Correct hide_edge_borders command

`vertical` and `horizontal` should be swapped.

If border_left and border_right were set to 0, the vertical borders
instead of the horizontal borders would be hidden.

i3 handles this command equally.
This commit is contained in:
Lukas Lihotzki 2016-09-02 00:46:36 +02:00
parent 38ca94e0ed
commit 6addaca9fa

View file

@ -575,7 +575,7 @@ void update_geometry(swayc_t *container) {
// handle hide_edge_borders
if (config->hide_edge_borders != E_NONE && (gap <= 0 || (config->smart_gaps && workspace->children->length == 1))) {
if (config->hide_edge_borders == E_HORIZONTAL || config->hide_edge_borders == E_BOTH) {
if (config->hide_edge_borders == E_VERTICAL || config->hide_edge_borders == E_BOTH) {
if (geometry.origin.x == workspace->x) {
border_left = 0;
}
@ -585,7 +585,7 @@ void update_geometry(swayc_t *container) {
}
}
if (config->hide_edge_borders == E_VERTICAL || config->hide_edge_borders == E_BOTH) {
if (config->hide_edge_borders == E_HORIZONTAL || config->hide_edge_borders == E_BOTH) {
if (geometry.origin.y == workspace->y || should_hide_top_border(container, geometry.origin.y)) {
border_top = 0;
}