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arrange: Don't try to arrange a fullscreen container as a tiling/floating container
Causes the container to appear in random places in fullscreen view. See: https://github.com/swaywm/sway/pull/6844#issuecomment-1061392867 See: https://github.com/swaywm/sway/pull/6844#issuecomment-1061691809
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@ -209,6 +209,34 @@ static void arrange_floating(list_t *floating) {
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static void arrange_children(list_t *children,
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static void arrange_children(list_t *children,
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enum sway_container_layout layout, struct wlr_box *parent) {
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enum sway_container_layout layout, struct wlr_box *parent) {
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// Don't include fullscreen containers. If we do, we run the risk
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// of overwriting properties as if this container was tiled/floating
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// but should still be fullscreen.
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bool has_fullscreen = false;
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for (int i = 0; i < children->length; ++i) {
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struct sway_container *child = children->items[i];
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if (child->pending.fullscreen_mode != FULLSCREEN_NONE) {
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has_fullscreen = true;
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break;
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}
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}
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if (has_fullscreen) {
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list_t *fs_purged = create_list();
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for (int i = 0; i < children->length; ++i) {
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struct sway_container *child = children->items[i];
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if (child->pending.fullscreen_mode == FULLSCREEN_NONE) {
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list_add(fs_purged, child);
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}
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}
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children = fs_purged;
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}
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// Calculate x, y, width and height of children
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// Calculate x, y, width and height of children
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switch (layout) {
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switch (layout) {
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case L_HORIZ:
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case L_HORIZ:
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@ -233,6 +261,10 @@ static void arrange_children(list_t *children,
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struct sway_container *child = children->items[i];
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struct sway_container *child = children->items[i];
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arrange_container(child);
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arrange_container(child);
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}
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}
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if (has_fullscreen) {
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list_free(children);
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}
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}
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}
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void arrange_container(struct sway_container *container) {
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void arrange_container(struct sway_container *container) {
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