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input/tablet: allow moving floating tablet v2 surfaces by pen input
Refs #5293.
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@ -194,9 +194,9 @@ static void state_add_button(struct seatop_default_event *e, uint32_t button) {
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e->pressed_button_count++;
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}
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/*----------------------------------\
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* Functions used by handle_button /
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*--------------------------------*/
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/*-------------------------------------------\
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* Functions used by handle_tablet_tool_tip /
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*-----------------------------------------*/
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static void handle_tablet_tool_tip(struct sway_seat *seat,
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struct sway_tablet_tool *tool, uint32_t time_msec,
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@ -204,23 +204,48 @@ static void handle_tablet_tool_tip(struct sway_seat *seat,
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if (state == WLR_TABLET_TOOL_TIP_UP) {
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wlr_tablet_v2_tablet_tool_notify_up(tool->tablet_v2_tool);
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return;
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} else if (state == WLR_TABLET_TOOL_TIP_DOWN) {
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wlr_tablet_v2_tablet_tool_notify_down(tool->tablet_v2_tool);
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wlr_tablet_tool_v2_start_implicit_grab(tool->tablet_v2_tool);
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}
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struct sway_cursor *cursor = seat->cursor;
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struct wlr_surface *surface = NULL;
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double sx, sy;
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struct sway_node *node = node_at_coords(seat,
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cursor->cursor->x, cursor->cursor->y, &surface, &sx, &sy);
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if (surface && node && node->type == N_CONTAINER) {
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if (!sway_assert(surface,
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"Expected null-surface tablet input to route through pointer emulation")) {
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return;
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}
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struct sway_container *cont = node && node->type == N_CONTAINER ?
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node->sway_container : NULL;
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if (cont) {
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bool is_floating_or_child = container_is_floating_or_child(cont);
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bool is_fullscreen_or_child = container_is_fullscreen_or_child(cont);
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struct wlr_keyboard *keyboard = wlr_seat_get_keyboard(seat->wlr_seat);
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bool mod_pressed = keyboard &&
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(wlr_keyboard_get_modifiers(keyboard) & config->floating_mod);
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// Handle beginning floating move
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if (is_floating_or_child && !is_fullscreen_or_child && mod_pressed) {
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seat_set_focus_container(seat,
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seat_get_focus_inactive_view(seat, &cont->node));
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seatop_begin_move_floating(seat, container_toplevel_ancestor(cont));
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return;
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}
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seatop_begin_down(seat, node->sway_container, time_msec, sx, sy);
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}
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wlr_tablet_v2_tablet_tool_notify_down(tool->tablet_v2_tool);
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wlr_tablet_tool_v2_start_implicit_grab(tool->tablet_v2_tool);
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}
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/*----------------------------------\
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* Functions used by handle_button /
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*--------------------------------*/
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static void handle_button(struct sway_seat *seat, uint32_t time_msec,
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struct wlr_input_device *device, uint32_t button,
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enum wlr_button_state state) {
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@ -9,20 +9,31 @@ struct seatop_move_floating_event {
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double dx, dy; // cursor offset in container
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};
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static void finalize_move(struct sway_seat *seat) {
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struct seatop_move_floating_event *e = seat->seatop_data;
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// We "move" the container to its own location
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// so it discovers its output again.
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container_floating_move_to(e->con, e->con->x, e->con->y);
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seatop_begin_default(seat);
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}
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static void handle_button(struct sway_seat *seat, uint32_t time_msec,
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struct wlr_input_device *device, uint32_t button,
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enum wlr_button_state state) {
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if (seat->cursor->pressed_button_count == 0) {
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struct seatop_move_floating_event *e = seat->seatop_data;
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// We "move" the container to its own location
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// so it discovers its output again.
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container_floating_move_to(e->con, e->con->x, e->con->y);
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seatop_begin_default(seat);
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finalize_move(seat);
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}
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}
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static void handle_tablet_tool_tip(struct sway_seat *seat,
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struct sway_tablet_tool *tool, uint32_t time_msec,
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enum wlr_tablet_tool_tip_state state) {
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if (state == WLR_TABLET_TOOL_TIP_UP) {
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finalize_move(seat);
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}
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}
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static void handle_pointer_motion(struct sway_seat *seat, uint32_t time_msec,
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double dx, double dy) {
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struct seatop_move_floating_event *e = seat->seatop_data;
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@ -42,6 +53,7 @@ static void handle_unref(struct sway_seat *seat, struct sway_container *con) {
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static const struct sway_seatop_impl seatop_impl = {
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.button = handle_button,
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.pointer_motion = handle_pointer_motion,
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.tablet_tool_tip = handle_tablet_tool_tip,
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.unref = handle_unref,
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};
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