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Fix usage of sway_assert
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@ -167,7 +167,9 @@ void cursor_send_pointer_motion(struct sway_cursor *cursor, uint32_t time_msec,
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// If pointed container is in nested containers which are
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// If pointed container is in nested containers which are
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// inside tabbed/stacked layout we should skip them
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// inside tabbed/stacked layout we should skip them
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bool do_mouse_focus = true;
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bool do_mouse_focus = true;
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sway_assert(c->type == C_VIEW, "pointed container is not a view");
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if(!sway_assert(c->type == C_VIEW, "pointed container is not a view")) {
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return;
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}
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bool is_visible = view_is_visible(c->sway_view);
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bool is_visible = view_is_visible(c->sway_view);
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struct sway_container *p = c->parent;
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struct sway_container *p = c->parent;
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while (p) {
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while (p) {
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@ -181,8 +183,10 @@ void cursor_send_pointer_motion(struct sway_cursor *cursor, uint32_t time_msec,
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if (!do_mouse_focus) {
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if (!do_mouse_focus) {
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struct sway_container *next_focus = seat_get_focus_inactive(
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struct sway_container *next_focus = seat_get_focus_inactive(
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cursor->seat, p);
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cursor->seat, p);
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sway_assert(next_focus->type == C_VIEW,
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if(!sway_assert(next_focus->type == C_VIEW,
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"focus inactive container is not a view");
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"focus inactive container is not a view")) {
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return;
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}
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if (next_focus && view_is_visible(next_focus->sway_view)) {
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if (next_focus && view_is_visible(next_focus->sway_view)) {
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seat_set_focus_warp(cursor->seat, next_focus, false);
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seat_set_focus_warp(cursor->seat, next_focus, false);
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}
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}
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