Set focus_inactive on a sibling when a container closes in an inactive workspace

To reproduce the problem, create layout
H[view V[view view view-focused]], then switch to another workspace and
have the previously focused view in the vsplit close (eg. using
criteria, or an mpv video finishing). Return to the workspace using
`$mod+<num>` and the entire vsplit would be focused. This happens
because handle_seat_node_destroy would only set a new focus if the
currently focused view or a parent was being destroyed. To fix it, it
needs to set a sibling of the destroying container to focus_inactive
regardless of the current focus, then restore current focus if needed.

This patch changes the function accordingly. Additionally:

* The function now makes an early return if the node being destroyed is
a workspace.
* set_focus has been renamed to needs_new_focus. This variable is true
if the head focus needs to be changed.
This commit is contained in:
Ryan Dwyer 2018-10-02 15:42:16 +10:00
parent 183a4b0d6b
commit 677e112733

View file

@ -144,14 +144,20 @@ static void handle_seat_node_destroy(struct wl_listener *listener, void *data) {
struct sway_node *parent = node_get_parent(node);
struct sway_node *focus = seat_get_focus(seat);
bool set_focus =
focus != NULL &&
(focus == node || node_has_ancestor(focus, node)) &&
node->type == N_CONTAINER;
if (node->type == N_WORKSPACE) {
seat_node_destroy(seat_node);
return;
}
// Even though the container being destroyed might be nowhere near the
// focused container, we still need to set focus_inactive on a sibling of
// the container being destroyed.
bool needs_new_focus = focus &&
(focus == node || node_has_ancestor(focus, node));
seat_node_destroy(seat_node);
if (set_focus) {
// Find new focus_inactive (ie. sibling, or workspace if no siblings left)
struct sway_node *next_focus = NULL;
while (next_focus == NULL) {
struct sway_container *con =
@ -166,10 +172,15 @@ static void handle_seat_node_destroy(struct wl_listener *listener, void *data) {
parent = node_get_parent(parent);
}
// the structure change might have caused it to move up to the top of
if (needs_new_focus) {
// The structure change might have caused it to move up to the top of
// the focus stack without sending focus notifications to the view
seat_send_focus(next_focus, seat);
seat_set_focus(seat, next_focus);
} else {
// Setting focus_inactive
seat_set_focus_warp(seat, next_focus, false, false);
seat_set_focus_warp(seat, focus, false, false);
}
}