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Avoid creating zero-sized textures for titlebars
Creating a zero-sized wlr_texture is incorrect.
(cherry picked from commit 6327f1b361
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@ -531,6 +531,10 @@ static void update_title_texture(struct sway_container *con,
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cairo_surface_destroy(dummy_surface);
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cairo_destroy(c);
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if (width == 0 || height == 0) {
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return;
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}
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cairo_surface_t *surface = cairo_image_surface_create(
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CAIRO_FORMAT_ARGB32, width, height);
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cairo_t *cairo = cairo_create(surface);
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