keycode_bindings, &binding_released,
|
||||||
|
code_modifiers, true, input_inhibited);
|
||||||
|
get_active_binding(&keyboard->state_keysyms_translated,
|
||||||
|
config->current_mode->keysym_bindings, &binding_released,
|
||||||
|
translated_modifiers, true, input_inhibited);
|
||||||
|
get_active_binding(&keyboard->state_keysyms_raw,
|
||||||
|
config->current_mode->keysym_bindings, &binding_released,
|
||||||
|
raw_modifiers, true, input_inhibited);
|
||||||
|
|
||||||
|
// Execute stored release binding once no longer active
|
||||||
|
if (keyboard->held_binding && binding_released != keyboard->held_binding &&
|
||||||
event->state == WLR_KEY_RELEASED) {
|
event->state == WLR_KEY_RELEASED) {
|
||||||
keyboard_execute_command(keyboard, keyboard->held_binding);
|
keyboard_execute_command(keyboard, keyboard->held_binding);
|
||||||
handled = true;
|
handled = true;
|
||||||
}
|
}
|
||||||
if (binding != keyboard->held_binding) {
|
if (binding_released != keyboard->held_binding) {
|
||||||
keyboard->held_binding = NULL;
|
keyboard->held_binding = NULL;
|
||||||
}
|
}
|
||||||
if (binding && event->state == WLR_KEY_PRESSED) {
|
if (binding_released && event->state == WLR_KEY_PRESSED) {
|
||||||
if (binding->release) {
|
keyboard->held_binding = binding_released;
|
||||||
keyboard->held_binding = binding;
|
}
|
||||||
} else {
|
|
||||||
keyboard_execute_command(keyboard, binding);
|
// Identify and execute active pressed binding
|
||||||
|
if (event->state == WLR_KEY_PRESSED) {
|
||||||
|
struct sway_binding *binding_pressed = NULL;
|
||||||
|
get_active_binding(&keyboard->state_keycodes,
|
||||||
|
config->current_mode->keycode_bindings, &binding_pressed,
|
||||||
|
code_modifiers, false, input_inhibited);
|
||||||
|
get_active_binding(&keyboard->state_keysyms_translated,
|
||||||
|
config->current_mode->keysym_bindings, &binding_pressed,
|
||||||
|
translated_modifiers, false, input_inhibited);
|
||||||
|
get_active_binding(&keyboard->state_keysyms_raw,
|
||||||
|
config->current_mode->keysym_bindings, &binding_pressed,
|
||||||
|
raw_modifiers, false, input_inhibited);
|
||||||
|
|
||||||
|
if (binding_pressed) {
|
||||||
|
keyboard_execute_command(keyboard, binding_pressed);
|
||||||
handled = true;
|
handled = true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -315,10 +337,6 @@ struct sway_keyboard *sway_keyboard_create(struct sway_seat *seat,
|
||||||
wl_list_init(&keyboard->keyboard_key.link);
|
wl_list_init(&keyboard->keyboard_key.link);
|
||||||
wl_list_init(&keyboard->keyboard_modifiers.link);
|
wl_list_init(&keyboard->keyboard_modifiers.link);
|
||||||
|
|
||||||
keyboard->state_keycodes.last_key_index = -1;
|
|
||||||
keyboard->state_keysyms_raw.last_key_index = -1;
|
|
||||||
keyboard->state_keysyms_translated.last_key_index = -1;
|
|
||||||
|
|
||||||
return keyboard;
|
return keyboard;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -127,7 +127,8 @@ void acquire_sleep_lock() {
|
||||||
|
|
||||||
static int prepare_for_sleep(sd_bus_message *msg, void *userdata,
|
static int prepare_for_sleep(sd_bus_message *msg, void *userdata,
|
||||||
sd_bus_error *ret_error) {
|
sd_bus_error *ret_error) {
|
||||||
bool going_down = true;
|
/* "b" apparently reads into an int, not a bool */
|
||||||
|
int going_down = 1;
|
||||||
int ret = sd_bus_message_read(msg, "b", &going_down);
|
int ret = sd_bus_message_read(msg, "b", &going_down);
|
||||||
if (ret < 0) {
|
if (ret < 0) {
|
||||||
wlr_log(L_ERROR, "Failed to parse D-Bus response for Inhibit: %s",
|
wlr_log(L_ERROR, "Failed to parse D-Bus response for Inhibit: %s",
|
||||||
|
|
Loading…
Reference in a new issue