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config: Remove unused mouse binding structure
Mouse bindings are handled alongside normal bindings. Remove the unused separate data structure definition to avoid confusion. Signed-off-by: Michael Weiser <michael.weiser@gmx.de>
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@ -48,7 +48,7 @@ enum binding_flags {
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};
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};
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/**
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/**
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* A key binding and an associated command.
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* A key (or mouse) binding and an associated command.
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*/
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*/
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struct sway_binding {
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struct sway_binding {
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enum binding_input_type type;
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enum binding_input_type type;
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@ -62,14 +62,6 @@ struct sway_binding {
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char *command;
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char *command;
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};
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};
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/**
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* A mouse binding and an associated command.
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*/
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struct sway_mouse_binding {
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uint32_t button;
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char *command;
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};
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enum sway_switch_trigger {
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enum sway_switch_trigger {
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SWAY_SWITCH_TRIGGER_OFF,
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SWAY_SWITCH_TRIGGER_OFF,
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SWAY_SWITCH_TRIGGER_ON,
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SWAY_SWITCH_TRIGGER_ON,
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