Remove orbital screenshooter

This commit is contained in:
emersion 2018-07-13 19:29:44 +01:00
parent 671a202c94
commit 82c978d34b

View file

@ -14,7 +14,6 @@
#include <wlr/types/wlr_linux_dmabuf.h> #include <wlr/types/wlr_linux_dmabuf.h>
#include <wlr/types/wlr_primary_selection.h> #include <wlr/types/wlr_primary_selection.h>
#include <wlr/types/wlr_screencopy_v1.h> #include <wlr/types/wlr_screencopy_v1.h>
#include <wlr/types/wlr_screenshooter.h>
#include <wlr/types/wlr_server_decoration.h> #include <wlr/types/wlr_server_decoration.h>
#include <wlr/types/wlr_xcursor_manager.h> #include <wlr/types/wlr_xcursor_manager.h>
#include <wlr/types/wlr_xdg_output.h> #include <wlr/types/wlr_xdg_output.h>
@ -53,7 +52,6 @@ bool server_init(struct sway_server *server) {
server->data_device_manager = server->data_device_manager =
wlr_data_device_manager_create(server->wl_display); wlr_data_device_manager_create(server->wl_display);
wlr_screenshooter_create(server->wl_display);
wlr_gamma_control_manager_create(server->wl_display); wlr_gamma_control_manager_create(server->wl_display);
wlr_primary_selection_device_manager_create(server->wl_display); wlr_primary_selection_device_manager_create(server->wl_display);